Player Matchup

Geb
Geb
Allto-
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,556 Elo+
Party 1
Thor
Thor
Juanrodrgss
Thor
Level 102
God Stats
2W - 2L
1,853 SR
Queue Stats
820W - 839L
1,593 Elo+
Solo
Xbalanque
Xbalanque
Magni_of_Asgard
Xbalanque
Level 127
God Stats
7W - 4L
1,552 SR
Queue Stats
326W - 323L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
Level 141
God Stats
26W - 21L
1,588 SR
Queue Stats
854W - 833L
1,481 Elo+
Solo
Hercules
Hercules
bajou123
Hercules
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
475W - 410L
1,572 Elo+
Solo
Team Averages
Level 123
1,646 SR
1,535 Elo+

VS

Team Averages
Level 132
1,518 SR
1,554 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
INGAF
Ao Kuang
Level 160
God Stats
48W - 33L
1,680 SR
Queue Stats
277W - 263L
1,592 Elo+
Solo
Charybdis
Charybdis
KING-AT-SNIPERS
Charybdis
Level 160
God Stats
2W - 2L
1,514 SR
Queue Stats
163W - 138L
1,553 Elo+
Solo
Pele
Pele
KelanTR
Pele
Level 82
God Stats
12W - 12L
1,452 SR
Queue Stats
609W - 513L
1,636 Elo+
Solo
Achilles
Achilles
b_pecan
Achilles
Level 128
God Stats
11W - 7L
1,443 SR
Queue Stats
498W - 451L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Allto-
Geb
9
2 / 5 / 2
5,890
535
3,490
12,864
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 1
5,652
514
3,304
9,281
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Magni_of_Asgard
Xbalanque
10
3 / 2 / 3
6,140
558
7,396
6,667
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
9
0 / 3 / 0
5,529
503
4,045
5,688
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
bajou123
Hercules
11
1 / 2 / 0
6,498
591
3,747
10,982
5,369
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 2 / 5
6,293
572
5,011
10,630
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
INGAF
Ao Kuang
11
3 / 0 / 5
6,972
634
6,807
8,088
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
KING-AT-SNIPERS
Charybdis
10
3 / 2 / 5
6,228
566
5,940
6,748
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
KelanTR
Pele
12
5 / 2 / 5
6,849
623
4,809
6,223
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
b_pecan
Achilles
12
2 / 1 / 0
6,559
596
8,300
7,497
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
5
2.75
L
Geb
Allto-
Geb
2
5
2
0.6
W
Ao Kuang
INGAF
Ao Kuang
3
0
5
5.5
L
1
4
1
0.38
W
Charybdis
KING-AT-SNIPERS
Charybdis
3
2
5
2.75
W
Pele
KelanTR
Pele
5
2
5
3.75
L
Xbalanque
Magni_of_Asgard
Xbalanque
3
2
3
2.25
L
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
0
3
0
0
W
Achilles
b_pecan
Achilles
2
1
0
2
L
Hercules
bajou123
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
30,867
45,482
Taken
39,186
17,727
Mitigated
17,218
15,088
Healing
15,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,011
329
0
3,891
10,630
5,572
0
1,141
9,489
14,922
0
L
Geb
Allto-
Geb
3,490
538
125
3,590
12,864
6,008
0
5,080
7,784
17,243
0
W
Ao Kuang
INGAF
Ao Kuang
6,807
778
0
3,586
8,088
2,478
858
2,997
4,681
34,513
0
L
3,304
732
0
2,920
9,281
2,795
0
2,063
7,218
0
33,082
W
Charybdis
KING-AT-SNIPERS
Charybdis
5,940
2,616
0
3,004
6,748
1,754
0
1,718
5,030
0
32,211
W
Pele
KelanTR
Pele
4,809
1,094
0
2,596
6,223
1,792
0
1,147
4,954
0
37,209
L
Xbalanque
Magni_of_Asgard
Xbalanque
7,396
2,589
0
2,271
6,667
1,898
120
1,849
4,818
0
36,855
L
Morgan Le Fay
Room_Temp_IQ
Morgan Le Fay
4,045
270
0
829
5,688
1,657
0
2,826
2,862
31,020
0
W
Achilles
b_pecan
Achilles
8,300
3,422
0
2,732
7,497
5,622
0
0
7,497
0
37,412
L
Hercules
bajou123
Hercules
3,747
1,041
0
5,353
10,982
5,369
0
0
10,982
0
35,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
32,901
331
Minions Killed
288
0
Camps Cleared
0
1,087,336
Distance Traveled
1,151,412
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,293
572
16
1
0
219,243
2
L
Geb
5,890
535
15
1
0
215,609
1
W
Ao Kuang
6,972
634
81
7
0
243,205
5
L
Thor
5,652
514
67
6
0
231,653
3
W
Charybdis
6,228
566
63
6
0
204,657
2
W
Pele
6,849
623
75
7
0
254,312
5
L
Xbalanque
6,140
558
80
7
0
205,528
1
L
Morgan Le Fay
5,529
503
70
6
0
206,732
0
W
Achilles
6,559
596
53
5
0
229,995
1
L
Hercules
6,498
591
99
9
0
227,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role