Player Matchup

Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alam99
Horus
Level 119
God Stats
5W - 5L
1,250 SR
Queue Stats
223W - 211L
1,500 Elo+
Party 2
Thanatos
Thanatos
JuanPepers
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,521 Elo+
Party 2
Hercules
Hercules
LGD_Sagaz
Hercules
Level 47
God Stats
2W - 7L
1,112 SR
Queue Stats
287W - 356L
1,370 Elo+
Solo
Hachiman
Hachiman
Nikão
Hachiman
Level 46
God Stats
3W - 4L
1,538 SR
Queue Stats
16W - 30L
1,336 Elo+
Solo
Team Averages
Level 60
1,380 SR
1,446 Elo+

VS

Team Averages
Level 74
1,538 SR
1,529 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
FideosConTuco27
Neith
Level 29
God Stats
4W - 0L
1,794 SR
Queue Stats
8W - 3L
1,755 Elo+
Party 3
Baron Samedi
Baron Samedi
GhostBr450
Baron Samedi
Level 89
God Stats
12W - 10L
1,444 SR
Queue Stats
529W - 555L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
WyLL0601
The Morrigan
Level 84
God Stats
4W - 3L
1,451 SR
Queue Stats
702W - 722L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 1
6,214
414
3,430
4,540
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Alam99
Horus
14
5 / 2 / 1
8,571
571
8,845
11,362
4,995
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JuanPepers
Thanatos
11
4 / 6 / 1
7,227
482
5,485
11,675
3,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
LGD_Sagaz
Hercules
11
4 / 2 / 3
6,983
466
3,453
7,829
5,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Nikão
Hachiman
3
2 / 0 / 0
4,885
326
1,209
542
122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 5 / 2
8,060
537
6,750
11,288
5,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
10
0 / 2 / 6
6,998
467
2,302
9,151
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 0
6,567
438
2,065
5,486
1,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GhostBr450
Baron Samedi
15
4 / 2 / 3
8,649
577
4,509
9,022
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
WyLL0601
The Morrigan
14
8 / 1 / 3
8,890
593
8,570
6,400
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
15
Kills
14
14
Deaths
15
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Sun Wukong
 
Sun Wukong
2
5
2
0.6
W
Xing Tian
 
Xing Tian
0
2
6
1.5
L
Horus
Alam99
Horus
5
2
1
2.75
W
0
5
0
0
W
Baron Samedi
GhostBr450
Baron Samedi
4
2
3
2.75
L
Thanatos
JuanPepers
Thanatos
4
6
1
0.75
L
Hercules
LGD_Sagaz
Hercules
4
2
3
2.75
L
Hachiman
Nikão
Hachiman
2
0
0
2
W
The Morrigan
WyLL0601
The Morrigan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,422
Damage
24,196
35,948
Taken
41,347
15,187
Mitigated
19,339
14,698
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,430
0
0
485
4,540
1,219
0
3,149
1,391
28,736
0
W
Sun Wukong
 
Sun Wukong
6,750
1,947
0
4,152
11,288
5,527
468
0
11,203
0
41,850
W
Xing Tian
 
Xing Tian
2,302
337
0
803
9,151
5,146
0
164
8,859
21,915
0
L
Horus
Alam99
Horus
8,845
5,322
436
5,511
11,362
4,995
0
990
10,372
0
41,896
W
2,065
1,031
0
612
5,486
1,414
3,261
34
5,335
0
31,724
W
Baron Samedi
GhostBr450
Baron Samedi
4,509
554
214
3,878
9,022
4,438
1,148
2,121
6,455
59,941
0
L
Thanatos
JuanPepers
Thanatos
5,485
1,599
0
6,913
11,675
3,413
192
5,357
6,318
0
36,679
L
Hercules
LGD_Sagaz
Hercules
3,453
327
0
1,013
7,829
5,438
0
3,723
4,106
0
26,135
L
Hachiman
Nikão
Hachiman
1,209
759
0
340
542
122
0
162
380
0
4,991
W
The Morrigan
WyLL0601
The Morrigan
8,570
2,247
0
3,010
6,400
2,814
1,180
473
5,678
42,457
7,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
39,164
279
Minions Killed
363
0
Camps Cleared
0
1,127,706
Distance Traveled
1,367,346
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,214
414
67
4
0
261,546
3
W
Sun Wukong
8,060
537
72
5
0
269,506
4
W
Xing Tian
6,998
467
30
2
0
292,578
4
L
Horus
8,571
571
86
6
0
271,868
10
W
Neith
6,567
438
69
5
0
219,619
1
W
Baron Samedi
8,649
577
109
7
0
276,479
7
L
Thanatos
7,227
482
71
5
0
248,174
3
L
Hercules
6,983
466
45
3
0
282,383
2
L
Hachiman
4,885
326
10
1
0
63,735
1
W
The Morrigan
8,890
593
83
6
0
309,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role