Player Matchup

Anubis
Anubis
ARCEUS200073434
Anubis
Level 16
God Stats
13W - 13L
1,368 SR
Queue Stats
33W - 42L
1,211 Elo+
Solo
Neith
Neith
Cleiton0007
Neith
Level 25
God Stats
6W - 4L
1,174 SR
Queue Stats
21W - 28L
1,240 Elo+
Solo
Tsukuyomi
Tsukuyomi
KinglyKDuel
Tsukuyomi
Level 28
God Stats
12W - 9L
1,452 SR
Queue Stats
32W - 32L
1,295 Elo+
Solo
Xing Tian
Xing Tian
SupremeGod846
Xing Tian
Level 3
God Stats
6W - 9L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Bakasura
Bakasura
VoLTxGeFN
Bakasura
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Party 1
Team Averages
Level 15
1,399 SR
1,349 Elo+

VS

Team Averages
Level 21
1,612 SR
1,332 Elo+
Terra
Terra
BabyDaisy
Terra
Level 29
God Stats
1W - 3L
1,829 SR
Queue Stats
56W - 101L
1,180 Elo+
Solo
Amaterasu
Amaterasu
Cerburs
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
LCGcuba
Apollo
Level 27
God Stats
14W - 10L
1,709 SR
Queue Stats
66W - 61L
1,381 Elo+
Solo
Medusa
Medusa
MrAtomicTurtle
Medusa
Level 29
God Stats
13W - 7L
1,671 SR
Queue Stats
201W - 190L
1,428 Elo+
Solo
Thanatos
Thanatos
jason_boorges3
Thanatos
Level 17
God Stats
2W - 4L
1,351 SR
Queue Stats
9W - 21L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 3
18,709
585
33,669
27,693
13,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 9
16,649
520
15,596
18,802
8,058
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
KinglyKDuel
Tsukuyomi
20
12 / 10 / 9
16,883
528
24,588
25,802
11,743
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SupremeGod846
Xing Tian
17
2 / 12 / 6
13,007
406
6,814
23,503
15,883
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
VoLTxGeFN
Bakasura
13
3 / 8 / 4
11,963
374
5,044
12,324
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BabyDaisy
Terra
18
3 / 6 / 2
13,084
409
3,034
27,981
35,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Cerburs
Amaterasu
11
3 / 11 / 0
11,049
345
2,670
13,705
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
LCGcuba
Apollo
20
7 / 8 / 5
15,574
487
12,787
28,864
7,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
15 / 8 / 6
19,853
620
34,181
33,121
7,305
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
20
13 / 9 / 3
16,108
503
15,851
30,200
10,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
41
Kills
41
43
Deaths
42
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
9
3
1.72
L
Terra
BabyDaisy
Terra
3
6
2
0.67
L
Amaterasu
Cerburs
Amaterasu
3
11
0
0.27
W
10
4
9
3.63
W
Tsukuyomi
KinglyKDuel
Tsukuyomi
12
10
9
1.65
L
Apollo
LCGcuba
Apollo
7
8
5
1.19
L
15
8
6
2.25
W
Xing Tian
SupremeGod846
Xing Tian
2
12
6
0.42
W
Bakasura
VoLTxGeFN
Bakasura
3
8
4
0.63
L
Thanatos
13
9
3
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,711
Damage
68,523
108,124
Taken
133,871
52,756
Mitigated
69,507
24,997
Healing
43,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,669
1,718
0
13,075
27,693
13,099
1,829
2,716
24,977
133,058
0
L
Terra
BabyDaisy
Terra
3,034
661
249
2,879
27,981
35,168
0
6,462
21,452
48,231
0
L
Amaterasu
Cerburs
Amaterasu
2,670
1,276
0
1,027
13,705
9,019
0
1,509
12,091
0
23,589
W
15,596
7,155
153
6,295
18,802
8,058
8,950
496
18,306
0
100,375
W
Tsukuyomi
KinglyKDuel
Tsukuyomi
24,588
9,716
0
4,062
25,802
11,743
4,439
1,654
24,148
0
98,313
L
Apollo
LCGcuba
Apollo
12,787
8,395
0
8,330
28,864
7,686
1,595
6,169
22,349
0
104,654
L
34,181
13,436
0
9,834
33,121
7,305
1,495
17,048
15,841
0
186,224
W
Xing Tian
SupremeGod846
Xing Tian
6,814
1,231
0
487
23,503
15,883
1,295
930
22,573
25,934
0
W
Bakasura
VoLTxGeFN
Bakasura
5,044
2,915
0
925
12,324
3,973
2,065
515
11,809
0
28,253
L
Thanatos
15,851
6,836
0
21,335
30,200
10,329
1,060
9,695
20,450
0
118,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,211
Gold Earned
75,668
515
Minions Killed
650
0
Camps Cleared
0
2,381,317
Distance Traveled
2,273,074
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,709
585
169
5
0
505,576
3
L
Terra
13,084
409
64
2
0
427,255
4
L
Amaterasu
11,049
345
33
1
0
369,070
1
W
Neith
16,649
520
140
4
0
480,013
5
W
Tsukuyomi
16,883
528
132
4
0
525,255
0
L
Apollo
15,574
487
164
5
0
502,071
0
L
Medusa
19,853
620
225
7
0
473,016
5
W
Xing Tian
13,007
406
31
1
0
444,392
1
W
Bakasura
11,963
374
43
1
0
426,081
3
L
Thanatos
16,108
503
164
5
0
501,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role