Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bitsoflife
Artemis
Level 41
God Stats
23W - 14L
1,513 SR
Queue Stats
116W - 127L
1,402 Elo+
Solo
Jormungandr
Jormungandr
CRONO_ITA
Jormungandr
Level 27
God Stats
7W - 1L
1,744 SR
Queue Stats
145W - 97L
1,520 Elo+
Party 1
Merlin
Merlin
TRAHIGHLANDER
Merlin
Level 142
God Stats
26W - 45L
1,351 SR
Queue Stats
697W - 633L
1,524 Elo+
Party 1
Ares
Ares
TTV_zekster131
Ares
Level 35
God Stats
22W - 17L
1,575 SR
Queue Stats
173W - 168L
1,384 Elo+
Solo
Team Averages
Level 75
1,537 SR
1,466 Elo+

VS

Team Averages
Level 76
1,539 SR
1,415 Elo+
Cabrakan
Cabrakan
Anatelon
Cabrakan
Level 146
God Stats
8W - 6L
1,625 SR
Queue Stats
1,042W - 1,167L
1,372 Elo+
Party 2
Odin
Odin
BaddahJus
Odin
Level 45
God Stats
3W - 5L
1,510 SR
Queue Stats
72W - 72L
1,452 Elo+
Solo
Nemesis
Nemesis
EvilMortyBot
Nemesis
Level 39
God Stats
1W - 2L
1,526 SR
Queue Stats
31W - 44L
1,474 Elo+
Solo
Neith
Neith
LGSSrafail
Neith
Level 49
God Stats
64W - 78L
1,434 SR
Queue Stats
115W - 164L
1,357 Elo+
Party 2
Olorun
Olorun
georgean712
Olorun
Level 103
God Stats
2W - 3L
1,599 SR
Queue Stats
494W - 526L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 2 / 3
7,489
576
7,581
10,356
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Bitsoflife
Artemis
11
2 / 1 / 5
6,659
512
7,286
3,624
1,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
CRONO_ITA
Jormungandr
14
6 / 0 / 0
8,494
653
8,243
8,999
7,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 0
7,877
606
5,266
8,007
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
6,942
534
6,225
9,031
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anatelon
Cabrakan
8
0 / 6 / 0
5,488
422
2,880
11,926
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
12
0 / 4 / 0
6,607
508
4,058
11,167
5,956
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
EvilMortyBot
Nemesis
10
2 / 4 / 1
6,685
514
4,571
9,997
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
10
1 / 3 / 1
6,080
468
4,355
7,524
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
2 / 2 / 1
7,277
560
4,913
8,437
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
5
5
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
3
3.25
L
Cabrakan
Anatelon
Cabrakan
0
6
0
0
L
Odin
0
4
0
0
W
Artemis
Bitsoflife
Artemis
2
1
5
4.5
W
Jormungandr
CRONO_ITA
Jormungandr
6
0
0
6
L
Nemesis
EvilMortyBot
Nemesis
2
4
1
0.63
L
Neith
1
3
1
0.5
W
3
1
0
3
W
3
1
3
4.5
L
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
20,777
40,017
Taken
49,051
23,856
Mitigated
23,945
10,864
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,581
4,031
0
2,092
10,356
6,154
0
1,614
8,742
0
47,116
L
Cabrakan
Anatelon
Cabrakan
2,880
565
0
1,138
11,926
8,800
0
3,198
8,728
19,643
0
L
Odin
4,058
1,358
0
3,310
11,167
5,956
0
7,658
3,509
0
39,913
W
Artemis
Bitsoflife
Artemis
7,286
3,645
0
1,056
3,624
1,020
228
774
2,850
0
36,906
W
Jormungandr
CRONO_ITA
Jormungandr
8,243
4,648
0
2,619
8,999
7,744
504
0
8,999
54,129
0
L
Nemesis
EvilMortyBot
Nemesis
4,571
1,607
0
3,326
9,997
3,867
0
2,445
7,552
0
33,199
L
Neith
4,355
2,126
0
2,964
7,524
2,228
0
3,088
4,436
0
32,958
W
5,266
428
0
2,070
8,007
2,571
0
2,828
5,179
59,747
0
W
6,225
314
0
3,027
9,031
6,367
0
2,044
6,987
32,085
0
L
Olorun
4,913
2,572
50
3,979
8,437
3,094
767
3,345
5,092
42,246
5,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
32,137
435
Minions Killed
349
0
Camps Cleared
0
1,231,852
Distance Traveled
1,189,573
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,489
576
81
6
0
283,925
1
L
Cabrakan
5,488
422
32
2
0
197,149
1
L
Odin
6,607
508
90
7
0
263,130
0
W
Artemis
6,659
512
76
6
0
229,369
8
W
Jormungandr
8,494
653
123
9
0
213,614
3
L
Nemesis
6,685
514
58
4
0
268,833
0
L
Neith
6,080
468
75
6
0
236,015
3
W
Merlin
7,877
606
116
9
0
237,147
2
W
Ares
6,942
534
39
3
0
267,797
1
L
Olorun
7,277
560
94
7
0
224,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role