Player Matchup

Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Gameru3012
Amaterasu
Level 29
God Stats
7W - 5L
1,485 SR
Queue Stats
45W - 44L
1,418 Elo+
Party 2
Medusa
Medusa
Ops23234
Medusa
Level 4
God Stats
3W - 0L
1,722 SR
Queue Stats
5W - 2L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
calco6000
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Party 1
Thanatos
Thanatos
matufl
Thanatos
Level 29
God Stats
11W - 4L
1,759 SR
Queue Stats
39W - 45L
1,357 Elo+
Party 2
Team Averages
Level 19
1,593 SR
1,494 Elo+

VS

Team Averages
Level 14
1,535 SR
1,595 Elo+
Hun Batz
Hun Batz
ClutchGodDom1
Hun Batz
Level 16
God Stats
5W - 4L
1,552 SR
Queue Stats
75W - 38L
1,704 Elo+
Solo
Yemoja
Yemoja
FourEyedJay
Yemoja
Level 23
God Stats
10W - 9L
1,524 SR
Queue Stats
27W - 20L
1,443 Elo+
Solo
Artemis
Artemis
HujerDaddy
Artemis
Level 21
God Stats
0W - 4L
1,192 SR
Queue Stats
51W - 39L
1,587 Elo+
Solo
King Arthur
King Arthur
Luquetovich
King Arthur
Level 6
God Stats
1W - 1L
1,910 SR
Queue Stats
2W - 2L
1,742 Elo+
Solo
Chernobog
Chernobog
THEGORILLAWHITE
Chernobog
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 6 / 1
12,970
683
13,365
15,008
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Gameru3012
Amaterasu
17
6 / 2 / 3
10,571
556
9,771
11,044
12,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Ops23234
Medusa
12
1 / 7 / 1
7,973
420
1,618
11,606
3,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
calco6000
Aphrodite
14
0 / 5 / 6
8,814
464
3,246
8,458
6,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
matufl
Thanatos
15
3 / 5 / 2
9,418
496
6,385
13,371
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ClutchGodDom1
Hun Batz
19
18 / 4 / 4
12,271
646
18,261
14,561
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
2
0 / 1 / 0
5,473
288
93
1,022
255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
HujerDaddy
Artemis
20
5 / 2 / 4
11,427
601
10,597
9,198
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Luquetovich
King Arthur
14
0 / 3 / 4
8,901
468
3,065
12,972
8,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
THEGORILLAWHITE
Chernobog
12
2 / 8 / 4
8,101
426
4,978
13,111
4,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
18
Kills
25
25
Deaths
18
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
6
1
1.42
L
Hun Batz
ClutchGodDom1
Hun Batz
18
4
4
5
L
Yemoja
0
1
0
0
W
Amaterasu
Gameru3012
Amaterasu
6
2
3
3.75
L
Artemis
HujerDaddy
Artemis
5
2
4
3.5
L
King Arthur
Luquetovich
King Arthur
0
3
4
0.67
W
Medusa
Ops23234
Medusa
1
7
1
0.21
L
Chernobog
THEGORILLAWHITE
Chernobog
2
8
4
0.5
W
Aphrodite
calco6000
Aphrodite
0
5
6
0.6
W
Thanatos
matufl
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
36,994
59,487
Taken
50,864
32,857
Mitigated
22,696
23,535
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,365
1,378
0
4,676
15,008
4,807
1,638
0
15,008
90,818
0
L
Hun Batz
ClutchGodDom1
Hun Batz
18,261
6,895
0
3,583
14,561
5,901
0
7,536
6,811
0
88,306
L
Yemoja
93
54
0
27
1,022
255
0
0
1,022
1,164
0
W
Amaterasu
Gameru3012
Amaterasu
9,771
2,086
0
2,689
11,044
12,178
0
0
11,044
6,996
39,148
L
Artemis
HujerDaddy
Artemis
10,597
5,416
0
3,018
9,198
3,691
122
4,089
5,037
0
103,820
L
King Arthur
Luquetovich
King Arthur
3,065
218
0
3,400
12,972
8,515
222
719
12,253
0
39,414
W
Medusa
Ops23234
Medusa
1,618
1,285
0
2,704
11,606
3,375
0
0
11,606
0
49,225
L
Chernobog
THEGORILLAWHITE
Chernobog
4,978
2,635
0
980
13,111
4,334
739
5,503
7,442
0
30,423
W
Aphrodite
calco6000
Aphrodite
3,246
641
59
2,406
8,458
6,539
349
93
8,365
24,453
0
W
Thanatos
matufl
Thanatos
6,385
1,947
0
11,001
13,371
5,958
0
0
13,371
0
58,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
46,173
478
Minions Killed
421
0
Camps Cleared
0
1,773,078
Distance Traveled
1,439,744
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,970
683
169
9
0
305,765
3
L
Hun Batz
12,271
646
134
7
0
385,096
7
L
Yemoja
5,473
288
2
0
0
33,072
0
W
Amaterasu
10,571
556
90
5
0
381,230
2
L
Artemis
11,427
601
159
8
0
347,751
7
L
King Arthur
8,901
468
82
4
0
371,523
5
W
Medusa
7,973
420
85
4
0
353,116
1
L
Chernobog
8,101
426
44
2
0
302,302
1
W
Aphrodite
8,814
464
36
2
0
323,156
6
W
Thanatos
9,418
496
98
5
0
409,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role