Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Coolsock007
Merlin
Level 84
God Stats
6W - 8L
1,388 SR
Queue Stats
422W - 416L
1,412 Elo+
Solo
Heimdallr
Heimdallr
KingCarmine1987
Heimdallr
Level 63
God Stats
3W - 4L
1,473 SR
Queue Stats
275W - 366L
1,258 Elo+
Solo
Bellona
Bellona
RlsenFromTheAsh
Bellona
Level 88
God Stats
8W - 9L
1,316 SR
Queue Stats
324W - 403L
1,257 Elo+
Solo
Thanatos
Thanatos
StrashnyPrapor
Thanatos
Level 22
God Stats
1W - 2L
1,206 SR
Queue Stats
96W - 118L
1,342 Elo+
Solo
Team Averages
Level 76
1,377 SR
1,354 Elo+

VS

Team Averages
Level 109
1,474 SR
1,349 Elo+
Nu Wa
Nu Wa
FellowMage446
Nu Wa
Level 69
God Stats
4W - 2L
1,292 SR
Queue Stats
93W - 105L
1,265 Elo+
Solo
Fenrir
Fenrir
Gjinnx
Fenrir
Level 87
God Stats
1W - 4L
1,552 SR
Queue Stats
111W - 126L
1,336 Elo+
Solo
Amaterasu
Amaterasu
Haardwerk
Amaterasu
Level 126
God Stats
1W - 1L
1,197 SR
Queue Stats
94W - 91L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Jesus0991
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,371 Elo+
Solo
Eset
Eset
MortleWombat
Eset
Level 155
God Stats
5W - 2L
1,830 SR
Queue Stats
246W - 259L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 6 / 8
8,762
626
6,010
9,895
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
18
3 / 5 / 9
10,510
751
21,631
12,190
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
KingCarmine1987
Heimdallr
13
1 / 7 / 8
8,385
599
9,168
11,372
4,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 5
10,551
754
16,393
27,231
21,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
15
2 / 9 / 12
9,489
678
14,929
16,438
7,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 17
11,217
801
14,695
12,995
11,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Gjinnx
Fenrir
18
12 / 3 / 12
11,280
806
16,340
17,758
15,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Haardwerk
Amaterasu
17
1 / 3 / 28
10,509
751
5,867
21,231
23,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Jesus0991
Hun Batz
18
9 / 6 / 14
11,257
804
19,266
15,796
14,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 21
10,886
778
12,014
14,782
7,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
16
Kills
31
31
Deaths
16
42
Assists
92
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
8
1.17
L
Merlin
3
5
9
1.5
W
5
3
17
4.5
W
Fenrir
Gjinnx
Fenrir
12
3
12
6
W
Amaterasu
Haardwerk
Amaterasu
1
3
28
5
W
Hun Batz
Jesus0991
Hun Batz
9
6
14
2.67
L
Heimdallr
KingCarmine1987
Heimdallr
1
7
8
0.71
W
4
1
21
14.5
L
7
4
5
2.38
L
Thanatos
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,131
Damage
68,182
77,126
Taken
82,562
42,323
Mitigated
72,948
29,885
Healing
28,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,010
958
1,745
1,989
9,895
3,600
0
3,315
6,580
10,013
919
L
Merlin
21,631
1,764
1,352
3,676
12,190
5,359
0
3,087
9,103
49,935
0
W
14,695
4,578
417
2,229
12,995
11,143
1,289
4,541
8,454
37,724
0
W
Fenrir
Gjinnx
Fenrir
16,340
3,752
3,307
5,277
17,758
15,724
951
6,301
11,457
0
22,716
W
Amaterasu
Haardwerk
Amaterasu
5,867
1,482
2,139
4,034
21,231
23,446
649
6,250
14,981
0
10,860
W
Hun Batz
Jesus0991
Hun Batz
19,266
2,450
1,834
1,854
15,796
14,737
1,248
6,714
9,082
0
28,625
L
Heimdallr
KingCarmine1987
Heimdallr
9,168
3,700
809
1,177
11,372
4,400
0
4,783
6,589
0
18,159
W
12,014
2,065
3,194
4,525
14,782
7,898
1,223
6,721
8,061
38,997
0
L
16,393
2,854
780
10,842
27,231
21,915
84
10,164
17,067
11,013
28,740
L
Thanatos
14,929
2,630
1,165
6,350
16,438
7,049
0
5,360
11,078
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
55,149
141
Minions Killed
141
0
Camps Cleared
0
1,046,707
Distance Traveled
1,353,435
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,762
626
5
0
0
207,751
0
L
Merlin
10,510
751
60
4
0
210,365
3
W
Nu Wa
11,217
801
41
3
0
221,739
0
W
Fenrir
11,280
806
11
1
0
296,437
1
W
Amaterasu
10,509
751
10
1
0
301,138
0
W
Hun Batz
11,257
804
31
2
0
280,234
0
L
Heimdallr
8,385
599
19
1
0
166,230
0
W
Eset
10,886
778
48
3
0
253,887
0
L
Bellona
10,551
754
41
3
0
250,802
0
L
Thanatos
9,489
678
16
1
0
211,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role