Player Matchup

Neith
Neith
ASRENZO237
Neith
Level 17
God Stats
7W - 14L
1,438 SR
Queue Stats
38W - 58L
1,324 Elo+
Solo
Ymir
Ymir
GooseCannon
Ymir
Level 109
God Stats
0W - 2L
1,350 SR
Queue Stats
4W - 9L
1,285 Elo+
Solo
Scylla
Scylla
McMayo
Scylla
Level 29
God Stats
3W - 3L
1,763 SR
Queue Stats
47W - 45L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Phynx_ODS
Ne Zha
Level 65
God Stats
21W - 7L
1,717 SR
Queue Stats
97W - 87L
1,497 Elo+
Solo
Tyr
Tyr
herringbone29
Tyr
Level 118
God Stats
1W - 3L
1,457 SR
Queue Stats
129W - 148L
1,391 Elo+
Solo
Team Averages
Level 68
1,545 SR
1,401 Elo+

VS

Team Averages
Level 115
1,671 SR
1,579 Elo+
Bacchus
Bacchus
DOCTOR M0TA
Bacchus
Level 123
God Stats
3W - 3L
1,450 SR
Queue Stats
210W - 223L
1,404 Elo+
Solo
Hercules
Hercules
IAmSpacePope
Hercules
Level 156
God Stats
8W - 3L
1,878 SR
Queue Stats
374W - 183L
1,800 Elo+
Party 1
Neith
Neith
Weestals
Neith
Level 143
God Stats
32W - 28L
1,564 SR
Queue Stats
158W - 151L
1,426 Elo+
Solo
Fafnir
Fafnir
cureforcancer
Fafnir
Level 106
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
poPbackwards
Hera
Level 48
God Stats
59W - 12L
1,903 SR
Queue Stats
341W - 122L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 1 / 5
8,668
788
9,134
7,268
2,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 8
7,153
650
3,916
9,759
8,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
McMayo
Scylla
14
3 / 1 / 4
7,784
708
11,196
5,536
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Phynx_ODS
Ne Zha
14
3 / 6 / 0
7,749
704
7,078
10,317
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 6
7,690
699
7,659
13,090
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DOCTOR M0TA
Bacchus
16
5 / 1 / 8
9,507
864
8,853
10,013
6,287
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
IAmSpacePope
Hercules
17
6 / 0 / 4
9,930
903
9,686
13,931
13,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Weestals
Neith
16
3 / 3 / 4
8,956
814
5,177
8,686
2,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 9
8,831
803
4,487
12,076
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 4
8,400
764
9,628
7,088
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
11
Kills
16
16
Deaths
11
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
3
1
5
5.5
W
Bacchus
DOCTOR M0TA
Bacchus
5
1
8
9
L
0
3
8
1.33
W
Hercules
IAmSpacePope
Hercules
6
0
4
8
L
Scylla
McMayo
Scylla
3
1
4
5
L
Ne Zha
Phynx_ODS
Ne Zha
3
6
0
0.5
W
Neith
Weestals
Neith
3
3
4
1.67
W
0
4
9
1.13
L
2
5
6
1
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
37,831
45,970
Taken
51,794
28,873
Mitigated
37,526
8,314
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,134
2,936
0
2,872
7,268
2,697
600
4,491
2,545
0
37,631
W
Bacchus
DOCTOR M0TA
Bacchus
8,853
1,077
801
1,598
10,013
6,287
7
3,551
6,203
20,623
0
L
3,916
182
0
710
9,759
8,762
1
6,605
2,947
10,609
0
W
Hercules
IAmSpacePope
Hercules
9,686
2,313
0
6,098
13,931
13,529
71
3,762
9,819
11,215
25,638
L
Scylla
McMayo
Scylla
11,196
827
0
625
5,536
2,052
0
2,176
3,320
24,339
0
L
Ne Zha
Phynx_ODS
Ne Zha
7,078
1,247
0
466
10,317
5,470
0
4,156
6,137
0
25,995
W
Neith
Weestals
Neith
5,177
2,390
0
2,501
8,686
2,959
1,708
2,864
5,551
0
34,890
W
4,487
632
62
2,353
12,076
12,534
38
4,048
7,426
9,212
0
L
7,659
560
0
3,641
13,090
9,892
0
7,320
5,496
0
11,297
W
9,628
1,583
0
334
7,088
2,217
29
551
6,330
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
45,624
198
Minions Killed
259
4
Camps Cleared
11
1,048,969
Distance Traveled
1,091,545
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,668
788
81
7
2
210,327
0
W
Bacchus
9,507
864
32
3
2
231,903
2
L
Ymir
7,153
650
12
1
0
208,335
1
W
Hercules
9,930
903
65
6
8
242,490
3
L
Scylla
7,784
708
54
5
1
224,431
1
L
Ne Zha
7,749
704
40
4
1
197,482
0
W
Neith
8,956
814
93
8
1
204,888
2
W
Fafnir
8,831
803
9
1
0
206,111
0
L
Tyr
7,690
699
11
1
0
208,394
0
W
Hera
8,400
764
60
5
0
206,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role