Player Matchup

Izanami
Izanami
CVSeason
Izanami
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 4L
1,556 Elo+
Solo
Hades
Hades
OOPS_iGuessiCame
Hades
Level 28
God Stats
9W - 3L
1,480 SR
Queue Stats
54W - 65L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
Rodo_28_
Ao Kuang
Level 19
God Stats
3W - 1L
1,559 SR
Queue Stats
77W - 76L
1,537 Elo+
Solo
Fenrir
Fenrir
forlorn9194
Fenrir
Level 15
God Stats
2W - 1L
1,551 SR
Queue Stats
28W - 11L
1,764 Elo+
Solo
Tiamat
Tiamat
nadaista
Tiamat
Level 29
God Stats
8W - 13L
1,331 SR
Queue Stats
62W - 87L
1,385 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,543 Elo+

VS

Team Averages
Level 19
1,546 SR
1,470 Elo+
Ymir
Ymir
COUMA5296
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 61L
1,323 Elo+
Party 1
Skadi
Skadi
Didacta2007
Skadi
Level 30
God Stats
20W - 13L
1,511 SR
Queue Stats
61W - 71L
1,459 Elo+
Party 1
Bastet
Bastet
Leboudha17
Bastet
Level 26
God Stats
0W - 1L
1,816 SR
Queue Stats
23W - 18L
1,596 Elo+
Solo
Hel
Hel
mega39
Hel
Level 9
God Stats
0W - 1L
1,164 SR
Queue Stats
11W - 9L
1,338 Elo+
Solo
Mulan
Mulan
stan901
Mulan
Level 16
God Stats
42W - 25L
1,739 SR
Queue Stats
44W - 28L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CVSeason
Izanami
18
13 / 3 / 5
12,271
614
20,572
16,841
6,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
7 / 5 / 5
10,715
536
7,943
13,772
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Rodo_28_
Ao Kuang
18
3 / 7 / 8
11,316
566
10,427
20,461
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
9 / 3 / 9
11,649
582
13,269
21,366
16,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
nadaista
Tiamat
15
0 / 6 / 6
9,762
488
6,450
13,679
6,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 6 / 5
8,439
422
3,666
15,402
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 1
9,144
457
7,740
14,041
4,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Leboudha17
Bastet
18
18 / 6 / 2
12,721
636
25,239
18,004
9,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
mega39
Hel
7
0 / 4 / 4
6,927
346
642
4,321
1,241
Mulan
stan901
Mulan
17
4 / 7 / 12
11,500
575
19,790
23,807
18,440
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
32
Kills
24
24
Deaths
32
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
5
0.42
W
Izanami
CVSeason
Izanami
13
3
5
5.17
L
2
9
1
0.28
L
Bastet
Leboudha17
Bastet
18
6
2
3.17
W
7
5
5
1.9
W
Ao Kuang
Rodo_28_
Ao Kuang
3
7
8
1
W
Fenrir
9
3
9
4.5
L
Hel
mega39
Hel
0
4
4
0.5
W
Tiamat
nadaista
Tiamat
0
6
6
0.5
L
Mulan
stan901
Mulan
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,661
Damage
57,077
86,119
Taken
75,575
43,876
Mitigated
44,448
29,717
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,666
191
0
1,690
15,402
10,719
354
4,924
10,478
28,485
0
W
Izanami
CVSeason
Izanami
20,572
16,185
0
5,922
16,841
6,735
2,404
858
15,783
0
87,054
L
7,740
3,152
0
2,042
14,041
4,111
2,941
3,016
11,025
0
39,247
L
Bastet
Leboudha17
Bastet
25,239
10,039
0
2,216
18,004
9,937
0
4,198
13,806
0
85,914
W
7,943
440
424
4,330
13,772
6,216
212
791
12,897
41,826
0
W
Ao Kuang
Rodo_28_
Ao Kuang
10,427
2,720
0
8,711
20,461
7,322
230
728
19,639
68,788
0
W
Fenrir
13,269
3,739
1,999
4,328
21,366
16,802
75
505
20,787
0
38,177
L
Hel
mega39
Hel
642
310
563
580
4,321
1,241
396
1,538
2,783
11,159
0
W
Tiamat
nadaista
Tiamat
6,450
472
50
3,953
13,679
6,801
740
839
12,705
50,650
0
L
Mulan
stan901
Mulan
19,790
4,497
0
9,021
23,807
18,440
522
11,144
12,663
0
72,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,713
Gold Earned
48,731
424
Minions Killed
363
0
Camps Cleared
0
1,755,003
Distance Traveled
1,518,961
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,439
422
58
3
0
289,679
2
W
Izanami
12,271
614
120
6
0
324,035
0
L
Skadi
9,144
457
68
3
0
316,325
0
L
Bastet
12,721
636
100
5
0
406,633
2
W
Hades
10,715
536
68
3
0
378,820
3
W
Ao Kuang
11,316
566
118
6
0
356,071
2
W
Fenrir
11,649
582
36
2
0
361,864
3
L
Hel
6,927
346
15
1
0
150,413
2
W
Tiamat
9,762
488
82
4
0
334,213
0
L
Mulan
11,500
575
122
6
0
355,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role