Player Matchup

Bellona
Bellona
AstriodDoctor
Bellona
Level 26
God Stats
13W - 7L
1,800 SR
Queue Stats
65W - 64L
1,375 Elo+
Solo
Nemesis
Nemesis
alldestroyer56
Nemesis
Level 16
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 28L
1,301 Elo+
Solo
Cthulhu
Cthulhu
jearbear1994
Cthulhu
Level 7
God Stats
2W - 3L
1,767 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 1
Olorun
Olorun
pumpkink
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tictac9753
Danzaburou
Level 115
God Stats
26W - 23L
1,538 SR
Queue Stats
713W - 834L
1,425 Elo+
Party 1
Team Averages
Level 33
1,581 SR
1,415 Elo+

VS

Team Averages
Level 13
1,488 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Beexus
Skadi
Level 17
God Stats
9W - 16L
1,394 SR
Queue Stats
125W - 148L
1,370 Elo+
Solo
Janus
Janus
InsaneHaze20
Janus
Level 26
God Stats
2W - 1L
1,548 SR
Queue Stats
57W - 53L
1,396 Elo+
Solo
Bellona
Bellona
RoiZenKai
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,500 Elo+
Solo
Achilles
Achilles
rudyryan
Achilles
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 4 / 0
4,845
485
4,690
7,147
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 0
4,646
465
1,602
6,237
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
jearbear1994
Cthulhu
5
0 / 5 / 0
4,033
403
1,769
7,456
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
pumpkink
Olorun
7
0 / 4 / 0
4,431
443
567
5,023
1,338
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
tictac9753
Danzaburou
6
0 / 4 / 0
4,334
433
3,176
6,236
1,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 1 / 2
5,813
581
4,897
6,605
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Beexus
Skadi
9
8 / 0 / 2
6,071
607
5,863
2,965
784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 4
6,298
630
3,447
1,856
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RoiZenKai
Bellona
11
4 / 1 / 1
6,603
660
5,790
6,486
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
rudyryan
Achilles
8
3 / 0 / 6
5,677
568
4,945
6,222
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
20
20
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
2
4
L
Bellona
1
4
0
0.25
W
Skadi
Beexus
Skadi
8
0
2
9
W
2
0
4
4
W
Bellona
RoiZenKai
Bellona
4
1
1
4.5
L
1
3
0
0.33
L
Cthulhu
jearbear1994
Cthulhu
0
5
0
0
L
Olorun
pumpkink
Olorun
0
4
0
0
W
Achilles
rudyryan
Achilles
3
0
6
6
L
Danzaburou
tictac9753
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
24,942
32,099
Taken
24,134
13,229
Mitigated
12,106
3,963
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,897
1,391
0
3,242
6,605
1,804
0
173
6,432
0
30,718
L
Bellona
4,690
783
0
189
7,147
5,511
0
569
6,407
4,282
17,836
W
Skadi
Beexus
Skadi
5,863
2,112
0
250
2,965
784
1,598
423
2,542
0
24,077
W
3,447
201
0
500
1,856
499
1,276
499
1,357
31,315
0
W
Bellona
RoiZenKai
Bellona
5,790
1,421
0
3,420
6,486
4,060
590
809
5,677
0
34,909
L
1,602
618
0
1,102
6,237
1,893
0
252
5,901
0
18,820
L
Cthulhu
jearbear1994
Cthulhu
1,769
519
0
156
7,456
2,994
0
720
6,430
6,135
0
L
Olorun
pumpkink
Olorun
567
214
0
1,262
5,023
1,338
0
1,927
2,881
13,734
0
W
Achilles
rudyryan
Achilles
4,945
753
0
2,536
6,222
4,959
220
1,457
4,765
4,812
11,298
L
Danzaburou
tictac9753
Danzaburou
3,176
1,633
0
1,254
6,236
1,493
66
704
5,272
0
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,289
Gold Earned
30,462
145
Minions Killed
276
0
Camps Cleared
0
806,107
Distance Traveled
970,468
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,813
581
66
7
0
205,953
1
L
Bellona
4,845
485
42
4
0
173,091
1
W
Skadi
6,071
607
39
4
0
193,829
0
W
Janus
6,298
630
74
7
0
178,807
1
W
Bellona
6,603
660
77
8
0
182,038
0
L
Nemesis
4,646
465
35
4
0
152,191
0
L
Cthulhu
4,033
403
12
1
0
187,148
0
L
Olorun
4,431
443
29
3
0
126,968
0
W
Achilles
5,677
568
20
2
0
209,841
2
L
Danzaburou
4,334
433
27
3
0
166,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role