Player Matchup

Ares
Ares
Draco57
Ares
Level 147
God Stats
9W - 2L
1,765 SR
Queue Stats
284W - 302L
1,568 Elo+
Solo
Ra
Ra
MeetYoDoom
Ra
Level 45
God Stats
2W - 0L
1,759 SR
Queue Stats
155W - 151L
1,632 Elo+
Solo
Cernunnos
Cernunnos
Naovs17
Cernunnos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,568 Elo+
Solo
Baba Yaga
Baba Yaga
ScoutFennec
Baba Yaga
Level 156
God Stats
3W - 1L
1,617 SR
Queue Stats
159W - 134L
1,586 Elo+
Solo
Cthulhu
Cthulhu
nothingclever
Cthulhu
Level 159
God Stats
5W - 6L
1,491 SR
Queue Stats
262W - 240L
1,638 Elo+
Solo
Team Averages
Level 131
1,626 SR
1,599 Elo+

VS

Team Averages
Level 143
1,500 SR
1,576 Elo+
Sun Wukong
Sun Wukong
Fusion Exile
Sun Wukong
Level 120
God Stats
0W - 2L
1,537 SR
Queue Stats
123W - 110L
1,609 Elo+
Solo
Sylvanus
Sylvanus
JTShadowz
Sylvanus
Level 158
God Stats
5W - 6L
1,647 SR
Queue Stats
438W - 434L
1,533 Elo+
Solo
Sol
Sol
Natawie
Sol
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
106W - 102L
1,640 Elo+
Solo
Thor
Thor
weestef
Thor
Level 160
God Stats
10W - 18L
1,459 SR
Queue Stats
1,074W - 1,141L
1,621 Elo+
Solo
Cthulhu
Cthulhu
zOctaves
Cthulhu
Level 149
God Stats
18W - 6L
1,561 SR
Queue Stats
625W - 614L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Draco57
Ares
16
3 / 3 / 15
10,283
857
13,963
20,829
30,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 3 / 15
10,315
860
14,452
14,989
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Naovs17
Cernunnos
16
4 / 2 / 14
9,910
826
15,734
11,598
6,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ScoutFennec
Baba Yaga
18
6 / 2 / 16
10,381
865
18,887
9,620
5,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
18
7 / 3 / 12
10,958
913
18,022
19,274
21,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fusion Exile
Sun Wukong
15
2 / 5 / 8
8,905
742
12,074
18,360
21,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
JTShadowz
Sylvanus
15
1 / 3 / 9
8,372
698
7,095
16,186
19,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
16
4 / 5 / 5
9,341
778
21,072
17,560
8,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
weestef
Thor
14
2 / 10 / 5
8,666
722
8,949
18,269
9,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
zOctaves
Cthulhu
15
3 / 3 / 5
8,447
704
13,879
19,965
22,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
26
Kills
12
13
Deaths
26
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
Draco57
Ares
3
3
15
3.5
L
Sun Wukong
Fusion Exile
Sun Wukong
2
5
8
1.2
L
Sylvanus
JTShadowz
Sylvanus
1
3
9
1.83
W
6
3
15
4.5
W
Cernunnos
Naovs17
Cernunnos
4
2
14
5.5
L
Sol
4
5
5
1.3
W
Baba Yaga
ScoutFennec
Baba Yaga
6
2
16
7
W
Cthulhu
7
3
12
4.33
L
Thor
weestef
Thor
2
10
5
0.45
L
Cthulhu
zOctaves
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,058
Damage
63,069
76,310
Taken
90,340
73,993
Mitigated
81,758
34,427
Healing
39,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Draco57
Ares
13,963
333
998
3,872
20,829
30,466
240
10,451
9,595
16,659
0
L
Sun Wukong
Fusion Exile
Sun Wukong
12,074
1,138
2,433
3,631
18,360
21,728
0
12,459
5,901
0
22,507
L
Sylvanus
JTShadowz
Sylvanus
7,095
2,161
11,176
5,293
16,186
19,667
0
10,947
5,239
13,693
0
W
14,452
965
12,441
6,942
14,989
9,318
1,474
8,069
6,780
31,162
0
W
Cernunnos
Naovs17
Cernunnos
15,734
5,122
1,429
2,971
11,598
6,538
2,401
5,318
6,056
0
33,533
L
Sol
21,072
7,151
1,905
5,647
17,560
8,204
125
14,238
3,322
38,297
0
W
Baba Yaga
ScoutFennec
Baba Yaga
18,887
1,065
0
2,673
9,620
5,917
905
4,972
4,504
36,378
0
W
Cthulhu
18,022
717
680
2,421
19,274
21,754
174
11,665
7,329
34,979
0
L
Thor
weestef
Thor
8,949
1,049
810
2,003
18,269
9,432
0
12,997
5,272
0
15,640
L
Cthulhu
zOctaves
Cthulhu
13,879
616
2,492
3,806
19,965
22,727
0
14,683
5,282
23,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,847
Gold Earned
43,731
153
Minions Killed
104
0
Camps Cleared
0
1,200,424
Distance Traveled
1,038,413
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,283
857
10
1
0
250,535
1
L
Sun Wukong
8,905
742
18
2
0
239,607
0
L
Sylvanus
8,372
698
20
2
0
196,388
0
W
Ra
10,315
860
56
5
0
234,565
1
W
Cernunnos
9,910
826
48
4
0
200,389
2
L
Sol
9,341
778
39
3
0
197,267
2
W
Baba Yaga
10,381
865
18
2
0
268,339
1
W
Cthulhu
10,958
913
21
2
0
246,596
1
L
Thor
8,666
722
10
1
0
183,137
0
L
Cthulhu
8,447
704
17
1
0
222,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role