Player Matchup

Charybdis
Charybdis
Cesarito0321
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,496 Elo+
Solo
Merlin
Merlin
Cranicórnio
Merlin
Level 104
God Stats
1W - 2L
1,527 SR
Queue Stats
7W - 5L
1,545 Elo+
Solo
Horus
Horus
PrincessDani367
Horus
Level 129
God Stats
0W - 1L
1,420 SR
Queue Stats
95W - 114L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Rook407
Jormungandr
Level 127
God Stats
8W - 9L
1,468 SR
Queue Stats
246W - 266L
1,531 Elo+
Party 1
Thanatos
Thanatos
x iCrYwHeNiPeE
Thanatos
Level 106
God Stats
0W - 4L
1,439 SR
Queue Stats
70W - 79L
1,536 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,537 Elo+

VS

Team Averages
Level 125
1,524 SR
1,472 Elo+
Anhur
Anhur
A_Ingar96
Anhur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
442W - 430L
1,536 Elo+
Solo
King Arthur
King Arthur
B1ackjack232
King Arthur
Level 137
God Stats
8W - 6L
1,657 SR
Queue Stats
129W - 130L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
MajesticCow9700
Jormungandr
Level 155
God Stats
1W - 2L
1,373 SR
Queue Stats
107W - 111L
1,548 Elo+
Party 2
Set
Set
Stepdad Zach
Set
Level 121
God Stats
2W - 1L
1,434 SR
Queue Stats
2W - 7L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Tcoleeee
Kukulkan
Level 109
God Stats
3W - 1L
1,657 SR
Queue Stats
131W - 135L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cesarito0321
Charybdis
18
2 / 7 / 6
10,554
704
15,909
16,739
6,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
2 / 0 / 5
9,831
655
7,935
3,416
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 11
10,494
700
7,800
21,762
21,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Rook407
Jormungandr
19
10 / 3 / 10
13,376
892
27,917
26,224
31,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
18
5 / 8 / 8
11,498
767
11,227
15,461
6,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A_Ingar96
Anhur
18
2 / 4 / 8
10,505
700
9,562
10,343
3,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
B1ackjack232
King Arthur
19
6 / 4 / 13
12,588
839
15,009
24,734
14,572
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
MajesticCow9700
Jormungandr
17
4 / 5 / 14
12,199
813
11,265
22,645
22,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 5 / 8
13,491
899
18,357
19,967
9,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Tcoleeee
Kukulkan
19
3 / 2 / 13
12,273
818
20,527
9,399
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
20
Kills
24
24
Deaths
20
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
A_Ingar96
Anhur
2
4
8
1.5
W
King Arthur
B1ackjack232
King Arthur
6
4
13
3.13
L
Charybdis
Cesarito0321
Charybdis
2
7
6
0.71
L
Merlin
2
0
5
4.5
W
Jormungandr
MajesticCow9700
Jormungandr
4
5
14
2.2
L
1
6
11
1.08
L
Jormungandr
Rook407
Jormungandr
10
3
10
5
W
9
5
8
2.6
W
Kukulkan
Tcoleeee
Kukulkan
3
2
13
4.75
L
Thanatos
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,788
Damage
74,720
83,602
Taken
87,088
67,254
Mitigated
53,912
29,371
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
A_Ingar96
Anhur
9,562
4,647
0
1,079
10,343
3,905
325
5,536
4,560
0
39,449
W
King Arthur
B1ackjack232
King Arthur
15,009
3,007
703
6,507
24,734
14,572
522
7,230
16,859
0
43,605
L
Charybdis
Cesarito0321
Charybdis
15,909
5,633
0
500
16,739
6,914
303
6,221
10,518
0
52,837
L
Merlin
7,935
270
0
1,655
3,416
1,293
496
1,694
1,722
32,014
0
W
Jormungandr
MajesticCow9700
Jormungandr
11,265
2,189
1,292
5,128
22,645
22,265
845
9,113
12,787
30,583
0
L
7,800
2,919
4,813
8,019
21,762
21,536
0
8,075
13,687
233
14,936
L
Jormungandr
Rook407
Jormungandr
27,917
5,792
0
7,636
26,224
31,440
0
9,982
16,242
55,434
0
W
18,357
6,646
0
2,656
19,967
9,660
1,306
8,677
10,545
0
40,079
W
Kukulkan
Tcoleeee
Kukulkan
20,527
1,090
0
1,626
9,399
3,510
1,239
3,166
5,907
54,343
0
L
Thanatos
11,227
3,110
0
6,748
15,461
6,071
590
6,221
9,240
0
37,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
61,056
324
Minions Killed
350
9
Camps Cleared
7
1,203,328
Distance Traveled
1,384,397
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,505
700
74
5
0
255,477
2
W
King Arthur
12,588
839
71
5
2
299,227
2
L
Charybdis
10,554
704
99
7
4
228,470
2
L
Merlin
9,831
655
73
5
0
164,969
4
W
Jormungandr
12,199
813
37
2
1
268,774
2
L
Horus
10,494
700
22
1
0
253,893
1
L
Jormungandr
13,376
892
57
4
0
274,436
2
W
Set
13,491
899
59
4
3
274,626
2
W
Kukulkan
12,273
818
109
7
1
286,293
2
L
Thanatos
11,498
767
73
5
5
281,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role