Player Matchup

Morgan Le Fay
Morgan Le Fay
Chrapnel
Morgan Le Fay
Level 16
God Stats
26W - 21L
1,456 SR
Queue Stats
152W - 118L
1,492 Elo+
Party 1
Mulan
Mulan
HollyPeePee
Mulan
Level 5
God Stats
4W - 1L
1,630 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 2
Terra
Terra
OmEgASmAsh
Terra
Level 31
God Stats
8W - 2L
1,755 SR
Queue Stats
136W - 105L
1,485 Elo+
Party 1
Susano
Susano
bdogonmars
Susano
Level 7
God Stats
2W - 1L
1,302 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 2
Arachne
Arachne
vixiiebb
Arachne
Level 14
God Stats
1W - 4L
1,227 SR
Queue Stats
29W - 37L
1,311 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,423 Elo+

VS

Team Averages
Level 15
1,454 SR
1,483 Elo+
Charybdis
Charybdis
CalHart
Charybdis
Level 21
God Stats
25W - 33L
1,494 SR
Queue Stats
43W - 64L
1,391 Elo+
Party 4
Susano
Susano
Mahdyiar
Susano
Level 3
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
Teemo-the-Dwarf
Olorun
Level 18
God Stats
4W - 9L
1,396 SR
Queue Stats
62W - 82L
1,415 Elo+
Solo
Cthulhu
Cthulhu
mahan_sprD
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 3
Chang'e
Chang'e
randomnutkicker
Chang'e
Level 27
God Stats
3W - 8L
1,615 SR
Queue Stats
47W - 69L
1,379 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chrapnel
Morgan Le Fay
19
14 / 2 / 24
13,569
1,234
45,316
13,082
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 32
11,818
1,074
13,261
11,267
12,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
19
6 / 1 / 32
13,161
1,196
15,862
25,197
26,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
bdogonmars
Susano
19
12 / 2 / 22
12,733
1,158
29,906
14,879
6,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
vixiiebb
Arachne
19
8 / 1 / 23
12,140
1,104
13,732
13,362
5,707
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CalHart
Charybdis
16
0 / 8 / 3
9,580
871
13,631
21,810
7,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Mahdyiar
Susano
16
4 / 16 / 3
10,705
973
18,357
27,761
9,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 4
10,789
981
14,031
19,616
6,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
mahan_sprD
Cthulhu
16
1 / 9 / 4
9,728
884
9,924
27,123
29,626
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 5
9,955
905
11,567
27,368
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
26
45
Kills
7
7
Deaths
45
133
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CalHart
Charybdis
0
8
3
0.19
W
Morgan Le Fay
Chrapnel
Morgan Le Fay
14
2
24
13
W
5
1
32
21
L
Susano
Mahdyiar
Susano
4
16
3
0.34
W
Terra
6
1
32
22
L
2
6
4
0.67
W
Susano
bdogonmars
Susano
12
2
22
11.5
L
Cthulhu
mahan_sprD
Cthulhu
1
9
4
0.33
L
0
6
5
0.42
W
Arachne
vixiiebb
Arachne
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,077
Damage
67,510
77,787
Taken
123,678
56,745
Mitigated
61,790
27,138
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CalHart
Charybdis
13,631
7,624
127
317
21,810
7,054
0
13,488
8,322
0
38,627
W
Morgan Le Fay
Chrapnel
Morgan Le Fay
45,316
7,122
264
3,962
13,082
5,738
0
6,189
6,765
68,401
0
W
13,261
1,980
0
895
11,267
12,779
0
5,106
6,023
0
22,136
L
Susano
Mahdyiar
Susano
18,357
4,796
0
140
27,761
9,870
0
15,403
12,358
0
34,378
W
Terra
15,862
4,591
5,299
9,291
25,197
26,433
0
8,900
15,782
21,706
0
L
14,031
5,791
1,356
4,038
19,616
6,687
0
9,067
10,549
33,417
0
W
Susano
bdogonmars
Susano
29,906
8,046
0
4,982
14,879
6,088
0
7,549
6,936
0
50,542
L
Cthulhu
mahan_sprD
Cthulhu
9,924
963
137
140
27,123
29,626
0
12,971
14,152
20,094
0
L
11,567
2,124
4,070
4,373
27,368
8,553
0
10,249
17,119
44,876
0
W
Arachne
vixiiebb
Arachne
13,732
9,021
0
2,445
13,362
5,707
0
6,851
6,291
0
23,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,421
Gold Earned
50,757
175
Minions Killed
236
2
Camps Cleared
0
1,286,677
Distance Traveled
947,194
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,580
871
66
6
0
162,108
1
W
Morgan Le Fay
13,569
1,234
62
6
1
247,895
3
W
Mulan
11,818
1,074
22
2
0
242,736
0
L
Susano
10,705
973
41
4
0
209,784
1
W
Terra
13,161
1,196
14
1
0
266,263
0
L
Olorun
10,789
981
35
3
0
190,344
0
W
Susano
12,733
1,158
51
5
1
263,539
0
L
Cthulhu
9,728
884
20
2
0
172,464
0
L
Chang'e
9,955
905
74
7
0
212,494
1
W
Arachne
12,140
1,104
26
2
0
266,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role