Player Matchup

Ra
Ra
Custoo
Ra
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 12L
1,330 Elo+
Party 1
Anhur
Anhur
D3ATH_AGUS
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
D3ATH_BYJORDAN12
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Cerberus
Cerberus
D3ATH_SamuelRMR
Cerberus
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 16L
1,330 Elo+
Party 1
Fenrir
Fenrir
D3ATH_Tonidpaula
Fenrir
Level 2
God Stats
3W - 3L
1,321 SR
Queue Stats
5W - 3L
1,330 Elo+
Party 1
Team Averages
Level 6
1,464 SR
1,330 Elo+

VS

Team Averages
Level 23
1,430 SR
1,350 Elo+
Olorun
Olorun
BaltAzarAut
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,309 Elo+
Solo
Nu Wa
Nu Wa
Mahdiyeh2197
Nu Wa
Level 18
God Stats
4W - 6L
1,190 SR
Queue Stats
7W - 10L
1,150 Elo+
Solo
Sun Wukong
Sun Wukong
iamp173
Sun Wukong
Level 35
God Stats
37W - 49L
1,417 SR
Queue Stats
214W - 243L
1,426 Elo+
Party 2
Achilles
Achilles
smilnirk
Achilles
Level 28
God Stats
35W - 44L
1,414 SR
Queue Stats
100W - 138L
1,368 Elo+
Party 2
Izanami
Izanami
t995ob
Izanami
Level 29
God Stats
34W - 23L
1,630 SR
Queue Stats
95W - 109L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 6 / 4
13,040
1,087
19,389
15,505
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
1 / 8 / 0
10,251
854
6,955
20,046
7,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 1
10,886
907
1,930
14,089
13,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
18
2 / 2 / 8
11,762
980
12,705
24,356
31,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 14 / 6
11,295
941
13,892
25,152
19,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
0 / 5 / 24
11,411
951
9,193
11,828
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 2 / 21
12,462
1,039
18,374
7,944
2,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
iamp173
Sun Wukong
19
3 / 1 / 18
11,735
978
13,269
14,923
9,357
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
smilnirk
Achilles
20
8 / 1 / 19
13,156
1,096
13,722
11,551
7,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
t995ob
Izanami
20
19 / 2 / 11
15,257
1,271
35,024
15,820
5,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
11
Kills
35
35
Deaths
11
19
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
5
24
2.4
L
Ra
5
6
4
1.17
L
Anhur
1
8
0
0.13
L
2
5
1
0.5
L
Cerberus
2
2
8
3
L
1
14
6
0.29
W
5
2
21
7.75
W
Sun Wukong
iamp173
Sun Wukong
3
1
18
12
W
Achilles
smilnirk
Achilles
8
1
19
17.5
W
Izanami
t995ob
Izanami
19
2
11
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
89,582
99,148
Taken
62,066
78,596
Mitigated
30,672
14,955
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,193
4,663
2,628
2,790
11,828
5,012
0
4,663
7,165
20,393
0
L
Ra
19,389
1,056
4,839
3,159
15,505
5,936
0
4,355
11,150
72,692
0
L
Anhur
6,955
4,117
0
1,661
20,046
7,491
0
3,815
16,231
0
24,185
L
1,930
822
260
1,512
14,089
13,528
0
3,871
10,218
0
10,403
L
Cerberus
12,705
930
0
2,597
24,356
31,841
0
7,464
16,892
25,614
0
L
13,892
3,811
0
927
25,152
19,800
0
8,062
17,090
0
29,719
W
18,374
4,062
442
485
7,944
2,716
0
4,481
3,463
34,711
0
W
Sun Wukong
iamp173
Sun Wukong
13,269
2,995
0
797
14,923
9,357
0
7,083
7,840
0
22,415
W
Achilles
smilnirk
Achilles
13,722
6,560
791
896
11,551
7,779
0
6,511
5,040
0
34,155
W
Izanami
t995ob
Izanami
35,024
25,754
0
1,642
15,820
5,808
0
9,356
6,464
0
66,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,234
Gold Earned
64,021
212
Minions Killed
230
7
Camps Cleared
5
1,054,348
Distance Traveled
1,139,140
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,411
951
39
3
0
184,131
0
L
Ra
13,040
1,087
101
8
0
228,729
0
L
Anhur
10,251
854
39
3
2
194,729
0
L
Guan Yu
10,886
907
14
1
2
151,891
0
L
Cerberus
11,762
980
30
3
0
250,742
0
L
Fenrir
11,295
941
28
2
3
228,257
0
W
Nu Wa
12,462
1,039
29
2
2
198,701
1
W
Sun Wukong
11,735
978
28
2
0
275,281
0
W
Achilles
13,156
1,096
54
5
2
254,778
1
W
Izanami
15,257
1,271
80
7
1
226,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role