Player Matchup

Thanatos
Thanatos
Bowery52
Thanatos
Level 34
God Stats
2W - 3L
1,271 SR
Queue Stats
26W - 29L
1,418 Elo+
Solo
Danzaburou
Danzaburou
EZISJopran
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 281L
1,344 Elo+
Party 4
Xing Tian
Xing Tian
Wolf_gangAmadeus
Xing Tian
Level 51
God Stats
5W - 4L
1,352 SR
Queue Stats
63W - 63L
1,367 Elo+
Party 3
Amaterasu
Amaterasu
empty340
Amaterasu
Level 14
God Stats
0W - 2L
1,293 SR
Queue Stats
38W - 55L
1,210 Elo+
Party 4
Vulcan
Vulcan
shiki00
Vulcan
Level 16
God Stats
2W - 2L
1,463 SR
Queue Stats
7W - 8L
1,375 Elo+
Party 3
Team Averages
Level 35
1,376 SR
1,343 Elo+

VS

Team Averages
Level 38
1,415 SR
1,396 Elo+
Hou Yi
Hou Yi
MatoshGaming
Hou Yi
Level 55
God Stats
22W - 12L
1,511 SR
Queue Stats
25W - 21L
1,397 Elo+
Party 2
Sol
Sol
Semtäx
Sol
Level 56
God Stats
3W - 4L
1,292 SR
Queue Stats
265W - 287L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowA15
Ao Kuang
Level 39
God Stats
6W - 6L
1,378 SR
Queue Stats
75W - 103L
1,362 Elo+
Solo
Cerberus
Cerberus
Zendobob
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,557 Elo+
Party 2
Ratatoskr
Ratatoskr
cocoqt
Ratatoskr
Level 26
God Stats
11W - 15L
1,394 SR
Queue Stats
144W - 162L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bowery52
Thanatos
16
6 / 9 / 2
10,719
447
11,065
21,734
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
EZISJopran
Danzaburou
15
0 / 5 / 4
9,711
405
7,132
14,722
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
12
0 / 11 / 1
8,438
352
5,188
32,534
12,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
empty340
Amaterasu
12
0 / 12 / 1
8,330
347
4,838
20,470
14,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
shiki00
Vulcan
17
6 / 9 / 5
11,996
500
21,876
20,493
6,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
13 / 5 / 9
12,347
514
21,407
14,685
4,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
18
4 / 3 / 15
11,802
492
13,424
11,471
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
ShadowA15
Ao Kuang
20
18 / 1 / 4
15,217
634
21,592
18,619
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Zendobob
Cerberus
18
6 / 2 / 22
12,044
502
25,691
24,121
26,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
cocoqt
Ratatoskr
19
4 / 2 / 11
12,432
518
9,922
14,118
6,543
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
12
Kills
45
46
Deaths
13
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bowery52
Thanatos
6
9
2
0.78
L
Danzaburou
EZISJopran
Danzaburou
0
5
4
0.4
W
Hou Yi
13
5
9
3.5
W
Sol
4
3
15
3.83
W
Ao Kuang
ShadowA15
Ao Kuang
18
1
4
20
L
Xing Tian
0
11
1
0.05
W
Cerberus
Zendobob
Cerberus
6
2
22
8.5
W
Ratatoskr
cocoqt
Ratatoskr
4
2
11
4.75
L
Amaterasu
empty340
Amaterasu
0
12
1
0.04
L
Vulcan
shiki00
Vulcan
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
92,036
109,953
Taken
83,014
45,682
Mitigated
50,403
29,351
Healing
41,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bowery52
Thanatos
11,065
2,303
0
12,679
21,734
8,825
0
8,613
13,121
0
68,671
L
Danzaburou
EZISJopran
Danzaburou
7,132
2,760
0
1,370
14,722
2,954
0
10,449
4,273
0
52,729
W
Hou Yi
21,407
12,892
0
5,311
14,685
4,629
2,488
4,032
10,653
0
71,780
W
Sol
13,424
2,512
174
4,823
11,471
4,367
2,721
6,659
4,812
59,774
3,951
W
Ao Kuang
ShadowA15
Ao Kuang
21,592
5,936
0
14,364
18,619
8,624
3,249
3,039
15,580
108,250
0
L
Xing Tian
5,188
432
1,943
7,337
32,534
12,602
0
14,393
18,141
26,194
0
W
Cerberus
Zendobob
Cerberus
25,691
608
0
10,597
24,121
26,240
233
8,955
15,166
75,991
0
W
Ratatoskr
cocoqt
Ratatoskr
9,922
2,658
0
6,596
14,118
6,543
882
4,379
9,739
0
104,045
L
Amaterasu
empty340
Amaterasu
4,838
1,469
0
1,820
20,470
14,381
0
12,136
8,334
0
26,954
L
Vulcan
shiki00
Vulcan
21,876
4,592
282
3,920
20,493
6,920
523
14,399
6,094
65,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
63,842
394
Minions Killed
663
0
Camps Cleared
0
2,020,654
Distance Traveled
2,379,554
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,719
447
108
5
0
446,913
2
L
Danzaburou
9,711
405
102
4
0
398,695
4
W
Hou Yi
12,347
514
130
5
0
440,036
1
W
Sol
11,802
492
109
5
0
486,948
2
W
Ao Kuang
15,217
634
150
6
0
451,747
4
L
Xing Tian
8,438
352
33
1
0
416,959
0
W
Cerberus
12,044
502
116
5
0
472,558
8
W
Ratatoskr
12,432
518
158
7
0
528,265
2
L
Amaterasu
8,330
347
54
2
0
325,201
4
L
Vulcan
11,996
500
97
4
0
432,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role