Player Matchup

He Bo
He Bo
Raykno
He Bo
Level 105
God Stats
2W - 3L
1,514 SR
Queue Stats
98W - 81L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
Swoop BASSxDROP
Amaterasu
Level 129
God Stats
2W - 1L
1,735 SR
Queue Stats
436W - 412L
1,432 Elo+
Party 3
Hera
Hera
Swoop707
Hera
Level 127
God Stats
8W - 12L
1,570 SR
Queue Stats
322W - 319L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
WidelyUnkown
Jormungandr
Level 105
God Stats
1W - 2L
1,480 SR
Queue Stats
136W - 132L
1,434 Elo+
Solo
The Morrigan
The Morrigan
Wualo259
The Morrigan
Level 115
God Stats
2W - 2L
1,423 SR
Queue Stats
174W - 197L
1,526 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,469 Elo+

VS

Team Averages
Level 145
1,624 SR
1,477 Elo+
Xing Tian
Xing Tian
C9Hummelhost
Xing Tian
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,468 Elo+
Party 2
Fafnir
Fafnir
CoCoA FiSiX
Fafnir
Level 156
God Stats
2W - 3L
1,458 SR
Queue Stats
542W - 532L
1,425 Elo+
Solo
Discordia
Discordia
Danteto7020
Discordia
Level 123
God Stats
2W - 0L
1,778 SR
Queue Stats
46W - 39L
1,568 Elo+
Solo
Bellona
Bellona
LACHMICH TOD
Bellona
Level 160
God Stats
6W - 2L
1,719 SR
Queue Stats
185W - 183L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TRAUDICH TOD
Kumbhakarna
Level 147
God Stats
6W - 3L
1,663 SR
Queue Stats
163W - 167L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Raykno
He Bo
14
3 / 5 / 7
9,014
693
14,279
11,098
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Swoop BASSxDROP
Amaterasu
16
3 / 7 / 7
9,455
727
13,095
22,320
24,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
1 / 6 / 11
9,353
719
14,922
12,481
4,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
WidelyUnkown
Jormungandr
16
4 / 6 / 6
9,822
756
11,826
13,195
14,840
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Wualo259
The Morrigan
15
4 / 8 / 7
9,572
736
10,271
9,821
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C9Hummelhost
Xing Tian
17
5 / 2 / 24
11,012
847
8,065
27,394
21,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
17
4 / 3 / 21
10,347
796
10,954
14,273
16,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Danteto7020
Discordia
19
13 / 2 / 13
11,552
889
18,696
9,072
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LACHMICH TOD
Bellona
18
10 / 4 / 15
11,205
862
15,965
27,821
24,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
TRAUDICH TOD
Kumbhakarna
16
0 / 4 / 25
9,588
738
4,921
16,244
20,298
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
15
Kills
32
32
Deaths
15
38
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
C9Hummelhost
Xing Tian
5
2
24
8.5
W
Fafnir
4
3
21
4.83
W
Discordia
Danteto7020
Discordia
13
2
13
9.75
W
Bellona
LACHMICH TOD
Bellona
10
4
15
4.38
L
He Bo
Raykno
He Bo
3
5
7
1.3
L
Amaterasu
Swoop BASSxDROP
Amaterasu
3
7
7
0.93
L
Hera
1
6
11
1.08
W
Kumbhakarna
TRAUDICH TOD
Kumbhakarna
0
4
25
3.13
L
Jormungandr
WidelyUnkown
Jormungandr
4
6
6
1.17
L
The Morrigan
Wualo259
The Morrigan
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,393
Damage
58,601
68,915
Taken
94,804
51,415
Mitigated
87,045
19,663
Healing
45,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
C9Hummelhost
Xing Tian
8,065
1,163
2,874
11,180
27,394
21,430
296
12,424
14,970
23,448
0
W
Fafnir
10,954
2,716
2,559
4,459
14,273
16,039
799
7,023
7,250
19,452
0
W
Discordia
Danteto7020
Discordia
18,696
2,045
2,702
3,020
9,072
4,530
2,121
5,157
3,915
45,268
0
W
Bellona
LACHMICH TOD
Bellona
15,965
2,202
1,394
11,863
27,821
24,748
733
18,096
9,725
0
26,104
L
He Bo
Raykno
He Bo
14,279
1,567
1,016
3,594
11,098
4,003
98
7,046
3,727
21,326
0
L
Amaterasu
Swoop BASSxDROP
Amaterasu
13,095
6,369
1,023
6,389
22,320
24,345
83
12,735
9,127
0
23,200
L
Hera
14,922
4,997
1,489
2,699
12,481
4,652
383
7,986
4,116
28,985
0
W
Kumbhakarna
TRAUDICH TOD
Kumbhakarna
4,921
440
3,090
1,915
16,244
20,298
1,203
8,598
7,646
11,564
0
L
Jormungandr
WidelyUnkown
Jormungandr
11,826
2,190
1,108
944
13,195
14,840
0
7,678
5,283
25,025
0
L
The Morrigan
Wualo259
The Morrigan
10,271
1,825
543
858
9,821
3,575
284
7,079
2,479
17,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
53,704
118
Minions Killed
98
0
Camps Cleared
0
989,688
Distance Traveled
1,282,984
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,012
847
16
1
0
289,809
0
W
Fafnir
10,347
796
10
1
0
220,340
4
W
Discordia
11,552
889
37
3
0
258,692
0
W
Bellona
11,205
862
23
2
0
260,725
0
L
He Bo
9,014
693
12
1
0
197,197
2
L
Amaterasu
9,455
727
12
1
0
208,899
2
L
Hera
9,353
719
47
4
0
205,794
1
W
Kumbhakarna
9,588
738
12
1
0
253,418
2
L
Jormungandr
9,822
756
35
3
0
206,319
0
L
The Morrigan
9,572
736
12
1
0
171,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role