Player Matchup

Nu Wa
Nu Wa
LittlelMidas
Nu Wa
Level 126
God Stats
2W - 3L
1,525 SR
Queue Stats
101W - 106L
1,549 Elo+
Solo
Bacchus
Bacchus
Stach
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
508W - 520L
1,550 Elo+
Party 2
Awilix
Awilix
TridentOmega
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,452 Elo+
Solo
Bellona
Bellona
Vatacha
Bellona
Level 127
God Stats
0W - 2L
1,244 SR
Queue Stats
37W - 47L
1,454 Elo+
Party 2
Chiron
Chiron
Xerpa9
Chiron
Level 160
God Stats
4W - 3L
1,542 SR
Queue Stats
1,023W - 1,087L
1,462 Elo+
Solo
Team Averages
Level 138
1,462 SR
1,493 Elo+

VS

Team Averages
Level 139
1,593 SR
1,507 Elo+
Serqet
Serqet
Demifallen
Serqet
Level 160
God Stats
2W - 0L
1,058 SR
Queue Stats
53W - 59L
1,544 Elo+
Party 1
Tiamat
Tiamat
Justinnnnnnnnnn
Tiamat
Level 148
God Stats
1W - 0L
1,839 SR
Queue Stats
34W - 36L
1,498 Elo+
Solo
Cernunnos
Cernunnos
PenguinChickenn
Cernunnos
Level 145
God Stats
2W - 0L
1,697 SR
Queue Stats
37W - 37L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
SykonSSR
Cthulhu
Level 109
God Stats
4W - 5L
1,763 SR
Queue Stats
25W - 25L
1,529 Elo+
Party 1
Mulan
Mulan
robert1233
Mulan
Level 133
God Stats
7W - 1L
1,610 SR
Queue Stats
80W - 77L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 3
10,068
629
7,860
9,544
3,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Stach
Bacchus
16
0 / 5 / 2
9,857
616
12,970
26,818
38,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
19
7 / 6 / 2
12,971
811
12,062
17,834
7,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Vatacha
Bellona
16
0 / 3 / 1
9,724
608
10,735
23,898
20,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chiron
Xerpa9
Chiron
19
3 / 3 / 1
12,075
755
15,794
17,249
7,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Demifallen
Serqet
19
12 / 4 / 2
13,863
866
15,021
12,819
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 3 / 7
11,571
723
13,913
10,808
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PenguinChickenn
Cernunnos
18
2 / 2 / 11
11,842
740
13,662
10,859
4,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SykonSSR
Cthulhu
19
2 / 0 / 10
11,772
736
21,179
17,949
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
18
1 / 1 / 11
12,173
761
18,276
24,152
32,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
19
19
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
Demifallen
Serqet
12
4
2
3.25
W
2
3
7
1.83
L
0
2
3
0.75
W
Cernunnos
PenguinChickenn
Cernunnos
2
2
11
3.75
L
Bacchus
Stach
Bacchus
0
5
2
0.2
W
Cthulhu
SykonSSR
Cthulhu
2
0
10
7
L
Awilix
7
6
2
1.33
L
Bellona
Vatacha
Bellona
0
3
1
0.17
L
Chiron
Xerpa9
Chiron
3
3
1
1.17
W
Mulan
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,421
Damage
82,051
95,343
Taken
76,587
77,857
Mitigated
65,293
16,607
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Demifallen
Serqet
15,021
4,208
0
1,448
12,819
5,107
0
3,112
9,707
0
30,474
W
13,913
446
0
1,421
10,808
6,500
1,264
3,847
6,961
43,332
0
L
7,860
2,569
141
1,905
9,544
3,698
0
4,715
4,039
43,626
0
W
Cernunnos
PenguinChickenn
Cernunnos
13,662
3,460
0
1,631
10,859
4,104
2,153
4,516
6,343
0
68,185
L
Bacchus
Stach
Bacchus
12,970
1,085
0
1,149
26,818
38,541
0
7,801
16,753
26,415
0
W
Cthulhu
SykonSSR
Cthulhu
21,179
1,039
946
10,799
17,949
16,960
518
6,034
11,915
52,001
0
L
Awilix
12,062
4,425
0
3,153
17,834
7,971
0
5,123
11,557
0
36,360
L
Bellona
Vatacha
Bellona
10,735
2,056
1,676
2,555
23,898
20,134
1
9,125
13,465
9,147
24,830
L
Chiron
Xerpa9
Chiron
15,794
3,947
1,133
4,895
17,249
7,513
1,533
5,755
11,027
0
64,880
W
Mulan
18,276
3,146
1,040
12,077
24,152
32,622
1,193
6,921
17,231
845
45,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
61,221
387
Minions Killed
400
8
Camps Cleared
9
1,440,624
Distance Traveled
1,611,265
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,863
866
35
2
4
323,570
0
W
Tiamat
11,571
723
80
5
3
317,993
5
L
Nu Wa
10,068
629
95
6
0
260,037
6
W
Cernunnos
11,842
740
138
9
1
290,886
4
L
Bacchus
9,857
616
35
2
0
305,026
7
W
Cthulhu
11,772
736
78
5
0
349,568
0
L
Awilix
12,971
811
51
3
1
309,384
3
L
Bellona
9,724
608
65
4
3
292,465
2
L
Chiron
12,075
755
141
9
4
273,712
4
W
Mulan
12,173
761
69
4
1
329,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role