Player Matchup

Merlin
Merlin
CoomGlugger
Merlin
Level 7
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
LeoPoa
Ao Kuang
Level 29
God Stats
0W - 1L
1,457 SR
Queue Stats
24W - 32L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Moczo
Danzaburou
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
29W - 26L
1,372 Elo+
Solo
Geb
Geb
Zalzane
Geb
Level 16
God Stats
2W - 2L
1,593 SR
Queue Stats
24W - 20L
1,525 Elo+
Solo
King Arthur
King Arthur
fpsSentineL
King Arthur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,417 Elo+
Party 1
Team Averages
Level 17
1,608 SR
1,423 Elo+

VS

Team Averages
Level 19
1,584 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JüanCa1106
Amaterasu
Level 19
God Stats
2W - 3L
1,621 SR
Queue Stats
31W - 26L
1,473 Elo+
Solo
Hades
Hades
MrCaleto
Hades
Level 28
God Stats
16W - 16L
1,403 SR
Queue Stats
111W - 129L
1,362 Elo+
Solo
Sobek
Sobek
Rigbertt
Sobek
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 58L
1,616 Elo+
Solo
Arachne
Arachne
ScaseLee
Arachne
Level 7
God Stats
8W - 2L
1,897 SR
Queue Stats
27W - 22L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 10 / 1
9,440
450
9,236
15,293
4,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
LeoPoa
Ao Kuang
17
6 / 5 / 2
10,951
521
13,972
17,140
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Moczo
Danzaburou
13
1 / 8 / 2
8,951
426
11,777
16,414
6,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
14
2 / 4 / 3
9,628
458
7,887
18,182
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
fpsSentineL
King Arthur
13
0 / 8 / 0
8,202
391
3,392
18,802
13,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 4 / 7
10,704
510
13,067
11,024
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
JüanCa1106
Amaterasu
20
5 / 1 / 4
12,925
615
14,605
14,264
13,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
MrCaleto
Hades
18
2 / 4 / 2
11,489
547
8,723
14,699
8,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Rigbertt
Sobek
17
5 / 1 / 9
11,382
542
9,544
18,417
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ScaseLee
Arachne
20
22 / 2 / 2
13,996
666
23,870
23,671
10,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
35
35
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
7
1.13
L
Merlin
3
10
1
0.35
W
Amaterasu
JüanCa1106
Amaterasu
5
1
4
7
L
Ao Kuang
LeoPoa
Ao Kuang
6
5
2
1.4
L
Danzaburou
Moczo
Danzaburou
1
8
2
0.25
W
Hades
MrCaleto
Hades
2
4
2
0.75
W
Sobek
Rigbertt
Sobek
5
1
9
9.5
W
Arachne
ScaseLee
Arachne
22
2
2
11.5
L
Geb
2
4
3
0.88
L
King Arthur
fpsSentineL
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,264
Damage
69,809
85,831
Taken
82,075
48,457
Mitigated
61,814
19,995
Healing
41,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,067
6,429
0
3,939
11,024
4,461
3,444
4,701
6,323
0
74,581
L
Merlin
9,236
1,044
0
1,404
15,293
4,831
820
5,707
9,586
55,060
0
W
Amaterasu
JüanCa1106
Amaterasu
14,605
6,639
0
6,871
14,264
13,541
1,493
5,115
9,149
0
91,782
L
Ao Kuang
LeoPoa
Ao Kuang
13,972
3,188
0
7,271
17,140
7,155
0
916
16,224
80,034
0
L
Danzaburou
Moczo
Danzaburou
11,777
5,653
0
4,410
16,414
6,211
744
4,093
12,321
0
73,043
W
Hades
MrCaleto
Hades
8,723
566
43
7,661
14,699
8,162
1,586
5,824
8,875
69,895
0
W
Sobek
Rigbertt
Sobek
9,544
1,244
842
6,486
18,417
24,769
389
5,733
12,684
30,142
0
W
Arachne
ScaseLee
Arachne
23,870
17,954
0
15,496
23,671
10,881
1,058
10,006
13,665
0
104,918
L
Geb
7,887
1,254
0
3,864
18,182
16,656
0
4,233
13,949
24,643
0
L
King Arthur
fpsSentineL
King Arthur
3,392
1,087
0
3,046
18,802
13,604
84
3,318
15,484
0
31,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,172
Gold Earned
60,496
473
Minions Killed
573
0
Camps Cleared
0
1,757,808
Distance Traveled
1,962,740
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,704
510
139
7
0
352,697
4
L
Merlin
9,440
450
107
5
0
318,082
0
W
Amaterasu
12,925
615
161
8
0
429,298
3
L
Ao Kuang
10,951
521
138
7
0
399,484
4
L
Danzaburou
8,951
426
134
6
0
320,480
0
W
Hades
11,489
547
132
6
0
345,989
0
W
Sobek
11,382
542
29
1
0
395,042
1
W
Arachne
13,996
666
112
5
0
439,714
3
L
Geb
9,628
458
22
1
0
369,223
8
L
King Arthur
8,202
391
72
3
0
350,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role