Player Matchup

Merlin
Merlin
Alterbridge305
Merlin
Level 158
God Stats
78W - 56L
1,664 SR
Queue Stats
606W - 575L
1,627 Elo+
Solo
Geb
Geb
Ludench
Geb
Level 117
God Stats
40W - 21L
1,676 SR
Queue Stats
390W - 358L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
NotDaZ0
Heimdallr
Level 145
God Stats
18W - 13L
1,618 SR
Queue Stats
479W - 453L
1,612 Elo+
Party 1
Hercules
Hercules
RockMars3990210
Hercules
Level 63
God Stats
28W - 15L
1,689 SR
Queue Stats
457W - 411L
1,624 Elo+
Solo
Susano
Susano
l Wraithzz l
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,556 Elo+
Solo
Team Averages
Level 118
1,629 SR
1,604 Elo+

VS

Team Averages
Level 134
1,535 SR
1,494 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Diegoeh15
Rama
Level 144
God Stats
4W - 1L
2,034 SR
Queue Stats
221W - 198L
1,577 Elo+
Solo
Chang'e
Chang'e
Kenpachi_Susano
Chang'e
Level 160
God Stats
4W - 6L
1,471 SR
Queue Stats
622W - 638L
1,537 Elo+
Solo
Ganesha
Ganesha
TBOX38
Ganesha
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,333 Elo+
Solo
Serqet
Serqet
ll_Flawlezz_ll
Serqet
Level 124
God Stats
0W - 3L
1,171 SR
Queue Stats
210W - 210L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,434
643
2,917
1,800
578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
9
4 / 1 / 5
5,770
577
2,301
6,984
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NotDaZ0
Heimdallr
10
3 / 0 / 6
5,913
591
7,333
4,215
1,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
11
0 / 0 / 2
6,111
611
2,498
7,300
5,587
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
12
4 / 0 / 3
6,720
672
3,788
5,624
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 0 / 0
5,720
572
2,405
4,458
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
7
0 / 4 / 0
4,785
479
4,167
7,225
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
5,749
575
3,905
5,152
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
TBOX38
Ganesha
7
0 / 4 / 0
4,405
441
1,668
6,333
4,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 1
5,189
519
2,084
6,162
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
0
1
W
2
0
1
2.5
L
Rama
0
4
0
0
L
0
1
0
0
W
Geb
4
1
5
6.5
W
Heimdallr
NotDaZ0
Heimdallr
3
0
6
6
W
Hercules
0
0
2
1
L
Ganesha
TBOX38
Ganesha
0
4
0
0
W
Susano
4
0
3
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
14,229
25,923
Taken
29,330
13,249
Mitigated
11,423
9,305
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,405
334
0
1,779
4,458
1,316
0
1,527
2,931
0
30,792
W
2,917
158
0
857
1,800
578
0
0
1,800
41,442
0
L
Rama
4,167
3,493
0
1,412
7,225
1,697
0
1,364
5,861
0
24,525
L
3,905
292
42
2,626
5,152
1,590
0
0
5,152
32,198
0
W
Geb
2,301
572
0
1,679
6,984
3,986
0
524
6,197
9,577
0
W
Heimdallr
NotDaZ0
Heimdallr
7,333
4,350
0
1,881
4,215
1,283
70
777
3,438
0
41,148
W
Hercules
2,498
742
0
1,523
7,300
5,587
0
3,905
3,257
0
34,496
L
Ganesha
TBOX38
Ganesha
1,668
66
30
1,746
6,333
4,763
0
1,126
5,207
12,515
0
W
Susano
3,788
1,111
0
3,365
5,624
1,815
0
367
5,257
0
35,531
L
2,084
262
0
1,706
6,162
2,057
0
1,426
4,736
0
24,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
25,848
351
Minions Killed
261
0
Camps Cleared
0
1,084,550
Distance Traveled
1,059,614
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,720
572
77
8
0
243,116
7
W
Merlin
6,434
643
92
9
0
205,271
2
L
Rama
4,785
479
62
6
0
181,051
3
L
Chang'e
5,749
575
59
6
0
216,745
1
W
Geb
5,770
577
15
2
0
211,496
7
W
Heimdallr
5,913
591
78
8
0
196,226
1
W
Hercules
6,111
611
89
9
0
224,065
5
L
Ganesha
4,405
441
6
1
0
202,630
2
W
Susano
6,720
672
77
8
0
247,492
4
L
Serqet
5,189
519
57
6
0
216,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role