Player Matchup

Nemesis
Nemesis
IAMXh8
Nemesis
Level 18
God Stats
2W - 11L
1,347 SR
Queue Stats
21W - 29L
1,408 Elo+
Party 1
Ymir
Ymir
Neotron420
Ymir
Level 27
God Stats
30W - 28L
1,556 SR
Queue Stats
205W - 242L
1,314 Elo+
Solo
Hades
Hades
RinaMandarina
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,127 Elo+
Party 1
Fenrir
Fenrir
Vavusik
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,066 Elo+
Party 1
Anhur
Anhur
lyzka98
Anhur
Level 27
God Stats
3W - 1L
1,784 SR
Queue Stats
45W - 35L
1,389 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,261 Elo+

VS

Team Averages
Level 27
1,540 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MyLoveIsLolli
Baron Samedi
Level 26
God Stats
18W - 22L
1,393 SR
Queue Stats
38W - 57L
1,313 Elo+
Solo
Artemis
Artemis
SplAtticK
Artemis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 88L
1,310 Elo+
Party 2
Pele
Pele
TARTAR0S
Pele
Level 26
God Stats
9W - 5L
1,807 SR
Queue Stats
78W - 57L
1,415 Elo+
Solo
Mulan
Mulan
Ugglaa
Mulan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 93L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IAMXh8
Nemesis
13
2 / 9 / 4
9,079
413
9,328
22,299
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 8 / 2
7,901
359
2,316
23,050
13,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 13 / 2
7,055
321
3,975
19,084
8,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Vavusik
Fenrir
13
1 / 11 / 3
8,481
386
6,840
17,034
5,934
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
lyzka98
Anhur
17
4 / 6 / 5
10,621
483
9,978
17,301
5,440
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 1 / 27
11,093
504
5,262
14,273
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
MyLoveIsLolli
Baron Samedi
19
10 / 3 / 13
12,461
566
18,913
16,102
8,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
SplAtticK
Artemis
17
12 / 3 / 13
11,680
531
23,746
11,409
5,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
18
12 / 4 / 7
12,088
549
13,952
14,583
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Ugglaa
Mulan
20
11 / 1 / 6
13,652
621
18,112
12,938
10,248
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
9
Kills
47
47
Deaths
12
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
27
15.5
L
Nemesis
IAMXh8
Nemesis
2
9
4
0.44
W
Baron Samedi
MyLoveIsLolli
Baron Samedi
10
3
13
5.5
L
2
8
2
0.38
L
0
13
2
0.08
W
Artemis
SplAtticK
Artemis
12
3
13
6.17
W
Pele
12
4
7
3.88
W
Mulan
Ugglaa
Mulan
11
1
6
14
L
Fenrir
Vavusik
Fenrir
1
11
3
0.23
L
Anhur
lyzka98
Anhur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
79,985
98,768
Taken
69,305
43,139
Mitigated
45,443
11,412
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,262
854
0
1,689
14,273
14,496
65
2,037
12,236
22,102
0
L
Nemesis
IAMXh8
Nemesis
9,328
4,462
175
4,265
22,299
9,794
0
5,300
16,788
0
45,727
W
Baron Samedi
MyLoveIsLolli
Baron Samedi
18,913
3,504
1,189
5,719
16,102
8,703
2,230
1,713
14,389
86,595
0
L
2,316
962
1,208
1,834
23,050
13,850
0
4,783
18,150
17,603
0
L
3,975
1,404
0
1,526
19,084
8,121
0
8,373
10,345
14,527
0
W
Artemis
SplAtticK
Artemis
23,746
11,748
0
1,728
11,409
5,303
2,152
974
10,435
0
69,720
W
Pele
13,952
3,611
0
3,860
14,583
6,693
1,878
742
13,583
0
105,866
W
Mulan
Ugglaa
Mulan
18,112
3,830
0
4,041
12,938
10,248
100
973
11,965
0
94,527
L
Fenrir
Vavusik
Fenrir
6,840
2,157
0
1,356
17,034
5,934
0
2,401
14,547
0
32,499
L
Anhur
lyzka98
Anhur
9,978
5,448
0
1,048
17,301
5,440
0
2,468
14,763
0
54,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,137
Gold Earned
60,974
278
Minions Killed
586
0
Camps Cleared
0
1,566,699
Distance Traveled
2,054,483
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,093
504
36
2
0
486,022
10
L
Nemesis
9,079
413
76
3
0
364,978
3
W
Baron Samedi
12,461
566
157
7
0
367,461
4
L
Ymir
7,901
359
19
1
0
302,537
1
L
Hades
7,055
321
22
1
0
225,320
0
W
Artemis
11,680
531
80
4
0
370,250
3
W
Pele
12,088
549
144
7
0
436,532
0
W
Mulan
13,652
621
169
8
0
394,218
8
L
Fenrir
8,481
386
60
3
0
343,833
2
L
Anhur
10,621
483
101
5
0
330,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role