Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Amnesah
Anhur
Level 160
God Stats
12W - 9L
1,668 SR
Queue Stats
161W - 82L
1,707 Elo+
Party 1
Team Averages
Level 144
1,556 SR
1,569 Elo+

VS

Team Averages
Level 78
1,477 SR
1,572 Elo+
Ares
Ares
Aptly
Ares
Level 88
God Stats
2W - 3L
1,451 SR
Queue Stats
148W - 114L
1,618 Elo+
Solo
Rama
Rama
Th3Br0wnBandit0
Rama
Level 107
God Stats
20W - 19L
1,572 SR
Queue Stats
299W - 299L
1,694 Elo+
Solo
He Bo
He Bo
eAdrian1213
He Bo
Level 39
God Stats
2W - 5L
1,408 SR
Queue Stats
69W - 89L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 3 / 19
7,879
788
9,162
12,967
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
10
3 / 3 / 12
7,741
774
7,242
5,472
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Amnesah
Anhur
13
16 / 3 / 2
9,876
988
12,343
11,883
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aptly
Ares
11
1 / 5 / 6
7,149
715
9,142
14,520
9,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 8 / 1
7,555
756
8,538
11,261
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 4
7,143
714
4,295
8,898
2,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
8
9
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
19
3.17
W
Nu Wa
 
Nu Wa
3
3
12
3
W
Anhur
Amnesah
Anhur
16
3
2
5.67
L
Ares
Aptly
Ares
1
5
6
0.8
L
5
8
1
0.69
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
21,975
30,322
Taken
34,679
14,391
Mitigated
14,158
7,598
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,162
1,113
0
3,727
12,967
9,050
195
3,012
9,955
0
19,835
W
Nu Wa
 
Nu Wa
7,242
1,885
66
537
5,472
1,721
447
2,993
2,479
19,358
0
W
Anhur
Amnesah
Anhur
12,343
7,640
0
3,268
11,883
3,620
525
7,486
4,397
0
26,129
L
Ares
Aptly
Ares
9,142
887
0
1,271
14,520
9,709
0
2,623
11,076
20,192
0
L
8,538
7,110
0
1,507
11,261
2,394
0
2,152
8,670
0
21,620
L
4,295
231
0
725
8,898
2,055
0
1,765
6,747
17,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
21,847
98
Minions Killed
85
5
Camps Cleared
3
518,258
Distance Traveled
477,740
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,879
788
28
3
1
197,435
4
W
Nu Wa
7,741
774
28
3
2
167,875
0
W
Anhur
9,876
988
42
4
2
152,948
1
L
Ares
7,149
715
25
3
0
166,142
1
L
Rama
7,555
756
35
4
2
154,796
2
L
He Bo
7,143
714
25
3
1
156,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role