Player Matchup

Izanami
Izanami
Dyjok_
Izanami
Level 19
God Stats
11W - 8L
1,800 SR
Queue Stats
223W - 233L
1,513 Elo+
Solo
Scylla
Scylla
Noobkilller2607
Scylla
Level 28
God Stats
13W - 8L
1,736 SR
Queue Stats
101W - 96L
1,539 Elo+
Solo
Terra
Terra
VexNet
Terra
Level 29
God Stats
15W - 22L
1,504 SR
Queue Stats
115W - 104L
1,541 Elo+
Solo
Da Ji
Da Ji
Vinakios
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 10L
1,759 Elo+
Party 2
Cabrakan
Cabrakan
vRogue_tR
Cabrakan
Level 14
God Stats
2W - 0L
1,712 SR
Queue Stats
31W - 19L
1,566 Elo+
Party 2
Team Averages
Level 23
1,650 SR
1,584 Elo+

VS

Team Averages
Level 28
1,674 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
Dr_Flotur_
Tsukuyomi
Level 30
God Stats
45W - 28L
1,670 SR
Queue Stats
153W - 145L
1,560 Elo+
Party 1
He Bo
He Bo
Kuboid225
He Bo
Level 26
God Stats
3W - 3L
1,602 SR
Queue Stats
88W - 98L
1,477 Elo+
Solo
Izanami
Izanami
MegaBiquette_76
Izanami
Level 29
God Stats
43W - 31L
1,646 SR
Queue Stats
136W - 125L
1,528 Elo+
Party 1
Ymir
Ymir
deyimon
Ymir
Level 28
God Stats
7W - 3L
1,757 SR
Queue Stats
38W - 36L
1,525 Elo+
Solo
Freya
Freya
lncredibleL
Freya
Level 29
God Stats
86W - 64L
1,696 SR
Queue Stats
223W - 197L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dyjok_
Izanami
17
11 / 1 / 9
10,984
646
14,374
8,838
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 14
10,235
602
12,912
7,543
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
VexNet
Terra
14
2 / 1 / 13
9,245
544
3,164
12,549
11,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Vinakios
Da Ji
18
12 / 5 / 11
11,463
674
16,318
14,711
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
vRogue_tR
Cabrakan
15
7 / 4 / 5
9,774
575
6,219
12,889
11,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_Flotur_
Tsukuyomi
12
0 / 10 / 5
7,400
435
7,200
17,416
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Kuboid225
He Bo
12
4 / 9 / 1
8,248
485
7,335
9,952
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 0
5,287
311
1,803
5,060
985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
deyimon
Ymir
12
2 / 7 / 2
7,805
459
4,727
18,319
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 3
9,158
539
11,008
13,701
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
36
Kills
11
12
Deaths
36
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dr_Flotur_
Tsukuyomi
0
10
5
0.25
W
Izanami
Dyjok_
Izanami
11
1
9
15.5
L
He Bo
Kuboid225
He Bo
4
9
1
0.5
L
0
5
0
0
W
4
1
14
11
W
Terra
VexNet
Terra
2
1
13
8.5
W
Da Ji
Vinakios
Da Ji
12
5
11
3.5
L
Ymir
deyimon
Ymir
2
7
2
0.43
L
5
5
3
1.3
W
Cabrakan
vRogue_tR
Cabrakan
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,987
Damage
32,073
56,530
Taken
64,448
37,840
Mitigated
26,284
18,438
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dr_Flotur_
Tsukuyomi
7,200
1,763
282
3,992
17,416
5,359
0
6,353
11,063
0
39,109
W
Izanami
Dyjok_
Izanami
14,374
9,408
0
2,987
8,838
3,766
7,220
2,348
6,449
0
95,885
L
He Bo
Kuboid225
He Bo
7,335
95
0
390
9,952
2,744
0
4,191
5,761
31,815
0
L
1,803
1,353
102
753
5,060
985
0
286
4,774
0
16,148
W
12,912
457
0
1,662
7,543
3,068
1,066
3,956
3,465
62,886
0
W
Terra
VexNet
Terra
3,164
490
3,984
2,826
12,549
11,607
1,070
5,643
6,788
12,698
0
W
Da Ji
Vinakios
Da Ji
16,318
6,025
0
3,137
14,711
7,976
937
4,150
10,445
0
71,822
L
Ymir
deyimon
Ymir
4,727
505
0
2,506
18,319
11,646
0
3,548
14,771
22,634
0
L
11,008
3,393
0
3,491
13,701
5,550
405
7,917
5,784
42,190
4,288
W
Cabrakan
vRogue_tR
Cabrakan
6,219
1,342
0
3,842
12,889
11,423
686
5,541
7,316
36,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,701
Gold Earned
37,898
467
Minions Killed
266
0
Camps Cleared
0
1,548,497
Distance Traveled
1,219,812
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,400
435
70
4
0
294,293
4
W
Izanami
10,984
646
178
10
0
298,048
3
L
He Bo
8,248
485
55
3
0
226,962
0
L
Izanami
5,287
311
27
2
0
133,994
0
W
Scylla
10,235
602
102
6
0
315,824
3
W
Terra
9,245
544
17
1
0
319,725
7
W
Da Ji
11,463
674
96
6
0
329,657
2
L
Ymir
7,805
459
44
3
0
291,707
5
L
Freya
9,158
539
70
4
0
272,856
3
W
Cabrakan
9,774
575
74
4
0
285,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role