Player Matchup

Chaac
Chaac
ARAKIS 557
Chaac
Level 103
God Stats
6W - 17L
1,352 SR
Queue Stats
42W - 99L
1,152 Elo+
Party 2
Nemesis
Nemesis
HELLSCRE4M973
Nemesis
Level 26
God Stats
3W - 1L
1,504 SR
Queue Stats
110W - 149L
1,249 Elo+
Party 2
Geb
Geb
LillyWoah
Geb
Level 29
God Stats
13W - 3L
1,970 SR
Queue Stats
182W - 58L
1,727 Elo+
Party 1
Izanami
Izanami
The_Danbulance
Izanami
Level 46
God Stats
23W - 11L
1,680 SR
Queue Stats
172W - 101L
1,570 Elo+
Party 1
Persephone
Persephone
jopoftl
Persephone
Level 28
God Stats
6W - 3L
1,710 SR
Queue Stats
34W - 7L
1,789 Elo+
Party 1
Team Averages
Level 46
1,643 SR
1,497 Elo+

VS

Team Averages
Level 67
1,402 SR
1,364 Elo+
Apollo
Apollo
DaRkTitanX62
Apollo
Level 159
God Stats
0W - 2L
1,528 SR
Queue Stats
6W - 9L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
Dragonzilla101
Cthulhu
Level 17
God Stats
1W - 4L
1,281 SR
Queue Stats
6W - 8L
1,306 Elo+
Party 3
Anubis
Anubis
Forever Angel96
Anubis
Level 46
God Stats
11W - 8L
1,458 SR
Queue Stats
272W - 283L
1,441 Elo+
Solo
Achilles
Achilles
GolfWangCody
Achilles
Level 63
God Stats
40W - 39L
1,567 SR
Queue Stats
156W - 148L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
OldManCreed
Tsukuyomi
Level 50
God Stats
2W - 5L
1,178 SR
Queue Stats
194W - 219L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
6 / 0 / 2
11,978
544
12,431
28,850
18,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
18
1 / 2 / 3
11,761
535
2,745
14,792
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 0 / 19
13,052
593
9,826
17,805
24,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 1 / 9
13,307
605
16,065
11,560
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
jopoftl
Persephone
20
13 / 1 / 13
14,432
656
33,607
14,374
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 8 / 0
8,685
395
6,286
20,469
5,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 0
6,736
306
2,169
15,279
14,224
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 10 / 0
9,973
453
6,889
19,476
8,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
GolfWangCody
Achilles
16
1 / 5 / 0
10,094
459
15,939
21,417
23,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
OldManCreed
Tsukuyomi
17
1 / 6 / 1
10,244
466
10,388
20,008
6,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
36
Kills
4
4
Deaths
37
46
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
2
7
L
Apollo
0
8
0
0
L
0
8
0
0
L
2
10
0
0.2
L
Achilles
GolfWangCody
Achilles
1
5
0
0.2
W
Nemesis
1
2
3
1.25
W
8
0
19
17.5
L
Tsukuyomi
OldManCreed
Tsukuyomi
1
6
1
0.25
W
8
1
9
12.5
W
Persephone
jopoftl
Persephone
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,674
Damage
41,671
87,381
Taken
96,649
61,993
Mitigated
58,505
41,516
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,431
1,107
0
15,217
28,850
18,877
1,222
2,300
26,550
0
67,036
L
Apollo
6,286
3,074
0
5,260
20,469
5,744
0
10,538
9,747
0
65,476
L
2,169
153
20
0
15,279
14,224
0
7,160
8,017
9,443
0
L
6,889
353
71
6,175
19,476
8,259
506
12,022
7,018
57,139
0
L
Achilles
GolfWangCody
Achilles
15,939
6,171
0
5,152
21,417
23,631
0
3,699
17,648
0
70,746
W
Nemesis
2,745
812
0
6,026
14,792
6,913
530
2,552
12,240
0
92,593
W
9,826
1,723
3,998
6,435
17,805
24,293
698
3,304
14,501
28,242
0
L
Tsukuyomi
OldManCreed
Tsukuyomi
10,388
2,355
0
3,763
20,008
6,647
379
9,108
10,736
0
74,126
W
16,065
10,388
0
4,809
11,560
4,976
11,931
2,341
9,219
0
115,025
W
Persephone
jopoftl
Persephone
33,607
3,551
0
5,031
14,374
6,934
1,833
3,096
11,277
111,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,530
Gold Earned
45,732
602
Minions Killed
479
0
Camps Cleared
0
2,250,162
Distance Traveled
1,890,016
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,978
544
102
5
0
493,252
0
L
Apollo
8,685
395
124
6
0
388,704
3
L
Cthulhu
6,736
306
12
1
0
335,208
0
L
Anubis
9,973
453
104
5
0
334,019
2
L
Achilles
10,094
459
139
6
0
374,664
4
W
Nemesis
11,761
535
126
6
0
488,276
2
W
Geb
13,052
593
19
1
0
466,459
6
L
Tsukuyomi
10,244
466
100
5
0
457,421
5
W
Izanami
13,307
605
199
9
0
379,206
4
W
Persephone
14,432
656
156
7
0
422,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role