Player Matchup

Nemesis
Nemesis
GachimuchiGod
Nemesis
Level 40
God Stats
3W - 2L
1,618 SR
Queue Stats
18W - 16L
1,593 Elo+
Party 1
Tiamat
Tiamat
Voxsa
Tiamat
Level 119
God Stats
2W - 1L
1,796 SR
Queue Stats
39W - 31L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
WhyDark
Jormungandr
Level 83
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
shimkaze90
Achilles
Level 55
God Stats
2W - 1L
1,786 SR
Queue Stats
14W - 9L
1,600 Elo+
Party 1
Ullr
Ullr
ωαιƒυ
Ullr
Level 44
God Stats
3W - 1L
1,862 SR
Queue Stats
15W - 8L
1,788 Elo+
Party 1
Team Averages
Level 68
1,748 SR
1,613 Elo+

VS

Team Averages
Level 105
1,588 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
GerittDieSchneke
Pele
Level 49
God Stats
1W - 0L
1,766 SR
Queue Stats
39W - 29L
1,521 Elo+
Party 2
Ganesha
Ganesha
Keifende_Natter
Ganesha
Level 128
God Stats
43W - 31L
1,616 SR
Queue Stats
111W - 92L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LBaltzer
Morgan Le Fay
Level 143
God Stats
14W - 15L
1,541 SR
Queue Stats
162W - 170L
1,510 Elo+
Solo
Rama
Rama
woeboy
Rama
Level 159
God Stats
4W - 4L
1,519 SR
Queue Stats
183W - 189L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
1 / 3 / 3
10,502
583
8,853
16,049
13,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Voxsa
Tiamat
18
1 / 2 / 5
10,884
605
19,208
11,070
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
WhyDark
Jormungandr
17
3 / 3 / 4
11,169
621
12,585
21,725
20,936
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
shimkaze90
Achilles
15
0 / 8 / 4
9,199
511
7,787
18,686
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 0 / 2
12,198
678
16,406
12,512
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 3 / 11
11,494
639
13,910
15,282
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 2 / 7
12,916
718
9,361
13,898
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 1 / 14
12,553
697
7,390
18,056
23,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LBaltzer
Morgan Le Fay
18
2 / 2 / 9
11,954
664
17,692
16,759
7,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
woeboy
Rama
20
8 / 0 / 5
13,478
749
21,018
15,192
7,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
8
Kills
16
16
Deaths
8
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
11
2.5
L
Nemesis
1
3
3
0.83
W
4
2
7
3.75
W
0
1
14
7
W
Morgan Le Fay
LBaltzer
Morgan Le Fay
2
2
9
3.25
L
Tiamat
Voxsa
Tiamat
1
2
5
1.75
L
Jormungandr
WhyDark
Jormungandr
3
3
4
1.67
L
Achilles
shimkaze90
Achilles
0
8
4
0.25
W
Rama
woeboy
Rama
8
0
5
10.5
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,839
Damage
69,371
80,042
Taken
79,187
59,405
Mitigated
59,357
10,173
Healing
27,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,910
839
1,157
5,947
15,282
14,377
801
5,993
8,798
0
24,127
L
Nemesis
8,853
1,378
0
2,700
16,049
13,106
0
4,891
10,745
0
32,696
W
9,361
1,395
0
5,414
13,898
5,825
3,245
6,616
6,914
0
57,655
W
7,390
121
0
5,443
18,056
23,861
445
6,387
11,008
45,617
0
W
Morgan Le Fay
LBaltzer
Morgan Le Fay
17,692
999
291
3,852
16,759
7,894
925
6,545
9,839
57,486
0
L
Tiamat
Voxsa
Tiamat
19,208
620
0
3,464
11,070
5,368
1
5,253
5,405
58,246
0
L
Jormungandr
WhyDark
Jormungandr
12,585
2,106
189
793
21,725
20,936
1
5,507
15,527
43,831
0
L
Achilles
shimkaze90
Achilles
7,787
551
0
1,344
18,686
14,962
0
4,821
13,363
0
12,010
W
Rama
woeboy
Rama
21,018
15,987
0
5,638
15,192
7,400
2,949
5,357
9,392
0
67,914
L
16,406
4,385
0
1,683
12,512
5,033
0
4,968
6,968
0
74,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
62,395
420
Minions Killed
436
10
Camps Cleared
6
1,725,372
Distance Traveled
1,815,287
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,494
639
58
3
1
392,256
0
L
Nemesis
10,502
583
72
4
1
361,681
4
W
Pele
12,916
718
138
8
0
395,751
2
W
Ganesha
12,553
697
17
1
0
334,592
7
W
Morgan Le Fay
11,954
664
97
5
3
360,256
6
L
Tiamat
10,884
605
126
7
3
339,306
3
L
Jormungandr
11,169
621
59
3
1
340,206
3
L
Achilles
9,199
511
10
1
0
332,727
0
W
Rama
13,478
749
126
7
2
332,432
3
L
Ullr
12,198
678
153
9
5
351,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role