Player Matchup

Ravana
Ravana
ETERTETER
Ravana
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 17L
1,708 Elo+
Solo
Sobek
Sobek
SushieBuns
Sobek
Level 20
God Stats
3W - 4L
1,535 SR
Queue Stats
8W - 7L
1,628 Elo+
Solo
Izanami
Izanami
Syncii
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,484 Elo+
Solo
Chaac
Chaac
heayena
Chaac
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 72L
1,641 Elo+
Solo
Kukulkan
Kukulkan
iwcio5000
Kukulkan
Level 28
God Stats
2W - 3L
1,638 SR
Queue Stats
49W - 36L
1,598 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,612 Elo+

VS

Team Averages
Level 20
1,567 SR
1,621 Elo+
Arachne
Arachne
Ashue
Arachne
Level 26
God Stats
2W - 1L
1,832 SR
Queue Stats
17W - 13L
1,624 Elo+
Party 1
Artemis
Artemis
BooM1917BooM
Artemis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 18L
1,728 Elo+
Solo
Ra
Ra
Itakash
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
LittleМisfortune
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 87L
1,607 Elo+
Solo
Xing Tian
Xing Tian
amadeoss
Xing Tian
Level 28
God Stats
0W - 3L
1,501 SR
Queue Stats
21W - 20L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ETERTETER
Ravana
13
11 / 2 / 3
7,898
718
8,375
6,284
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
8
3 / 1 / 2
5,593
508
3,526
7,418
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Syncii
Izanami
9
1 / 3 / 5
5,886
535
3,950
5,469
1,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
heayena
Chaac
12
3 / 1 / 5
7,063
642
6,621
7,899
4,917
Kukulkan
iwcio5000
Kukulkan
11
4 / 2 / 0
6,728
612
5,241
4,239
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashue
Arachne
10
5 / 5 / 1
6,271
570
5,497
9,070
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
BooM1917BooM
Artemis
7
1 / 8 / 3
4,655
423
3,100
7,988
2,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 0
5,812
528
1,511
6,415
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
6
0 / 3 / 2
4,592
417
3,311
5,112
2,439
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
amadeoss
Xing Tian
8
2 / 2 / 2
5,313
483
3,419
8,584
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
22
Kills
9
9
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ashue
Arachne
5
5
1
1.1
L
Artemis
BooM1917BooM
Artemis
1
8
3
0.31
W
Ravana
ETERTETER
Ravana
11
2
3
6.25
L
1
4
0
0.25
L
Sun Wukong
0
3
2
0.33
W
Sobek
3
1
2
4
W
Izanami
Syncii
Izanami
1
3
5
1.17
L
Xing Tian
amadeoss
Xing Tian
2
2
2
1.5
W
Chaac
heayena
Chaac
3
1
5
5.5
W
Kukulkan
iwcio5000
Kukulkan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
16,838
31,309
Taken
37,169
15,925
Mitigated
15,499
7,504
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ashue
Arachne
5,497
3,158
0
2,618
9,070
3,254
0
1,089
7,953
0
29,814
L
Artemis
BooM1917BooM
Artemis
3,100
2,284
0
566
7,988
2,400
0
2,594
5,312
0
14,157
W
Ravana
ETERTETER
Ravana
8,375
3,378
0
908
6,284
2,671
0
199
6,073
0
50,861
L
1,511
555
78
1,646
6,415
1,678
0
1,780
4,511
25,537
0
L
Sun Wukong
3,311
829
0
1,352
5,112
2,439
0
0
5,112
0
14,627
W
Sobek
3,526
639
0
1,519
7,418
5,444
50
2,141
5,247
8,520
0
W
Izanami
Syncii
Izanami
3,950
2,642
0
716
5,469
1,535
490
1,446
3,983
0
36,840
L
Xing Tian
amadeoss
Xing Tian
3,419
688
0
1,443
8,584
5,728
0
3,032
5,514
9,411
0
W
Chaac
heayena
Chaac
6,621
1,243
0
3,851
7,899
4,917
0
936
6,933
0
39,868
W
Kukulkan
iwcio5000
Kukulkan
5,241
234
0
510
4,239
1,358
0
324
3,885
34,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
26,643
342
Minions Killed
181
0
Camps Cleared
0
1,048,462
Distance Traveled
952,564
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,271
570
54
5
0
239,212
0
L
Artemis
4,655
423
19
2
0
174,816
0
W
Ravana
7,898
718
82
7
0
225,245
4
L
Ra
5,812
528
63
6
0
204,479
0
L
Sun Wukong
4,592
417
33
3
0
117,206
2
W
Sobek
5,593
508
14
1
0
208,621
8
W
Izanami
5,886
535
81
7
0
190,398
1
L
Xing Tian
5,313
483
12
1
0
216,851
2
W
Chaac
7,063
642
91
8
0
236,812
0
W
Kukulkan
6,728
612
74
7
0
187,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role