Player Matchup

Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
MENIYAEZ
Thanatos
Level 71
God Stats
3W - 4L
1,449 SR
Queue Stats
81W - 107L
1,416 Elo+
Solo
Hades
Hades
Parckato_oficial
Hades
Level 143
God Stats
6W - 4L
1,721 SR
Queue Stats
355W - 323L
1,534 Elo+
Party 2
Anhur
Anhur
SkeetBeatus
Anhur
Level 69
God Stats
0W - 1L
1,742 SR
Queue Stats
12W - 3L
1,790 Elo+
Solo
Team Averages
Level 95
1,582 SR
1,548 Elo+

VS

Team Averages
Level 108
1,436 SR
1,463 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Danielct2
Arachne
Level 142
God Stats
6W - 4L
1,628 SR
Queue Stats
169W - 179L
1,474 Elo+
Party 1
Ymir
Ymir
Fraaank
Ymir
Level 87
God Stats
1W - 0L
1,153 SR
Queue Stats
6W - 9L
1,448 Elo+
Solo
Loki
Loki
Munchlaxoo
Loki
Level 105
God Stats
13W - 9L
1,623 SR
Queue Stats
91W - 75L
1,562 Elo+
Solo
He Bo
He Bo
Synthetism
He Bo
Level 46
God Stats
4W - 12L
1,278 SR
Queue Stats
136W - 167L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 0
5,186
648
847
4,026
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
 
Artio
6
1 / 1 / 1
4,432
554
2,790
5,793
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MENIYAEZ
Thanatos
3
0 / 2 / 0
3,371
421
588
1,748
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,318
665
2,716
6,113
2,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 2 / 1
4,480
560
2,693
4,107
921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 0 / 2
4,740
593
4,181
3,711
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Danielct2
Arachne
9
2 / 1 / 0
5,619
702
4,542
5,662
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Fraaank
Ymir
7
0 / 2 / 1
4,142
518
1,033
4,355
917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 2
5,414
677
3,147
4,008
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
9
2 / 0 / 1
5,251
656
2,487
1,514
465
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Artio
 
Artio
1
1
1
1.5
W
Hou Yi
 
Hou Yi
1
0
2
2
W
Arachne
Danielct2
Arachne
2
1
0
2
W
Ymir
Fraaank
Ymir
0
2
1
0.25
L
Thanatos
MENIYAEZ
Thanatos
0
2
0
0
W
3
0
2
4
L
1
1
0
1
L
1
2
1
0.75
W
He Bo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,634
Damage
15,390
21,787
Taken
19,250
9,015
Mitigated
4,953
10,012
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
847
428
44
1,274
4,026
1,364
0
1,766
2,260
29,974
0
L
Artio
 
Artio
2,790
363
281
2,890
5,793
3,693
0
668
5,125
9,294
0
W
Hou Yi
 
Hou Yi
4,181
3,192
0
854
3,711
610
0
1,531
2,180
0
19,668
W
Arachne
Danielct2
Arachne
4,542
2,981
0
2,453
5,662
2,070
0
2,716
2,946
0
30,707
W
Ymir
Fraaank
Ymir
1,033
267
0
0
4,355
917
0
1,115
3,240
14,220
0
L
Thanatos
MENIYAEZ
Thanatos
588
200
0
465
1,748
555
0
721
1,027
0
3,693
W
3,147
766
0
480
4,008
891
0
431
3,577
0
27,105
L
2,716
491
19
4,188
6,113
2,482
0
0
6,113
27,057
0
L
2,693
1,196
0
851
4,107
921
0
365
3,742
0
21,163
W
He Bo
2,487
222
0
845
1,514
465
297
560
954
22,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
25,166
199
Minions Killed
230
0
Camps Cleared
0
669,476
Distance Traveled
855,940
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,186
648
61
8
0
157,652
3
L
Artio
4,432
554
8
1
0
162,783
4
W
Hou Yi
4,740
593
47
6
0
155,519
4
W
Arachne
5,619
702
53
7
0
187,400
3
W
Ymir
4,142
518
27
3
0
148,420
1
L
Thanatos
3,371
421
9
1
0
70,790
0
W
Loki
5,414
677
58
7
0
204,441
2
L
Hades
5,318
665
73
9
0
129,989
2
L
Anhur
4,480
560
48
6
0
148,262
2
W
He Bo
5,251
656
45
6
0
160,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role