Player Matchup

Agni
Agni
Calme_Toi_Denis
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
D0n comedia1775
Gilgamesh
Level 28
God Stats
10W - 7L
1,699 SR
Queue Stats
198W - 172L
1,486 Elo+
Solo
Bacchus
Bacchus
Glory_your_dad
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,402 Elo+
Party 1
Bakasura
Bakasura
KAOTYKGHOST3594
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 49L
1,292 Elo+
Solo
Thanatos
Thanatos
That_Guy_Joe99
Thanatos
Level 23
God Stats
9W - 22L
1,500 SR
Queue Stats
175W - 176L
1,488 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,413 Elo+

VS

Team Averages
Level 14
1,510 SR
1,422 Elo+
Neith
Neith
DaSupaman8305
Neith
Level 22
God Stats
131W - 130L
1,468 SR
Queue Stats
140W - 142L
1,370 Elo+
Solo
Merlin
Merlin
ELcarreon1
Merlin
Level 15
God Stats
2W - 3L
1,631 SR
Queue Stats
13W - 22L
1,501 Elo+
Solo
Scylla
Scylla
KevDeK8ng
Scylla
Level 9
God Stats
23W - 14L
1,519 SR
Queue Stats
81W - 77L
1,435 Elo+
Solo
Bellona
Bellona
Tigre Branco319
Bellona
Level 8
God Stats
1W - 3L
1,392 SR
Queue Stats
77W - 109L
1,461 Elo+
Solo
Pele
Pele
Yung Lard8396
Pele
Level 17
God Stats
4W - 6L
1,539 SR
Queue Stats
18W - 16L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
11,215
935
13,637
12,924
3,927
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
D0n comedia1775
Gilgamesh
17
1 / 10 / 4
10,941
912
12,808
28,574
18,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 3
10,568
881
11,317
23,462
30,183
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
16
0 / 14 / 1
9,750
813
1,606
20,443
7,166
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
16
5 / 8 / 3
11,576
965
7,536
16,335
5,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

5

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 19
13,733
1,144
23,797
9,286
3,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ELcarreon1
Merlin
18
2 / 2 / 20
11,145
929
18,704
8,767
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
KevDeK8ng
Scylla
19
12 / 1 / 14
13,243
1,104
22,771
8,614
3,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 2 / 12
10,864
905
1,597
9,698
8,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 2 / 19
13,660
1,138
25,578
14,934
10,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
9
Kills
39
39
Deaths
9
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Gilgamesh
D0n comedia1775
Gilgamesh
1
10
4
0.3
W
12
2
19
10.75
W
Merlin
ELcarreon1
Merlin
2
2
20
6
L
2
3
3
1.17
L
Bakasura
0
14
1
0.04
W
Scylla
KevDeK8ng
Scylla
12
1
14
19
L
Thanatos
5
8
3
0.81
W
0
2
12
3
W
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
92,447
101,738
Taken
51,299
65,859
Mitigated
30,034
7,569
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,637
1,217
106
1,025
12,924
3,927
0
5,863
7,061
50,954
0
L
Gilgamesh
D0n comedia1775
Gilgamesh
12,808
3,780
1,122
934
28,574
18,906
0
7,826
20,748
0
28,043
W
23,797
18,133
0
3,780
9,286
3,943
0
3,654
5,632
0
38,044
W
Merlin
ELcarreon1
Merlin
18,704
339
0
452
8,767
3,400
0
3,764
4,933
39,567
0
L
11,317
1,419
0
61
23,462
30,183
0
11,553
11,909
22,391
0
L
Bakasura
1,606
1,437
0
244
20,443
7,166
0
10,660
9,783
0
13,444
W
Scylla
KevDeK8ng
Scylla
22,771
2,491
243
2,009
8,614
3,268
0
3,819
4,795
51,215
0
L
Thanatos
7,536
1,863
0
4,077
16,335
5,677
0
5,573
10,762
0
23,240
W
1,597
1,318
1,684
856
9,698
8,475
0
5,333
4,365
0
8,329
W
25,578
8,056
0
358
14,934
10,948
0
8,384
6,550
0
43,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,050
Gold Earned
62,645
190
Minions Killed
235
6
Camps Cleared
5
938,517
Distance Traveled
1,108,898
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,215
935
75
6
2
222,860
1
L
Gilgamesh
10,941
912
26
2
0
190,869
0
W
Neith
13,733
1,144
44
4
0
196,195
3
W
Merlin
11,145
929
53
4
0
221,640
1
L
Bacchus
10,568
881
31
3
2
218,596
1
L
Bakasura
9,750
813
35
3
2
139,175
0
W
Scylla
13,243
1,104
80
7
3
221,813
0
L
Thanatos
11,576
965
23
2
0
167,017
2
W
Bellona
10,864
905
16
1
0
215,163
0
W
Pele
13,660
1,138
42
4
2
254,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role