Player Matchup

Cthulhu
Cthulhu
DracoRex1312
Cthulhu
Level 56
God Stats
5W - 7L
1,612 SR
Queue Stats
60W - 112L
1,225 Elo+
Party 1
Heimdallr
Heimdallr
PlaneGoZoom
Heimdallr
Level 68
God Stats
2W - 13L
1,351 SR
Queue Stats
49W - 95L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
TheArcaneStorm
Sun Wukong
Level 76
God Stats
9W - 3L
1,571 SR
Queue Stats
86W - 152L
1,296 Elo+
Party 1
Team Averages
Level 67
1,511 SR
1,267 Elo+

VS

Team Averages
Level 68
1,810 SR
1,638 Elo+
Ymir
Ymir
DonaldTrumpin
Ymir
Level 60
God Stats
16W - 3L
1,839 SR
Queue Stats
20W - 6L
1,663 Elo+
Party 2
Cupid
Cupid
MonsterArcher
Cupid
Level 17
God Stats
4W - 0L
1,894 SR
Queue Stats
30W - 22L
1,565 Elo+
Solo
Ares
Ares
xImmortalGodx
Ares
Level 128
God Stats
4W - 1L
1,699 SR
Queue Stats
146W - 94L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DracoRex1312
Cthulhu
12
2 / 6 / 3
8,505
654
10,625
16,302
16,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
PlaneGoZoom
Heimdallr
12
3 / 6 / 1
9,150
704
8,344
9,966
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheArcaneStorm
Sun Wukong
10
0 / 8 / 3
7,321
563
7,909
19,413
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 19
9,297
715
8,780
12,785
13,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 3 / 6
11,112
855
18,339
10,419
4,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
8 / 1 / 12
10,648
819
13,997
15,147
19,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
20
20
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
Cthulhu
DracoRex1312
Cthulhu
2
6
3
0.58
W
11
3
6
4.67
L
Heimdallr
PlaneGoZoom
Heimdallr
3
6
1
0.58
L
Sun Wukong
TheArcaneStorm
Sun Wukong
0
8
3
0.19
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
41,116
45,681
Taken
38,351
30,992
Mitigated
37,676
6,321
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,780
1,935
0
0
12,785
13,331
108
4,031
7,949
29,179
0
L
Cthulhu
DracoRex1312
Cthulhu
10,625
799
379
2,108
16,302
16,935
0
7,678
8,624
20,378
0
W
18,339
8,787
765
3,104
10,419
4,590
2,050
2,504
7,197
0
52,138
L
Heimdallr
PlaneGoZoom
Heimdallr
8,344
4,272
0
320
9,966
3,663
0
5,835
4,131
0
22,238
L
Sun Wukong
TheArcaneStorm
Sun Wukong
7,909
1,386
0
3,514
19,413
10,394
0
9,589
9,824
0
21,685
W
13,997
1,597
0
2,330
15,147
19,755
74
3,847
10,298
26,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
31,057
105
Minions Killed
159
2
Camps Cleared
10
616,377
Distance Traveled
747,236
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,297
715
41
3
3
235,729
1
L
Cthulhu
8,505
654
28
2
0
209,706
4
W
Cupid
11,112
855
99
8
4
239,134
2
L
Heimdallr
9,150
704
51
4
1
175,419
2
L
Sun Wukong
7,321
563
26
2
1
231,252
1
W
Ares
10,648
819
19
1
3
272,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role