Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AdmiralUchiha
Kali
Level 29
God Stats
1W - 0L
1,681 SR
Queue Stats
113W - 55L
1,619 Elo+
Solo
Janus
Janus
Vinakios
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,768 Elo+
Party 1
Chaac
Chaac
vRogue_tR
Chaac
Level 14
God Stats
3W - 1L
1,582 SR
Queue Stats
31W - 19L
1,581 Elo+
Party 1
Chiron
Chiron
yhoansito
Chiron
Level 7
God Stats
6W - 5L
1,315 SR
Queue Stats
25W - 23L
1,575 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,609 Elo+

VS

Team Averages
Level 24
1,532 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
I Chrissy l
Morgan Le Fay
Level 18
God Stats
11W - 8L
1,639 SR
Queue Stats
158W - 160L
1,608 Elo+
Solo
Thanatos
Thanatos
Jeanmomonneuh
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,552 Elo+
Solo
Yemoja
Yemoja
RoRo_H_RoRo
Yemoja
Level 29
God Stats
2W - 7L
1,320 SR
Queue Stats
54W - 55L
1,452 Elo+
Solo
Chiron
Chiron
XDivine-GodZ
Chiron
Level 29
God Stats
11W - 15L
1,527 SR
Queue Stats
163W - 138L
1,489 Elo+
Solo
Freya
Freya
lncredibleL
Freya
Level 29
God Stats
86W - 64L
1,676 SR
Queue Stats
223W - 197L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 1 / 1
5,472
547
1,834
4,698
2,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 1 / 4
6,769
677
5,907
7,821
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Vinakios
Janus
10
4 / 1 / 5
6,333
633
6,410
3,773
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
vRogue_tR
Chaac
9
3 / 2 / 2
5,130
513
3,171
6,986
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
yhoansito
Chiron
10
1 / 0 / 3
5,755
576
3,490
5,336
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Chrissy l
Morgan Le Fay
8
1 / 4 / 1
4,958
496
2,467
4,395
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jeanmomonneuh
Thanatos
5
1 / 3 / 0
4,385
439
1,509
3,970
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 3 / 2
4,588
459
1,843
8,430
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
9
1 / 1 / 0
5,271
527
3,568
5,436
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 0
5,375
538
4,183
6,178
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
1
1.5
W
6
1
4
8
L
Morgan Le Fay
I Chrissy l
Morgan Le Fay
1
4
1
0.38
L
Thanatos
Jeanmomonneuh
Thanatos
1
3
0
0.33
L
Yemoja
0
3
2
0.33
W
Janus
Vinakios
Janus
4
1
5
6.5
L
Chiron
1
1
0
1
L
2
4
0
0.5
W
Chaac
vRogue_tR
Chaac
3
2
2
2
W
Chiron
yhoansito
Chiron
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
13,570
28,614
Taken
28,409
12,562
Mitigated
11,360
9,635
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,834
206
0
570
4,698
2,692
0
0
4,698
20,393
0
W
5,907
2,906
0
4,114
7,821
3,395
0
1,753
6,068
0
40,398
L
Morgan Le Fay
I Chrissy l
Morgan Le Fay
2,467
383
0
500
4,395
1,387
0
2,066
2,187
24,727
0
L
Thanatos
Jeanmomonneuh
Thanatos
1,509
390
0
2,240
3,970
1,412
0
825
3,115
0
13,796
L
Yemoja
1,843
708
458
1,521
8,430
4,290
21
2,785
5,507
10,006
0
W
Janus
Vinakios
Janus
6,410
617
0
1,063
3,773
903
161
786
2,987
38,672
0
L
Chiron
3,568
1,467
0
2,280
5,436
1,809
69
2,671
2,683
0
28,172
L
4,183
1,562
0
1,390
6,178
2,462
0
46
6,132
19,396
3,293
W
Chaac
vRogue_tR
Chaac
3,171
288
0
1,606
6,986
3,971
25
3,340
3,646
1,878
11,558
W
Chiron
yhoansito
Chiron
3,490
1,109
154
2,128
5,336
1,601
692
1,892
3,444
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
24,577
302
Minions Killed
202
0
Camps Cleared
0
982,897
Distance Traveled
771,900
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,472
547
53
5
0
191,469
0
W
Kali
6,769
677
74
7
0
220,585
4
L
Morgan Le Fay
4,958
496
48
5
0
145,389
1
L
Thanatos
4,385
439
30
3
0
102,706
1
L
Yemoja
4,588
459
18
2
0
160,554
0
W
Janus
6,333
633
91
9
0
203,325
5
L
Chiron
5,271
527
65
7
0
196,401
4
L
Freya
5,375
538
41
4
0
166,850
2
W
Chaac
5,130
513
14
1
0
184,185
4
W
Chiron
5,755
576
70
7
0
183,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role