Player Matchup

Bastet
Bastet
Hyrat
Bastet
Level 27
God Stats
5W - 5L
1,687 SR
Queue Stats
185W - 214L
1,309 Elo+
Solo
Neith
Neith
Jlsixopii
Neith
Level 8
God Stats
10W - 13L
1,299 SR
Queue Stats
74W - 109L
1,152 Elo+
Party 1
Bellona
Bellona
SFAkuma
Bellona
Level 23
God Stats
1W - 2L
1,308 SR
Queue Stats
35W - 46L
1,307 Elo+
Solo
Kukulkan
Kukulkan
SaINT_8622
Kukulkan
Level 18
God Stats
3W - 3L
1,755 SR
Queue Stats
72W - 106L
1,304 Elo+
Party 1
Vulcan
Vulcan
Varife
Vulcan
Level 21
God Stats
2W - 4L
1,348 SR
Queue Stats
96W - 109L
1,343 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,283 Elo+

VS

Team Averages
Level 23
1,420 SR
1,377 Elo+
Ymir
Ymir
BalocheDrop
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Chercanne2k19
Kukulkan
Level 43
God Stats
3W - 5L
1,374 SR
Queue Stats
25W - 35L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
Drokzing
Ao Kuang
Level 26
God Stats
13W - 13L
1,242 SR
Queue Stats
87W - 98L
1,391 Elo+
Party 3
Anhur
Anhur
Mystii_Madala
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,235 Elo+
Solo
Arachne
Arachne
Vector1684
Arachne
Level 27
God Stats
15W - 11L
1,483 SR
Queue Stats
130W - 157L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hyrat
Bastet
14
4 / 6 / 1
8,958
498
5,449
10,831
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Jlsixopii
Neith
13
3 / 6 / 2
8,330
463
6,131
11,453
3,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SFAkuma
Bellona
12
3 / 8 / 3
7,864
437
7,254
13,093
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SaINT_8622
Kukulkan
11
3 / 4 / 2
7,616
423
5,898
9,650
3,616
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
Varife
Vulcan
11
0 / 5 / 1
6,962
387
10,950
12,174
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,011
501
6,587
12,474
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Chercanne2k19
Kukulkan
17
10 / 0 / 3
10,633
591
16,573
9,331
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Drokzing
Ao Kuang
14
7 / 4 / 3
9,333
519
8,133
9,541
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 3
8,737
485
3,943
11,176
3,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Vector1684
Arachne
17
7 / 2 / 5
10,387
577
9,023
13,280
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
13
Kills
28
29
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Kukulkan
Chercanne2k19
Kukulkan
10
0
3
11.5
W
Ao Kuang
Drokzing
Ao Kuang
7
4
3
2.13
L
Bastet
Hyrat
Bastet
4
6
1
0.75
L
Neith
Jlsixopii
Neith
3
6
2
0.67
W
0
5
3
0.3
L
Bellona
SFAkuma
Bellona
3
8
3
0.56
L
Kukulkan
SaINT_8622
Kukulkan
3
4
2
1
L
Vulcan
Varife
Vulcan
0
5
1
0.1
W
Arachne
Vector1684
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,682
Damage
44,259
57,201
Taken
55,802
26,887
Mitigated
30,349
6,739
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,587
624
0
1,279
12,474
11,267
280
4,395
7,791
25,998
0
W
Kukulkan
Chercanne2k19
Kukulkan
16,573
1,579
467
3,064
9,331
3,732
950
5,308
3,746
90,267
0
W
Ao Kuang
Drokzing
Ao Kuang
8,133
1,682
0
2,584
9,541
4,080
282
1,100
8,441
29,216
3,164
L
Bastet
Hyrat
Bastet
5,449
2,901
0
1,252
10,831
3,595
236
5,210
5,621
0
41,014
L
Neith
Jlsixopii
Neith
6,131
3,022
0
2,038
11,453
3,849
609
5,607
5,728
0
43,476
W
3,943
1,493
0
1,704
11,176
3,840
2,500
2,414
8,762
0
48,624
L
Bellona
SFAkuma
Bellona
7,254
1,516
0
477
13,093
11,328
0
6,244
6,717
10,130
19,952
L
Kukulkan
SaINT_8622
Kukulkan
5,898
542
0
1,972
9,650
3,616
614
4,606
4,970
34,851
0
L
Vulcan
Varife
Vulcan
10,950
2,898
0
1,000
12,174
4,499
0
8,370
3,478
45,145
0
W
Arachne
Vector1684
Arachne
9,023
5,825
0
3,700
13,280
7,430
550
4,872
8,240
0
83,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,730
Gold Earned
48,101
345
Minions Killed
511
0
Camps Cleared
0
1,613,367
Distance Traveled
1,842,728
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,011
501
39
2
0
362,937
0
W
Kukulkan
10,633
591
184
10
0
354,902
2
W
Ao Kuang
9,333
519
65
4
0
387,814
0
L
Bastet
8,958
498
83
5
0
349,455
1
L
Neith
8,330
463
87
5
0
302,551
0
W
Anhur
8,737
485
87
5
0
285,354
2
L
Bellona
7,864
437
39
2
0
284,369
1
L
Kukulkan
7,616
423
68
4
0
325,024
1
L
Vulcan
6,962
387
68
4
0
351,968
3
W
Arachne
10,387
577
136
8
0
451,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role