Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hashtagmurica
Poseidon
Level 156
God Stats
2W - 3L
1,557 SR
Queue Stats
166W - 183L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
feralsniper845
Ne Zha
Level 140
God Stats
6W - 8L
1,497 SR
Queue Stats
604W - 616L
1,596 Elo+
Solo
Izanami
Izanami
l Wraithzz l
Izanami
Level 106
God Stats
0W - 1L
1,473 SR
Queue Stats
23W - 23L
1,553 Elo+
Solo
Thor
Thor
xGlassCityxPROx
Thor
Level 138
God Stats
24W - 24L
1,664 SR
Queue Stats
783W - 736L
1,548 Elo+
Party 1
Team Averages
Level 129
1,538 SR
1,542 Elo+

VS

Team Averages
Level 145
1,646 SR
1,612 Elo+
Fafnir
Fafnir
InauguralMink6
Fafnir
Level 159
God Stats
4W - 3L
1,741 SR
Queue Stats
276W - 262L
1,573 Elo+
Solo
Chronos
Chronos
ThirstyMedic
Chronos
Level 156
God Stats
1W - 0L
1,555 SR
Queue Stats
26W - 21L
1,620 Elo+
Solo
Nemesis
Nemesis
Unstoppable3856
Nemesis
Level 126
God Stats
90W - 72L
1,665 SR
Queue Stats
221W - 208L
1,610 Elo+
Solo
Chaac
Chaac
inpoh9ug9
Chaac
Level 157
God Stats
52W - 25L
1,733 SR
Queue Stats
548W - 499L
1,627 Elo+
Solo
Thoth
Thoth
rawgo99
Thoth
Level 129
God Stats
10W - 11L
1,535 SR
Queue Stats
79W - 69L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 3 / 2
6,269
522
5,857
12,273
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Hashtagmurica
Poseidon
11
1 / 5 / 3
6,197
516
2,862
6,653
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,249
521
2,137
8,048
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
l Wraithzz l
Izanami
10
2 / 4 / 2
6,408
534
7,669
8,051
2,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
6,586
549
4,914
8,845
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,339
612
3,324
9,727
7,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ThirstyMedic
Chronos
13
2 / 1 / 4
7,343
612
7,752
7,665
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 4 / 6
6,815
568
6,830
8,121
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
inpoh9ug9
Chaac
13
5 / 2 / 2
7,740
645
9,432
8,163
7,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
rawgo99
Thoth
12
4 / 2 / 2
7,046
587
5,968
7,126
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
18
18
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
3
2
1.67
L
Poseidon
Hashtagmurica
Poseidon
1
5
3
0.5
W
4
2
7
3.75
W
Chronos
ThirstyMedic
Chronos
2
1
4
4
W
3
4
6
1.5
L
1
4
1
0.38
W
Chaac
inpoh9ug9
Chaac
5
2
2
3
L
Izanami
l Wraithzz l
Izanami
2
4
2
0.75
W
Thoth
rawgo99
Thoth
4
2
2
2.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
33,306
43,870
Taken
40,802
17,570
Mitigated
21,982
12,569
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,857
1,408
1,016
4,033
12,273
8,751
0
5,434
6,731
17,141
6,798
L
Poseidon
Hashtagmurica
Poseidon
2,862
396
0
1,208
6,653
1,836
0
4,068
2,411
36,480
0
W
3,324
1,180
1,622
2,787
9,727
7,268
36
2,467
7,260
15,586
0
W
Chronos
ThirstyMedic
Chronos
7,752
3,200
0
3,161
7,665
2,487
1,142
1,815
5,850
46,928
6,345
W
6,830
3,136
0
2,257
8,121
3,277
0
871
7,250
0
37,297
L
2,137
575
0
2,304
8,048
2,127
304
0
8,048
0
30,682
W
Chaac
inpoh9ug9
Chaac
9,432
2,133
0
2,586
8,163
7,070
48
507
7,656
0
46,044
L
Izanami
l Wraithzz l
Izanami
7,669
4,981
0
1,172
8,051
2,536
0
4,402
3,605
0
42,654
W
Thoth
rawgo99
Thoth
5,968
482
0
2,368
7,126
1,880
0
2,553
4,573
44,284
0
L
4,914
1,151
0
2,836
8,845
2,320
0
1,625
7,168
0
35,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
36,283
336
Minions Killed
382
0
Camps Cleared
0
1,130,723
Distance Traveled
1,174,123
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,269
522
33
3
0
214,716
1
L
Poseidon
6,197
516
79
7
0
226,613
3
W
Fafnir
7,339
612
29
2
0
223,511
3
W
Chronos
7,343
612
108
9
0
229,136
5
W
Nemesis
6,815
568
59
5
0
258,629
4
L
Ne Zha
6,249
521
64
5
0
240,753
0
W
Chaac
7,740
645
96
8
0
228,520
2
L
Izanami
6,408
534
92
8
0
202,737
1
W
Thoth
7,046
587
90
8
0
234,327
4
L
Thor
6,586
549
68
6
0
245,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role