Player Matchup

Geb
Geb
SickJokeMate
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,836 Elo+
Party 1
Chaac
Chaac
TheChaacMain
Chaac
Level 24
God Stats
185W - 77L
1,765 SR
Queue Stats
289W - 123L
1,771 Elo+
Party 1
Ymir
Ymir
ZEPPYpo
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,598 Elo+
Solo
Hun Batz
Hun Batz
fitteslikker1
Hun Batz
Level 27
God Stats
11W - 14L
1,493 SR
Queue Stats
210W - 200L
1,619 Elo+
Solo
Janus
Janus
yemesan61
Janus
Level 18
God Stats
2W - 2L
1,271 SR
Queue Stats
143W - 43L
1,755 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,716 Elo+

VS

Team Averages
Level 17
1,606 SR
1,626 Elo+
Bakasura
Bakasura
B3S5I3
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,679 Elo+
Solo
Ra
Ra
BooM1917BooM
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,485 Elo+
Solo
Amaterasu
Amaterasu
EnglishmenSasat
Amaterasu
Level 18
God Stats
19W - 10L
1,594 SR
Queue Stats
77W - 50L
1,627 Elo+
Solo
Artemis
Artemis
Everland
Artemis
Level 20
God Stats
14W - 10L
1,650 SR
Queue Stats
31W - 20L
1,642 Elo+
Party 2
Ares
Ares
Splona
Ares
Level 26
God Stats
8W - 2L
1,787 SR
Queue Stats
21W - 12L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
11,145
587
11,194
17,502
17,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
12 / 2 / 8
13,018
685
15,974
17,963
12,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
ZEPPYpo
Ymir
14
1 / 7 / 16
9,893
521
5,409
18,052
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
fitteslikker1
Hun Batz
20
11 / 3 / 5
13,853
729
13,339
17,296
7,862
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
yemesan61
Janus
18
8 / 3 / 14
12,102
637
20,268
15,833
6,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B3S5I3
Bakasura
16
9 / 7 / 0
11,055
582
13,651
18,659
12,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 11 / 4
8,135
428
4,535
11,320
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EnglishmenSasat
Amaterasu
16
3 / 3 / 6
10,356
545
13,372
22,403
22,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Everland
Artemis
13
1 / 8 / 1
8,351
440
4,882
12,685
4,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Splona
Ares
13
3 / 10 / 2
9,123
480
9,961
21,937
21,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
39
Kills
17
17
Deaths
39
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B3S5I3
Bakasura
9
7
0
1.29
L
1
11
4
0.27
L
Amaterasu
EnglishmenSasat
Amaterasu
3
3
6
2
L
Artemis
Everland
Artemis
1
8
1
0.19
W
7
2
7
5.25
L
Ares
Splona
Ares
3
10
2
0.4
W
12
2
8
8
W
Ymir
ZEPPYpo
Ymir
1
7
16
1.29
W
Hun Batz
fitteslikker1
Hun Batz
11
3
5
4.5
W
Janus
yemesan61
Janus
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,184
Damage
46,401
86,646
Taken
87,004
63,145
Mitigated
64,166
36,122
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B3S5I3
Bakasura
13,651
8,085
0
5,628
18,659
12,047
58
8,040
10,619
0
57,088
L
4,535
894
497
1,589
11,320
3,861
0
7,096
4,224
20,409
0
L
Amaterasu
EnglishmenSasat
Amaterasu
13,372
4,725
58
10,847
22,403
22,299
836
9,009
13,394
4,456
69,473
L
Artemis
Everland
Artemis
4,882
2,220
0
2,222
12,685
4,055
0
3,422
9,263
0
47,796
W
11,194
1,682
0
6,848
17,502
17,386
47
1,509
15,253
57,989
0
L
Ares
Splona
Ares
9,961
1,149
0
2,185
21,937
21,904
0
11,414
10,523
32,857
0
W
15,974
3,420
0
8,876
17,963
12,432
1,231
5,987
11,650
8,218
88,039
W
Ymir
ZEPPYpo
Ymir
5,409
1,688
0
3,584
18,052
18,913
332
4,479
12,764
25,113
0
W
Hun Batz
fitteslikker1
Hun Batz
13,339
5,104
0
8,730
17,296
7,862
4,556
1,224
15,477
0
125,910
W
Janus
yemesan61
Janus
20,268
1,547
370
7,714
15,833
6,552
940
7,321
7,685
86,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,011
Gold Earned
47,020
626
Minions Killed
388
0
Camps Cleared
0
1,950,536
Distance Traveled
1,774,807
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,055
582
115
6
0
356,813
5
L
Ra
8,135
428
39
2
0
319,452
0
L
Amaterasu
10,356
545
123
6
0
411,581
7
L
Artemis
8,351
440
75
4
0
348,796
4
W
Geb
11,145
587
85
4
0
397,427
3
L
Ares
9,123
480
36
2
0
338,165
1
W
Chaac
13,018
685
153
8
0
394,870
0
W
Ymir
9,893
521
38
2
0
349,147
0
W
Hun Batz
13,853
729
196
10
0
416,592
7
W
Janus
12,102
637
154
8
0
392,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role