Player Matchup

Zeus
Zeus
Alejandroxz2015
Zeus
Level 127
God Stats
2W - 4L
1,648 SR
Queue Stats
538W - 470L
1,654 Elo+
Party 4
Medusa
Medusa
El Toro Loco310
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Arachne
Arachne
Its J4340
Arachne
Level 50
God Stats
27W - 31L
1,452 SR
Queue Stats
46W - 69L
1,289 Elo+
Party 2
Chaac
Chaac
JeremyDarkras69
Chaac
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 92L
1,615 Elo+
Party 4
King Arthur
King Arthur
xWarrrioRx
King Arthur
Level 49
God Stats
27W - 47L
1,317 SR
Queue Stats
101W - 172L
1,290 Elo+
Party 2
Team Averages
Level 50
1,483 SR
1,470 Elo+

VS

Team Averages
Level 93
1,640 SR
1,574 Elo+
Loki
Loki
DaniEcks
Loki
Level 29
God Stats
3W - 1L
1,847 SR
Queue Stats
88W - 75L
1,533 Elo+
Party 3
Sobek
Sobek
PixelatedCobra
Sobek
Level 108
God Stats
7W - 6L
1,565 SR
Queue Stats
170W - 150L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
The I Notorious
Gilgamesh
Level 152
God Stats
4W - 2L
1,761 SR
Queue Stats
134W - 131L
1,521 Elo+
Party 3
Xbalanque
Xbalanque
awseome123
Xbalanque
Level 144
God Stats
7W - 8L
1,502 SR
Queue Stats
446W - 376L
1,602 Elo+
Party 1
Janus
Janus
midweek_kebab
Janus
Level 32
God Stats
5W - 2L
1,525 SR
Queue Stats
328W - 242L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 2
12,564
524
23,590
20,670
7,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 14 / 3
7,862
328
4,141
14,847
3,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Its J4340
Arachne
16
1 / 9 / 5
10,052
419
4,815
22,402
6,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 3 / 2
11,453
477
14,011
18,500
18,288
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
xWarrrioRx
King Arthur
13
0 / 8 / 5
8,548
356
5,324
16,447
11,954
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 2 / 11
13,914
580
11,650
14,448
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 20
12,959
540
10,229
23,842
28,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
The I Notorious
Gilgamesh
16
4 / 7 / 8
12,256
511
10,761
17,807
21,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
awseome123
Xbalanque
19
11 / 6 / 8
13,227
551
19,842
21,465
9,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 3 / 15
13,932
581
19,541
16,409
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
16
Kills
41
41
Deaths
18
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
Loki
9
2
11
7.25
L
0
14
3
0.11
L
Arachne
Its J4340
Arachne
1
9
5
0.39
L
8
3
2
3
W
5
0
20
15
W
Gilgamesh
The I Notorious
Gilgamesh
4
7
8
1.14
W
Xbalanque
awseome123
Xbalanque
11
6
8
2.5
W
12
3
15
6.5
L
King Arthur
xWarrrioRx
King Arthur
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,881
Damage
72,023
92,866
Taken
93,971
48,986
Mitigated
73,733
15,725
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,590
1,274
68
3,197
20,670
7,968
283
7,802
12,868
95,273
0
W
Loki
11,650
2,607
0
2,970
14,448
7,954
2,426
2,941
11,276
0
105,165
L
4,141
2,937
0
571
14,847
3,810
50
3,668
11,179
0
21,650
L
Arachne
Its J4340
Arachne
4,815
2,936
322
4,231
22,402
6,966
0
6,806
15,596
0
52,086
L
14,011
1,585
0
5,075
18,500
18,288
0
6,419
12,081
365
69,187
W
10,229
925
0
11,179
23,842
28,736
905
4,717
18,365
37,497
0
W
Gilgamesh
The I Notorious
Gilgamesh
10,761
2,992
0
3,326
17,807
21,185
2,959
4,977
12,512
0
54,673
W
Xbalanque
awseome123
Xbalanque
19,842
11,584
0
5,895
21,465
9,102
9,537
3,785
16,784
0
118,536
W
19,541
504
172
4,703
16,409
6,756
1,131
8,071
7,810
83,715
0
L
King Arthur
xWarrrioRx
King Arthur
5,324
338
0
2,261
16,447
11,954
197
5,250
11,197
0
36,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
66,288
427
Minions Killed
547
0
Camps Cleared
0
2,092,555
Distance Traveled
2,258,668
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,564
524
154
6
0
383,052
1
W
Loki
13,914
580
152
6
0
544,179
3
L
Medusa
7,862
328
39
2
0
362,819
3
L
Arachne
10,052
419
74
3
0
449,968
0
L
Chaac
11,453
477
115
5
0
407,829
6
W
Sobek
12,959
540
45
2
0
477,560
5
W
Gilgamesh
12,256
511
97
4
0
368,099
1
W
Xbalanque
13,227
551
135
6
0
425,357
4
W
Janus
13,932
581
118
5
0
443,473
0
L
King Arthur
8,548
356
45
2
0
488,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role