Player Matchup

Fenrir
Fenrir
AwkwardGudbyez
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,443 Elo+
Solo
Bastet
Bastet
IlIjoIapIlI
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Solo
Vamana
Vamana
TheRedFox91
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
TrueSoulEnergy
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 171L
1,451 Elo+
Solo
Nu Wa
Nu Wa
xMalevolent_x
Nu Wa
Level 25
God Stats
3W - 2L
1,727 SR
Queue Stats
140W - 62L
1,736 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,524 Elo+

VS

Team Averages
Level 20
1,614 SR
1,398 Elo+
Artio
Artio
DTwins521
Artio
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Olorun
Olorun
InYoFace2180
Olorun
Level 22
God Stats
3W - 1L
1,348 SR
Queue Stats
26W - 28L
1,399 Elo+
Solo
Izanami
Izanami
KoreaCapturedMe
Izanami
Level 29
God Stats
13W - 5L
1,741 SR
Queue Stats
91W - 91L
1,556 Elo+
Solo
Chaac
Chaac
Slimzelington
Chaac
Level 13
God Stats
11W - 5L
1,924 SR
Queue Stats
21W - 20L
1,524 Elo+
Solo
Ares
Ares
x69KISSESx
Ares
Level 29
God Stats
20W - 20L
1,555 SR
Queue Stats
44W - 56L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,270
388
1,028
5,289
1,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
8
1 / 3 / 0
5,283
480
1,206
6,280
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
10
0 / 3 / 0
5,335
485
4,196
6,861
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TrueSoulEnergy
Zhong Kui
9
0 / 8 / 2
5,270
479
3,809
9,933
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 0
7,074
643
5,292
7,534
2,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DTwins521
Artio
11
0 / 0 / 4
6,272
570
2,371
8,015
3,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
11
1 / 2 / 3
6,506
591
2,087
7,501
2,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
12 / 1 / 3
7,718
702
11,855
5,802
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
8 / 0 / 2
7,424
675
3,998
5,477
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 9
6,306
573
3,076
8,384
5,654
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
23
23
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Artio
DTwins521
Artio
0
0
4
2
L
Bastet
1
3
0
0.33
W
Olorun
1
2
3
1.25
W
12
1
3
13.5
W
8
0
2
9
L
Vamana
0
3
0
0
L
Zhong Kui
TrueSoulEnergy
Zhong Kui
0
8
2
0.13
W
2
1
9
6.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
23,387
35,897
Taken
35,179
13,017
Mitigated
15,891
8,038
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,028
450
257
727
5,289
1,063
0
232
5,057
0
8,205
W
Artio
DTwins521
Artio
2,371
301
232
1,442
8,015
3,355
195
139
7,017
21,794
0
L
Bastet
1,206
597
0
991
6,280
1,997
0
260
6,020
0
25,060
W
Olorun
2,087
505
0
4,248
7,501
2,303
562
2,918
4,583
38,820
0
W
11,855
8,094
0
2,622
5,802
1,777
1,496
2,276
3,526
0
50,653
W
3,998
536
0
3,328
5,477
2,802
637
1,220
4,257
0
40,081
L
Vamana
4,196
721
0
2,517
6,861
3,113
0
2,311
4,550
0
23,960
L
Zhong Kui
TrueSoulEnergy
Zhong Kui
3,809
809
0
1,808
9,933
4,613
0
2,705
7,153
21,165
0
W
3,076
182
0
2,084
8,384
5,654
344
2,548
5,836
11,856
0
L
5,292
1,951
0
1,738
7,534
2,231
0
1,951
5,583
36,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
34,226
206
Minions Killed
320
0
Camps Cleared
0
935,233
Distance Traveled
1,029,478
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,270
388
18
2
0
140,445
0
W
Artio
6,272
570
46
4
0
208,334
3
L
Bastet
5,283
480
49
4
0
217,051
4
W
Olorun
6,506
591
83
8
0
191,657
4
W
Izanami
7,718
702
95
9
0
190,128
2
W
Chaac
7,424
675
82
7
0
219,999
5
L
Vamana
5,335
485
42
4
0
205,630
2
L
Zhong Kui
5,270
479
27
2
0
191,737
0
W
Ares
6,306
573
14
1
0
219,360
0
L
Nu Wa
7,074
643
70
6
0
180,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role