Player Matchup

Bacchus
Bacchus
IllGideonIll
Bacchus
Level 26
God Stats
2W - 0L
1,842 SR
Queue Stats
4W - 6L
1,282 Elo+
Solo
Izanami
Izanami
Shane1991
Izanami
Level 7
God Stats
2W - 2L
1,695 SR
Queue Stats
51W - 54L
1,293 Elo+
Solo
Ra
Ra
zetheyus
Ra
Level 76
God Stats
4W - 0L
1,543 SR
Queue Stats
119W - 160L
1,332 Elo+
Solo
Team Averages
Level 36
1,693 SR
1,302 Elo+

VS

Team Averages
Level 89
1,564 SR
1,308 Elo+
Hel
Hel
Bambieex98x
Hel
Level 14
God Stats
2W - 1L
1,814 SR
Queue Stats
28W - 28L
1,460 Elo+
Solo
Agni
Agni
MzOverKill93
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 352L
1,228 Elo+
Party 1
Cernunnos
Cernunnos
shortij
Cernunnos
Level 97
God Stats
255W - 365L
1,379 SR
Queue Stats
261W - 386L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IllGideonIll
Bacchus
15
5 / 1 / 8
11,342
667
13,223
14,271
18,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Shane1991
Izanami
15
6 / 0 / 7
11,515
677
12,004
11,810
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 10
10,744
632
9,031
12,242
4,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,939
526
8,593
13,539
7,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
9,949
585
11,186
12,203
4,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
shortij
Cernunnos
12
1 / 6 / 2
9,595
564
9,289
15,134
5,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Bacchus
IllGideonIll
Bacchus
5
1
8
9
L
2
3
1
0.83
W
Izanami
Shane1991
Izanami
6
0
7
9.5
L
Cernunnos
shortij
Cernunnos
1
6
2
0.33
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
29,068
38,323
Taken
40,876
27,630
Mitigated
17,018
18,370
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,593
279
2,536
2,924
13,539
7,456
0
6,719
6,820
37,672
0
W
Bacchus
IllGideonIll
Bacchus
13,223
875
637
1,723
14,271
18,181
503
6,603
7,668
46,252
0
L
11,186
339
679
2,148
12,203
4,218
0
6,823
5,380
35,105
0
W
Izanami
Shane1991
Izanami
12,004
7,520
0
3,329
11,810
4,695
1,397
7,046
4,764
0
51,433
L
Cernunnos
shortij
Cernunnos
9,289
4,009
0
2,056
15,134
5,344
0
8,848
6,286
0
28,130
W
9,031
1,000
6,969
5,712
12,242
4,754
737
6,767
5,475
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
28,483
206
Minions Killed
161
10
Camps Cleared
1
912,952
Distance Traveled
799,724
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,939
526
54
3
1
276,422
3
W
Bacchus
11,342
667
52
3
3
307,965
3
L
Agni
9,949
585
60
4
0
293,076
4
W
Izanami
11,515
677
82
5
5
272,833
0
L
Cernunnos
9,595
564
47
3
0
230,226
0
W
Ra
10,744
632
72
4
2
332,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role