Player Matchup

Aphrodite
Aphrodite
GR93-Evan
Aphrodite
Level 22
God Stats
13W - 8L
1,519 SR
Queue Stats
47W - 53L
1,435 Elo+
Solo
Susano
Susano
GiveMeJungleTY
Susano
Level 24
God Stats
19W - 15L
1,842 SR
Queue Stats
82W - 58L
1,614 Elo+
Solo
Medusa
Medusa
Lions46
Medusa
Level 24
God Stats
49W - 46L
1,491 SR
Queue Stats
88W - 79L
1,347 Elo+
Solo
Neith
Neith
Tiz_Kiju
Neith
Level 29
God Stats
36W - 32L
1,522 SR
Queue Stats
74W - 87L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
jacoob_pt
Sun Wukong
Level 26
God Stats
52W - 45L
1,561 SR
Queue Stats
130W - 120L
1,394 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,447 Elo+

VS

Team Averages
Level 16
1,542 SR
1,446 Elo+
Yemoja
Yemoja
HugeDorito
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I Chrissy l
Morgan Le Fay
Level 18
God Stats
11W - 8L
1,707 SR
Queue Stats
158W - 160L
1,627 Elo+
Solo
Fenrir
Fenrir
Juanmi_vejer05
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,289 Elo+
Solo
Chaac
Chaac
Kyuubi_Kun27
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,475 Elo+
Party 1
Fafnir
Fafnir
baddaddysboys
Fafnir
Level 12
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 3L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GR93-Evan
Aphrodite
17
9 / 0 / 11
11,514
576
13,387
16,879
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 1 / 7
11,951
598
15,668
12,471
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Lions46
Medusa
17
6 / 4 / 4
11,166
558
8,855
11,097
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Tiz_Kiju
Neith
16
6 / 2 / 9
10,902
545
11,400
10,142
3,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
jacoob_pt
Sun Wukong
16
1 / 1 / 8
9,978
499
7,201
12,794
6,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HugeDorito
Yemoja
12
0 / 3 / 5
7,499
375
3,069
9,933
8,526
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
I Chrissy l
Morgan Le Fay
14
4 / 2 / 2
9,820
491
6,094
4,061
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 15 / 1
6,838
342
1,901
14,537
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
4 / 4 / 2
9,661
483
12,122
17,743
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 11 / 2
8,039
402
3,081
23,587
22,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
35
Kills
8
8
Deaths
35
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GR93-Evan
Aphrodite
9
0
11
14.5
W
13
1
7
16.5
L
Yemoja
HugeDorito
Yemoja
0
3
5
0.83
L
Morgan Le Fay
I Chrissy l
Morgan Le Fay
4
2
2
2.5
L
0
15
1
0.03
L
4
4
2
1.25
W
Medusa
Lions46
Medusa
6
4
4
2
W
Neith
Tiz_Kiju
Neith
6
2
9
5.25
L
0
11
2
0.09
W
Sun Wukong
jacoob_pt
Sun Wukong
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,511
Damage
26,267
63,383
Taken
69,861
28,667
Mitigated
49,038
28,729
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GR93-Evan
Aphrodite
13,387
2,659
2,414
12,497
16,879
7,969
1,510
3,438
13,272
68,947
0
W
15,668
4,773
0
4,798
12,471
5,854
336
1,399
10,918
0
80,120
L
Yemoja
HugeDorito
Yemoja
3,069
349
557
1,640
9,933
8,526
0
852
9,081
23,159
0
L
Morgan Le Fay
I Chrissy l
Morgan Le Fay
6,094
276
87
741
4,061
1,200
0
1,159
2,902
32,307
0
L
1,901
114
0
139
14,537
4,891
1,219
3,214
11,323
0
17,780
L
12,122
1,637
0
4,930
17,743
11,836
0
3,455
14,288
773
42,698
W
Medusa
Lions46
Medusa
8,855
5,081
0
2,274
11,097
4,144
2,922
3,234
7,376
0
66,226
W
Neith
Tiz_Kiju
Neith
11,400
6,025
0
4,361
10,142
3,905
4,190
2,791
7,296
0
77,839
L
3,081
1,429
0
3,501
23,587
22,585
429
4,707
18,880
25,677
0
W
Sun Wukong
jacoob_pt
Sun Wukong
7,201
695
0
2,385
12,794
6,795
1,356
1,843
10,372
0
55,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,511
Gold Earned
41,857
537
Minions Killed
250
0
Camps Cleared
0
1,914,869
Distance Traveled
1,558,117
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,514
576
81
4
0
370,140
0
W
Susano
11,951
598
124
6
0
456,027
2
L
Yemoja
7,499
375
45
2
0
293,679
6
L
Morgan Le Fay
9,820
491
50
3
0
238,802
1
L
Fenrir
6,838
342
38
2
0
296,955
0
L
Chaac
9,661
483
77
4
0
395,913
4
W
Medusa
11,166
558
123
6
0
365,477
3
W
Neith
10,902
545
126
6
0
323,120
0
L
Fafnir
8,039
402
40
2
0
332,768
0
W
Sun Wukong
9,978
499
83
4
0
400,105
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role