Player Matchup

Sol
Sol
FishGenius
Sol
Level 89
God Stats
58W - 37L
1,601 SR
Queue Stats
335W - 192L
1,562 Elo+
Party 2
Nike
Nike
MightyBiscu1t
Nike
Level 89
God Stats
152W - 72L
1,651 SR
Queue Stats
335W - 192L
1,562 Elo+
Party 2
Ymir
Ymir
cowardbutcher
Ymir
Level 87
God Stats
12W - 4L
1,676 SR
Queue Stats
353W - 205L
1,553 Elo+
Party 2
Team Averages
Level 88
1,643 SR
1,559 Elo+

VS

Team Averages
Level 108
1,662 SR
1,490 Elo+
Discordia
Discordia
Cp MeIiodas
Discordia
Level 114
God Stats
15W - 12L
1,548 SR
Queue Stats
486W - 666L
1,416 Elo+
Solo
King Arthur
King Arthur
Gravemanx01
King Arthur
Level 109
God Stats
54W - 50L
1,484 SR
Queue Stats
407W - 377L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
PHIONIX66
Ah Puch
Level 100
God Stats
22W - 12L
1,955 SR
Queue Stats
322W - 271L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,967
697
5,810
5,775
2,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 5
7,670
767
6,640
8,328
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 7
7,475
748
4,380
12,116
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cp MeIiodas
Discordia
7
0 / 4 / 0
5,495
550
4,998
4,567
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Gravemanx01
King Arthur
8
0 / 4 / 0
6,142
614
4,559
9,464
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
PHIONIX66
Ah Puch
9
0 / 3 / 0
5,922
592
9,739
5,933
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cp MeIiodas
Discordia
0
4
0
0
W
2
0
8
6
L
King Arthur
Gravemanx01
King Arthur
0
4
0
0
W
6
0
5
8.5
L
Ah Puch
PHIONIX66
Ah Puch
0
3
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
19,296
26,219
Taken
19,964
20,345
Mitigated
10,111
11,685
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cp MeIiodas
Discordia
4,998
135
0
396
4,567
1,258
0
1,875
2,530
9,178
0
W
5,810
1,192
0
3,933
5,775
2,274
497
4,452
1,323
24,797
0
L
King Arthur
Gravemanx01
King Arthur
4,559
951
289
1,337
9,464
7,129
0
5,015
4,080
0
9,836
W
6,640
880
1,238
3,382
8,328
6,918
124
4,350
3,978
0
24,434
L
Ah Puch
PHIONIX66
Ah Puch
9,739
277
229
1,322
5,933
1,724
0
3,404
2,399
32,079
0
W
4,380
990
0
3,132
12,116
11,153
0
6,606
5,510
16,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,112
Gold Earned
17,559
131
Minions Killed
84
9
Camps Cleared
1
581,121
Distance Traveled
465,101
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,495
550
11
1
0
150,882
0
W
Sol
6,967
697
69
7
2
185,849
1
L
King Arthur
6,142
614
10
1
0
166,657
2
W
Nike
7,670
767
45
5
3
206,539
0
L
Ah Puch
5,922
592
63
6
1
147,562
0
W
Ymir
7,475
748
17
2
4
188,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role