Player Matchup

Cthulhu
Cthulhu
ApexAngel21
Cthulhu
Level 28
God Stats
2W - 2L
1,157 SR
Queue Stats
64W - 57L
1,479 Elo+
Solo
Ullr
Ullr
Fifa-king-20-19_
Ullr
Level 26
God Stats
13W - 8L
1,640 SR
Queue Stats
134W - 69L
1,648 Elo+
Solo
Nemesis
Nemesis
JKropTTV
Nemesis
Level 84
God Stats
11W - 2L
1,690 SR
Queue Stats
24W - 20L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
ShinyD1ck
Jormungandr
Level 26
God Stats
14W - 15L
1,787 SR
Queue Stats
27W - 24L
1,471 Elo+
Solo
Anubis
Anubis
TKrop
Anubis
Level 8
God Stats
17W - 9L
1,480 SR
Queue Stats
20W - 15L
1,354 Elo+
Party 1
Team Averages
Level 34
1,551 SR
1,476 Elo+

VS

Team Averages
Level 17
1,518 SR
1,371 Elo+
Hachiman
Hachiman
DarkEvilZero
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
966 Elo+
Party 2
Olorun
Olorun
IDRAC1
Olorun
Level 17
God Stats
10W - 4L
1,715 SR
Queue Stats
32W - 21L
1,639 Elo+
Solo
Cthulhu
Cthulhu
OOPS_iGuessiCame
Cthulhu
Level 28
God Stats
31W - 23L
1,583 SR
Queue Stats
54W - 65L
1,488 Elo+
Solo
Ra
Ra
ZwergSchamane
Ra
Level 16
God Stats
0W - 7L
1,049 SR
Queue Stats
21W - 33L
1,126 Elo+
Party 2
Mulan
Mulan
stan901
Mulan
Level 16
God Stats
42W - 25L
1,746 SR
Queue Stats
44W - 28L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApexAngel21
Cthulhu
20
2 / 3 / 8
15,496
517
15,250
28,790
45,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
21 / 4 / 7
19,847
662
43,639
23,188
12,098
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
JKropTTV
Nemesis
20
13 / 5 / 6
17,502
583
15,621
23,299
12,641
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ShinyD1ck
Jormungandr
6
0 / 0 / 0
9,342
311
252
452
123
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
TKrop
Anubis
20
6 / 8 / 7
16,633
554
10,733
22,768
11,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkEvilZero
Hachiman
18
4 / 10 / 3
12,905
430
4,904
20,482
7,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
IDRAC1
Olorun
20
6 / 4 / 3
15,721
524
21,217
22,850
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 5 / 4
12,455
415
3,510
18,067
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 14 / 6
10,788
360
5,741
22,239
4,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
stan901
Mulan
20
10 / 9 / 4
15,849
528
29,750
33,962
32,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
42
Kills
20
20
Deaths
42
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ApexAngel21
Cthulhu
2
3
8
2
L
Hachiman
DarkEvilZero
Hachiman
4
10
3
0.55
W
21
4
7
6.13
L
Olorun
IDRAC1
Olorun
6
4
3
1.88
W
Nemesis
JKropTTV
Nemesis
13
5
6
3.2
L
0
5
4
0.4
W
Jormungandr
ShinyD1ck
Jormungandr
0
0
0
0
W
Anubis
TKrop
Anubis
6
8
7
1.19
L
0
14
6
0.21
L
Mulan
stan901
Mulan
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,495
Damage
65,122
98,497
Taken
117,600
81,534
Mitigated
62,943
28,055
Healing
35,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ApexAngel21
Cthulhu
15,250
561
327
7,898
28,790
45,288
585
10,662
18,128
85,446
0
L
Hachiman
DarkEvilZero
Hachiman
4,904
2,750
0
642
20,482
7,507
481
3,924
16,450
0
45,446
W
43,639
19,666
0
6,536
23,188
12,098
12,398
7,408
15,780
0
180,018
L
Olorun
IDRAC1
Olorun
21,217
11,807
676
11,555
22,850
9,440
5,154
11,191
10,744
107,058
9,953
W
Nemesis
JKropTTV
Nemesis
15,621
7,846
0
4,118
23,299
12,641
3,775
5,949
17,350
0
119,390
L
3,510
0
215
5,094
18,067
9,178
306
918
17,112
73,437
0
W
Jormungandr
ShinyD1ck
Jormungandr
252
85
0
250
452
123
0
0
452
1,559
0
W
Anubis
TKrop
Anubis
10,733
736
0
8,926
22,768
11,384
1,277
4,142
18,626
154,139
0
L
5,741
980
1,799
3,656
22,239
4,734
105
2,378
19,653
38,666
0
L
Mulan
stan901
Mulan
29,750
5,134
0
12,117
33,962
32,084
305
10,421
23,032
354
117,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,820
Gold Earned
67,718
759
Minions Killed
585
0
Camps Cleared
0
2,141,518
Distance Traveled
2,231,378
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,496
517
163
5
0
492,749
7
L
Hachiman
12,905
430
77
3
0
468,964
8
W
Ullr
19,847
662
232
8
0
563,548
2
L
Olorun
15,721
524
199
7
0
411,380
0
W
Nemesis
17,502
583
169
6
0
556,014
5
L
Cthulhu
12,455
415
121
4
0
397,243
1
W
Jormungandr
9,342
311
2
0
0
43,535
0
W
Anubis
16,633
554
193
6
0
485,672
2
L
Ra
10,788
360
37
1
0
427,490
0
L
Mulan
15,849
528
151
5
0
526,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role