Player Matchup

Kukulkan
Kukulkan
BobWithBigHawk
Kukulkan
Level 27
God Stats
3W - 5L
1,323 SR
Queue Stats
74W - 79L
1,519 Elo+
Party 1
Neith
Neith
Floxipetina
Neith
Level 24
God Stats
36W - 31L
1,512 SR
Queue Stats
81W - 63L
1,514 Elo+
Party 1
Thanatos
Thanatos
SniclDizl
Thanatos
Level 33
God Stats
17W - 16L
1,587 SR
Queue Stats
126W - 114L
1,550 Elo+
Party 1
Olorun
Olorun
kelcmajster
Olorun
Level 28
God Stats
13W - 5L
1,887 SR
Queue Stats
126W - 97L
1,590 Elo+
Party 1
Athena
Athena
sauperlgregor160
Athena
Level 20
God Stats
13W - 10L
1,483 SR
Queue Stats
44W - 44L
1,451 Elo+
Party 1
Team Averages
Level 26
1,558 SR
1,525 Elo+

VS

Team Averages
Level 17
1,491 SR
1,580 Elo+
Bakasura
Bakasura
KrisRib
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 2
Ganesha
Ganesha
Rushlive
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 2
Mulan
Mulan
Sm1t3Pl4y3r
Mulan
Level 17
God Stats
0W - 3L
1,164 SR
Queue Stats
30W - 24L
1,538 Elo+
Solo
Janus
Janus
iwcio5000
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,597 Elo+
Solo
Hachiman
Hachiman
mcolijn
Hachiman
Level 20
God Stats
1W - 2L
1,791 SR
Queue Stats
4W - 6L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 2 / 6
9,939
585
6,681
9,369
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 10
10,524
619
13,488
8,544
2,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SniclDizl
Thanatos
15
12 / 6 / 9
10,471
616
11,677
15,194
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
17
7 / 1 / 8
10,964
645
12,699
11,622
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 17
8,762
515
2,716
14,806
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KrisRib
Bakasura
12
3 / 7 / 3
7,878
463
4,458
14,145
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Rushlive
Ganesha
12
2 / 5 / 8
7,935
467
10,084
14,233
9,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 3
8,505
500
8,299
13,559
8,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
iwcio5000
Janus
14
3 / 5 / 0
8,603
506
5,267
9,941
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
mcolijn
Hachiman
12
4 / 10 / 4
8,380
493
7,838
12,693
3,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
32
Kills
14
14
Deaths
32
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
2
6
3.5
W
9
1
10
14
L
Bakasura
KrisRib
Bakasura
3
7
3
0.64
L
Ganesha
Rushlive
Ganesha
2
5
8
1.2
L
2
5
3
0.7
W
Thanatos
SniclDizl
Thanatos
12
6
9
2.75
L
Janus
iwcio5000
Janus
3
5
0
0.6
W
Olorun
7
1
8
11
L
Hachiman
mcolijn
Hachiman
4
10
4
0.6
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,261
Damage
35,946
59,535
Taken
64,571
32,347
Mitigated
29,685
28,323
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,681
1,045
0
2,209
9,369
3,649
1,080
4,312
5,057
58,856
0
W
13,488
6,930
0
4,008
8,544
2,957
2,485
4,145
4,399
0
62,311
L
Bakasura
KrisRib
Bakasura
4,458
2,477
0
2,905
14,145
5,261
0
3,730
10,353
0
35,156
L
Ganesha
Rushlive
Ganesha
10,084
1,067
117
465
14,233
9,693
0
5,491
8,636
23,624
0
L
8,299
561
0
3,291
13,559
8,751
246
4,922
8,567
3,687
42,811
W
Thanatos
SniclDizl
Thanatos
11,677
4,128
0
10,422
15,194
7,002
1,033
2,356
12,676
0
53,116
L
Janus
iwcio5000
Janus
5,267
347
0
1,514
9,941
2,846
0
3,730
6,061
56,363
0
W
Olorun
12,699
6,531
2,970
6,492
11,622
6,778
2,648
1,197
10,375
79,894
10,960
L
Hachiman
mcolijn
Hachiman
7,838
3,134
519
665
12,693
3,134
77
2,690
9,941
0
39,151
W
2,716
478
0
2,222
14,806
11,961
421
4,241
10,165
18,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
41,301
463
Minions Killed
366
0
Camps Cleared
0
1,644,756
Distance Traveled
1,475,986
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,939
585
119
7
0
321,459
2
W
Neith
10,524
619
105
6
0
305,541
3
L
Bakasura
7,878
463
81
5
0
335,615
0
L
Ganesha
7,935
467
6
0
0
281,143
2
L
Mulan
8,505
500
92
5
0
295,404
4
W
Thanatos
10,471
616
72
4
0
334,140
0
L
Janus
8,603
506
124
7
0
276,253
3
W
Olorun
10,964
645
134
8
0
328,535
2
L
Hachiman
8,380
493
63
4
0
287,571
2
W
Athena
8,762
515
33
2
0
355,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role