Player Matchup

Ymir
Ymir
KingKozie
Ymir
Level 145
God Stats
4W - 13L
1,456 SR
Queue Stats
413W - 337L
1,612 Elo+
Party 2
Achilles
Achilles
MondMeister
Achilles
Level 128
God Stats
12W - 2L
1,704 SR
Queue Stats
155W - 122L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
Конар
Baron Samedi
Level 85
God Stats
16W - 9L
1,667 SR
Queue Stats
175W - 159L
1,613 Elo+
Solo
Team Averages
Level 119
1,609 SR
1,620 Elo+

VS

Team Averages
Level 51
1,538 SR
1,436 Elo+
Medusa
Medusa
Raphoo12
Medusa
Level 67
God Stats
2W - 5L
1,471 SR
Queue Stats
125W - 114L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
alex2002002
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo
Sobek
Sobek
literalmax
Sobek
Level 69
God Stats
5W - 6L
1,644 SR
Queue Stats
220W - 208L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 0 / 13
8,027
803
3,970
4,050
2,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MondMeister
Achilles
12
11 / 0 / 7
8,424
842
7,250
6,354
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Конар
Baron Samedi
9
4 / 5 / 9
7,424
742
10,186
7,004
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Raphoo12
Medusa
9
3 / 5 / 2
6,690
669
5,898
6,805
2,024
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
alex2002002
Kukulkan
7
0 / 10 / 0
5,396
540
3,316
8,149
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
9
2 / 5 / 3
6,773
677
1,790
12,530
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
20
Kills
5
5
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
13
11.5
W
Achilles
MondMeister
Achilles
11
0
7
14.5
L
Medusa
Raphoo12
Medusa
3
5
2
0.8
L
Kukulkan
alex2002002
Kukulkan
0
10
0
0
L
Sobek
2
5
3
0.7
W
Baron Samedi
Конар
Baron Samedi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,406
Damage
11,004
17,408
Taken
27,484
12,646
Mitigated
10,620
5,523
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,970
1,551
126
1,150
4,050
2,956
23
1,541
2,509
7,722
0
W
Achilles
MondMeister
Achilles
7,250
1,571
0
1,670
6,354
6,516
0
1,877
4,477
0
20,855
L
Medusa
Raphoo12
Medusa
5,898
3,086
0
711
6,805
2,024
0
4,124
2,491
0
14,027
L
Kukulkan
alex2002002
Kukulkan
3,316
337
66
408
8,149
2,388
0
4,370
3,396
9,130
0
L
Sobek
1,790
386
0
3,739
12,530
6,208
0
6,621
5,630
7,603
0
W
Baron Samedi
Конар
Baron Samedi
10,186
2,026
822
1,755
7,004
3,174
0
1,869
5,135
19,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
18,859
61
Minions Killed
45
3
Camps Cleared
3
441,071
Distance Traveled
407,313
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,027
803
7
1
2
126,133
0
W
Achilles
8,424
842
33
3
0
164,973
0
L
Medusa
6,690
669
27
3
1
147,645
1
L
Kukulkan
5,396
540
10
1
1
146,079
1
L
Sobek
6,773
677
8
1
1
113,589
2
W
Baron Samedi
7,424
742
21
2
1
149,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role