Player Matchup

Hera
Hera
IRavenx94
Hera
Level 125
God Stats
2W - 4L
1,423 SR
Queue Stats
186W - 161L
1,445 Elo+
Party 1
Charybdis
Charybdis
percevaldmob
Charybdis
Level 109
God Stats
2W - 1L
1,517 SR
Queue Stats
225W - 237L
1,398 Elo+
Party 2
Kuzenbo
Kuzenbo
xIBrownYIx
Kuzenbo
Level 107
God Stats
3W - 1L
1,359 SR
Queue Stats
140W - 130L
1,486 Elo+
Party 1
Tiamat
Tiamat
xITonyBrownIx
Tiamat
Level 100
God Stats
3W - 5L
1,840 SR
Queue Stats
185W - 192L
1,446 Elo+
Party 1
Ymir
Ymir
xP4RAZYTEx MOB
Ymir
Level 84
God Stats
7W - 7L
1,393 SR
Queue Stats
299W - 315L
1,367 Elo+
Party 2
Team Averages
Level 105
1,506 SR
1,428 Elo+

VS

Team Averages
Level 122
1,451 SR
1,469 Elo+
Persephone
Persephone
 
Persephone
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dragon-MMM
Cthulhu
Level 100
God Stats
1W - 2L
1,375 SR
Queue Stats
68W - 70L
1,453 Elo+
Party 3
Mercury
Mercury
gr34iffith
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 130L
1,467 Elo+
Party 3
Fenrir
Fenrir
tarief
Fenrir
Level 153
God Stats
4W - 8L
1,381 SR
Queue Stats
381W - 377L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
12 / 5 / 9
11,151
929
15,501
9,382
4,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
percevaldmob
Charybdis
15
5 / 5 / 12
9,991
833
10,897
10,378
4,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
xIBrownYIx
Kuzenbo
17
3 / 5 / 17
10,047
837
8,936
21,188
32,900
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 2 / 17
9,552
796
7,629
11,023
6,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 1 / 15
10,560
880
5,303
11,120
10,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 5 / 6
8,490
708
10,920
10,572
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
 
Agni
14
0 / 7 / 10
8,350
696
9,860
10,307
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dragon-MMM
Cthulhu
17
5 / 4 / 9
9,778
815
11,963
12,041
11,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
gr34iffith
Mercury
18
5 / 4 / 12
10,143
845
7,950
11,605
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
tarief
Fenrir
16
6 / 5 / 8
9,582
799
10,611
15,565
10,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
63
25
Kills
18
18
Deaths
25
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
5
6
1
L
Agni
 
Agni
0
7
10
0.71
L
Cthulhu
Dragon-MMM
Cthulhu
5
4
9
2.38
W
Hera
12
5
9
3.3
L
Mercury
gr34iffith
Mercury
5
4
12
2.75
W
Charybdis
percevaldmob
Charybdis
5
5
12
2.2
L
Fenrir
tarief
Fenrir
6
5
8
2
W
Kuzenbo
xIBrownYIx
Kuzenbo
3
5
17
2.3
W
1
2
17
4.75
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
51,304
63,091
Taken
60,090
58,680
Mitigated
35,116
19,218
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,920
519
910
2,041
10,572
3,764
512
7,925
2,642
23,276
0
L
Agni
 
Agni
9,860
774
2,170
1,337
10,307
3,725
0
7,458
2,849
24,211
0
L
Cthulhu
Dragon-MMM
Cthulhu
11,963
476
2,913
1,923
12,041
11,828
0
6,142
5,899
27,377
0
W
Hera
15,501
4,097
883
823
9,382
4,616
1,958
4,183
5,199
27,544
0
L
Mercury
gr34iffith
Mercury
7,950
3,001
1,302
1,617
11,605
4,906
756
6,532
5,073
0
18,391
W
Charybdis
percevaldmob
Charybdis
10,897
4,226
292
1,266
10,378
4,728
2,049
7,585
2,793
0
23,609
L
Fenrir
tarief
Fenrir
10,611
1,606
1,473
3,275
15,565
10,893
0
9,307
6,258
0
14,640
W
Kuzenbo
xIBrownYIx
Kuzenbo
8,936
3,359
1,056
3,023
21,188
32,900
405
8,097
13,091
14,286
0
W
7,629
419
887
4,894
11,023
6,072
508
6,268
4,755
21,967
0
W
5,303
150
2,800
3,294
11,120
10,364
371
6,610
4,510
23,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
46,343
126
Minions Killed
126
0
Camps Cleared
0
1,179,250
Distance Traveled
1,097,648
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,490
708
27
2
0
203,347
0
L
Agni
8,350
696
26
2
0
183,373
0
L
Cthulhu
9,778
815
30
3
0
218,084
0
W
Hera
11,151
929
20
2
0
211,340
0
L
Mercury
10,143
845
30
3
0
265,543
0
W
Charybdis
9,991
833
40
3
0
207,432
0
L
Fenrir
9,582
799
13
1
0
227,301
1
W
Kuzenbo
10,047
837
7
1
0
234,513
2
W
Tiamat
9,552
796
25
2
0
257,386
0
W
Ymir
10,560
880
34
3
0
268,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role