Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Lithiops
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,705 Elo+
Party 1
Athena
Athena
Shinobu_is_life
Athena
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
ghilessss
Persephone
Level 17
God Stats
4W - 3L
1,449 SR
Queue Stats
209W - 196L
1,490 Elo+
Solo
Izanami
Izanami
vagojeo
Izanami
Level 29
God Stats
3W - 4L
1,186 SR
Queue Stats
244W - 310L
1,397 Elo+
Solo
Team Averages
Level 37
1,427 SR
1,518 Elo+

VS

Team Averages
Level 12
1,497 SR
1,389 Elo+
Bellona
Bellona
AnanasDesBois
Bellona
Level 25
God Stats
14W - 12L
1,573 SR
Queue Stats
177W - 166L
1,406 Elo+
Solo
Ymir
Ymir
IDarkApple
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,463 Elo+
Solo
Kukulkan
Kukulkan
PentaKill_Bastet
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,445 Elo+
Solo
Artemis
Artemis
Simplyztic
Artemis
Level 5
God Stats
8W - 8L
1,495 SR
Queue Stats
29W - 30L
1,342 Elo+
Party 2
Bakasura
Bakasura
tu0may
Bakasura
Level 17
God Stats
20W - 26L
1,414 SR
Queue Stats
80W - 88L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 0 / 6
7,297
561
7,244
7,448
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Lithiops
Anhur
11
5 / 0 / 5
7,502
577
4,246
9,334
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 0 / 1
8,023
617
9,567
8,497
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
ghilessss
Persephone
12
5 / 0 / 2
7,429
571
4,277
4,858
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
vagojeo
Izanami
12
2 / 0 / 7
7,020
540
4,811
5,115
1,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 3 / 0
5,769
444
3,398
13,090
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
5,386
414
4,412
9,794
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
0 / 2 / 0
5,043
388
2,140
3,645
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Simplyztic
Artemis
8
0 / 5 / 0
5,044
388
1,388
7,163
1,584
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
tu0may
Bakasura
9
0 / 5 / 0
5,607
431
2,164
9,737
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
20
Kills
0
0
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
6
5
L
Bellona
0
3
0
0
L
0
5
0
0
W
Anhur
Lithiops
Anhur
5
0
5
7.5
L
0
2
0
0
W
6
0
1
6.5
L
Artemis
Simplyztic
Artemis
0
5
0
0
W
Persephone
ghilessss
Persephone
5
0
2
6
L
Bakasura
tu0may
Bakasura
0
5
0
0
W
Izanami
vagojeo
Izanami
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
13,502
35,252
Taken
43,429
16,598
Mitigated
17,960
15,273
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,244
1,906
0
2,734
7,448
3,098
793
650
6,702
0
48,534
L
Bellona
3,398
411
0
3,518
13,090
6,394
0
5,554
7,095
0
33,407
L
4,412
1,335
0
2,012
9,794
6,114
243
1,554
8,138
25,444
0
W
Anhur
Lithiops
Anhur
4,246
1,868
1,596
4,270
9,334
6,010
501
1,588
7,706
0
21,604
L
2,140
0
0
895
3,645
892
0
587
2,984
18,349
0
W
9,567
1,794
0
3,332
8,497
4,327
1,159
0
8,487
44,975
0
L
Artemis
Simplyztic
Artemis
1,388
721
0
1,893
7,163
1,584
275
1,487
5,599
0
15,309
W
Persephone
ghilessss
Persephone
4,277
225
0
1,419
4,858
1,556
1,050
2,113
2,631
39,418
0
L
Bakasura
tu0may
Bakasura
2,164
1,877
0
1,762
9,737
2,976
0
3,736
5,769
0
26,056
W
Izanami
vagojeo
Izanami
4,811
2,997
0
1,922
5,115
1,607
2,749
1,951
3,164
0
37,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
26,849
357
Minions Killed
270
0
Camps Cleared
0
1,213,242
Distance Traveled
1,079,639
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,297
561
93
7
0
263,039
1
L
Bellona
5,769
444
71
5
0
252,703
4
L
Ymir
5,386
414
44
3
0
196,489
0
W
Anhur
7,502
577
28
2
0
223,038
2
L
Kukulkan
5,043
388
42
3
0
137,223
3
W
Athena
8,023
617
95
7
0
263,599
0
L
Artemis
5,044
388
40
3
0
207,469
0
W
Persephone
7,429
571
66
5
0
244,434
2
L
Bakasura
5,607
431
73
6
0
285,755
0
W
Izanami
7,020
540
75
6
0
219,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role