Player Matchup

Chronos
Chronos
Feiticeiro 51
Chronos
Level 26
God Stats
18W - 20L
1,500 SR
Queue Stats
130W - 135L
1,444 Elo+
Party 1
Fenrir
Fenrir
ImNotTrevon
Fenrir
Level 29
God Stats
7W - 5L
1,552 SR
Queue Stats
100W - 128L
1,349 Elo+
Solo
Chaac
Chaac
acregameplays
Chaac
Level 35
God Stats
10W - 7L
1,624 SR
Queue Stats
159W - 169L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
gius1107
Cthulhu
Level 29
God Stats
7W - 0L
1,832 SR
Queue Stats
57W - 52L
1,352 Elo+
Solo
Anhur
Anhur
mijakerli
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,416 Elo+

VS

Team Averages
Level 17
1,474 SR
1,441 Elo+
Vulcan
Vulcan
 
Vulcan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AxonBP
Kumbhakarna
Level 26
God Stats
10W - 16L
1,470 SR
Queue Stats
115W - 132L
1,419 Elo+
Solo
Bakasura
Bakasura
LittleGamingGSUS
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Youiswho5
Artemis
Level 29
God Stats
22W - 27L
1,400 SR
Queue Stats
74W - 92L
1,288 Elo+
Solo
Guan Yu
Guan Yu
muhannadjn3295
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
4 / 1 / 1
8,147
509
3,575
8,912
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
5 / 0 / 1
9,392
587
5,093
8,215
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
7,369
461
1,635
3,576
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
gius1107
Cthulhu
14
11 / 2 / 0
9,211
576
9,886
13,140
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
mijakerli
Anhur
8
1 / 9 / 1
6,287
393
1,987
9,529
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
6 / 3 / 0
7,802
488
12,672
7,446
2,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
AxonBP
Kumbhakarna
6
1 / 0 / 4
5,876
367
1,855
5,621
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 12 / 2
4,780
299
591
8,465
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Youiswho5
Artemis
13
3 / 5 / 2
8,112
507
7,900
8,390
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 5 / 0
5,039
315
92
5,850
3,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
23
Kills
10
12
Deaths
25
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
3
0
2
L
Kumbhakarna
AxonBP
Kumbhakarna
1
0
4
3
W
Chronos
4
1
1
4.5
W
Fenrir
5
0
1
5.5
L
0
12
2
0.08
L
Artemis
Youiswho5
Artemis
3
5
2
0.8
W
2
0
2
3
W
Cthulhu
gius1107
Cthulhu
11
2
0
5.5
W
Anhur
mijakerli
Anhur
1
9
1
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
23,110
43,372
Taken
35,772
23,606
Mitigated
14,221
12,000
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,672
5,309
0
306
7,446
2,615
0
1,453
5,993
45,577
0
L
Kumbhakarna
AxonBP
Kumbhakarna
1,855
308
0
1,548
5,621
2,596
0
2,713
2,908
6,756
0
W
Chronos
3,575
1,761
0
4,273
8,912
2,888
3,345
4,554
4,358
48,976
0
W
Fenrir
5,093
1,127
0
5,088
8,215
3,448
1,968
2,005
6,210
0
60,006
L
591
463
0
176
8,465
2,618
0
2,896
5,488
0
4,292
L
Artemis
Youiswho5
Artemis
7,900
5,598
0
960
8,390
3,017
0
4,771
3,529
0
56,832
W
1,635
110
0
676
3,576
2,621
772
1,456
2,120
4,378
15,699
W
Cthulhu
gius1107
Cthulhu
9,886
1,593
63
1,106
13,140
12,175
671
3,066
10,064
40,597
0
W
Anhur
mijakerli
Anhur
1,987
1,458
0
794
9,529
2,474
15
3,446
6,083
0
24,180
L
92
92
60
630
5,850
3,375
0
1,825
4,025
0
8,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
31,609
323
Minions Killed
214
0
Camps Cleared
0
1,235,623
Distance Traveled
1,241,205
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,802
488
82
5
0
279,398
0
L
Kumbhakarna
5,876
367
11
1
0
243,546
1
W
Chronos
8,147
509
94
6
0
270,736
0
W
Fenrir
9,392
587
111
7
0
259,878
0
L
Bakasura
4,780
299
5
0
0
282,058
2
L
Artemis
8,112
507
100
6
0
249,336
2
W
Chaac
7,369
461
35
2
0
173,807
0
W
Cthulhu
9,211
576
67
4
0
288,606
0
W
Anhur
6,287
393
16
1
0
242,596
0
L
Guan Yu
5,039
315
16
1
0
186,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role