Player Matchup

Ullr
Ullr
JAyVa703
Ullr
Level 41
God Stats
12W - 11L
1,601 SR
Queue Stats
70W - 71L
1,503 Elo+
Party 1
Nemesis
Nemesis
Pluvio
Nemesis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 170L
1,522 Elo+
Solo
Chronos
Chronos
booooooofy
Chronos
Level 74
God Stats
7W - 5L
1,686 SR
Queue Stats
310W - 311L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
kokey2648
Amaterasu
Level 92
God Stats
2W - 2L
1,763 SR
Queue Stats
247W - 292L
1,510 Elo+
Solo
Sobek
Sobek
powerfulord
Sobek
Level 78
God Stats
11W - 13L
1,583 SR
Queue Stats
494W - 496L
1,522 Elo+
Party 1
Team Averages
Level 82
1,627 SR
1,512 Elo+

VS

Team Averages
Level 103
1,498 SR
1,526 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JDINGERS
Sol
Level 63
God Stats
49W - 42L
1,572 SR
Queue Stats
192W - 215L
1,484 Elo+
Solo
Athena
Athena
Neosapiens
Athena
Level 123
God Stats
9W - 7L
1,612 SR
Queue Stats
68W - 59L
1,557 Elo+
Solo
King Arthur
King Arthur
ThatTwistedDj
King Arthur
Level 95
God Stats
1W - 8L
1,073 SR
Queue Stats
437W - 465L
1,538 Elo+
Solo
Anhur
Anhur
projectrex
Anhur
Level 127
God Stats
14W - 2L
1,733 SR
Queue Stats
70W - 58L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 3 / 0
5,960
497
2,548
6,787
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Pluvio
Nemesis
12
2 / 5 / 0
6,778
565
4,281
10,008
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
booooooofy
Chronos
10
1 / 3 / 2
6,164
514
3,666
7,480
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
kokey2648
Amaterasu
10
3 / 4 / 1
6,861
572
3,258
8,176
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
6,415
535
3,554
12,655
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 4
7,539
628
4,095
6,290
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 1
7,227
602
7,945
7,640
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Neosapiens
Athena
11
3 / 0 / 8
7,391
616
5,391
8,392
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ThatTwistedDj
King Arthur
12
3 / 4 / 3
6,858
572
3,481
9,700
6,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
11
6 / 1 / 2
7,039
587
10,986
6,050
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
19
19
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
4
5
L
Ullr
1
3
0
0.33
W
4
2
1
2.25
W
Athena
Neosapiens
Athena
3
0
8
7
L
Nemesis
Pluvio
Nemesis
2
5
0
0.4
W
King Arthur
ThatTwistedDj
King Arthur
3
4
3
1.13
L
Chronos
booooooofy
Chronos
1
3
2
0.67
L
Amaterasu
kokey2648
Amaterasu
3
4
1
0.88
L
1
4
1
0.38
W
Anhur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,307
Damage
31,898
45,106
Taken
38,072
19,204
Mitigated
20,418
12,654
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,095
703
0
2,125
6,290
3,528
0
786
5,504
0
49,291
L
Ullr
2,548
1,506
0
1,703
6,787
1,251
0
2,010
4,777
0
25,735
W
7,945
1,913
0
3,242
7,640
2,340
3,388
2,367
5,273
42,498
0
W
Athena
Neosapiens
Athena
5,391
823
0
2,484
8,392
6,642
146
1,594
6,798
22,353
0
L
Nemesis
Pluvio
Nemesis
4,281
1,263
0
3,421
10,008
2,864
0
2,778
7,032
0
39,082
W
King Arthur
ThatTwistedDj
King Arthur
3,481
682
0
2,301
9,700
6,113
322
0
9,700
0
25,495
L
Chronos
booooooofy
Chronos
3,666
891
0
1,110
7,480
2,132
0
3,806
3,384
30,035
0
L
Amaterasu
kokey2648
Amaterasu
3,258
1,097
0
1,726
8,176
6,727
0
2,198
5,897
0
31,642
L
3,554
381
0
4,694
12,655
6,230
0
1,975
10,680
17,756
0
W
Anhur
10,986
5,697
0
505
6,050
1,795
208
2,473
3,577
0
41,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,178
Gold Earned
36,054
270
Minions Killed
330
0
Camps Cleared
0
1,252,473
Distance Traveled
1,251,385
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,539
628
91
8
0
279,069
2
L
Ullr
5,960
497
49
4
0
232,798
0
W
Sol
7,227
602
72
6
0
220,957
5
W
Athena
7,391
616
31
3
0
305,333
2
L
Nemesis
6,778
565
87
7
0
272,579
4
W
King Arthur
6,858
572
60
5
0
223,420
1
L
Chronos
6,164
514
53
4
0
255,576
1
L
Amaterasu
6,861
572
68
6
0
249,000
4
L
Sobek
6,415
535
13
1
0
242,520
5
W
Anhur
7,039
587
76
6
0
222,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role