Player Matchup

Olorun
Olorun
IIIStupidGameIII
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,541 Elo+
Solo
Neith
Neith
Omaninfr
Neith
Level 5
God Stats
17W - 34L
1,443 SR
Queue Stats
86W - 107L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
SickJokeMate
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,952 Elo+
Solo
Chaac
Chaac
TheChaacMain
Chaac
Level 24
God Stats
185W - 77L
1,782 SR
Queue Stats
289W - 123L
1,789 Elo+
Solo
Yemoja
Yemoja
ZEPPYpo
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,684 Elo+
Solo
Team Averages
Level 10
1,545 SR
1,717 Elo+

VS

Team Averages
Level 19
1,512 SR
1,609 Elo+
Geb
Geb
 
Geb
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
B3S5I3
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,666 Elo+
Solo
Thanatos
Thanatos
Yatutsluchaino
Thanatos
Level 29
God Stats
29W - 20L
1,558 SR
Queue Stats
124W - 111L
1,504 Elo+
Solo
Aphrodite
Aphrodite
apolosungod22
Aphrodite
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,640 Elo+
Solo
Hou Yi
Hou Yi
yemesan61
Hou Yi
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
143W - 43L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
7,103
323
2,043
8,085
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Omaninfr
Neith
13
1 / 14 / 1
8,486
386
4,474
17,440
3,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SickJokeMate
Gilgamesh
16
4 / 9 / 4
10,919
496
12,700
22,921
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 10 / 2
11,361
516
17,884
34,048
13,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ZEPPYpo
Yemoja
14
1 / 12 / 2
8,684
395
6,009
24,583
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
8 / 0 / 16
12,777
581
13,197
16,710
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
B3S5I3
Amaterasu
20
14 / 4 / 10
14,502
659
21,632
25,809
19,570
Thanatos
20
5 / 2 / 8
13,018
592
8,275
16,926
9,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
apolosungod22
Aphrodite
19
4 / 1 / 6
12,930
588
14,843
17,354
8,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
yemesan61
Hou Yi
20
17 / 6 / 4
14,722
669
33,807
25,143
10,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
13
Kills
48
48
Deaths
13
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
0
16
16
W
Amaterasu
B3S5I3
Amaterasu
14
4
10
4.75
L
1
3
0
0.33
L
Neith
Omaninfr
Neith
1
14
1
0.11
L
Gilgamesh
SickJokeMate
Gilgamesh
4
9
4
0.67
L
6
10
2
0.7
W
Thanatos
5
2
8
4.5
L
Yemoja
ZEPPYpo
Yemoja
1
12
2
0.17
W
Aphrodite
apolosungod22
Aphrodite
4
1
6
7
W
Hou Yi
yemesan61
Hou Yi
17
6
4
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
91,754
107,077
Taken
101,942
41,125
Mitigated
70,610
17,681
Healing
67,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,197
1,157
530
5,777
16,710
22,998
574
2,743
12,742
43,422
0
W
Amaterasu
B3S5I3
Amaterasu
21,632
10,157
0
12,122
25,809
19,570
3,397
2,797
17,445
221
121,615
L
2,043
672
0
1,772
8,085
1,345
280
2,893
5,044
16,928
0
L
Neith
Omaninfr
Neith
4,474
2,516
0
1,024
17,440
3,537
626
5,661
11,611
0
35,550
L
Gilgamesh
SickJokeMate
Gilgamesh
12,700
3,368
0
3,748
22,921
6,951
0
6,135
16,672
0
56,097
L
17,884
6,561
0
10,335
34,048
13,065
0
4,981
29,021
0
69,282
W
Thanatos
8,275
2,334
0
16,573
16,926
9,155
1,234
1,858
15,068
0
104,634
L
Yemoja
ZEPPYpo
Yemoja
6,009
2,116
260
542
24,583
16,227
0
7,765
16,646
28,959
0
W
Aphrodite
apolosungod22
Aphrodite
14,843
1,215
5,263
13,695
17,354
8,211
2,579
2,308
11,771
97,183
0
W
Hou Yi
yemesan61
Hou Yi
33,807
23,951
0
13,361
25,143
10,676
4,298
2,121
21,592
0
131,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
67,949
368
Minions Killed
676
0
Camps Cleared
0
1,447,288
Distance Traveled
2,027,609
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,777
581
26
1
0
394,444
7
W
Amaterasu
14,502
659
176
8
0
441,600
5
L
Olorun
7,103
323
32
1
0
100,331
1
L
Neith
8,486
386
75
3
0
334,720
0
L
Gilgamesh
10,919
496
91
4
0
328,234
2
L
Chaac
11,361
516
127
6
0
338,852
1
W
Thanatos
13,018
592
141
6
0
453,101
1
L
Yemoja
8,684
395
43
2
0
345,151
0
W
Aphrodite
12,930
588
169
8
0
409,836
1
W
Hou Yi
14,722
669
164
7
0
328,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role