Player Matchup

Hera
Hera
AceThePoet
Hera
Level 105
God Stats
59W - 47L
1,565 SR
Queue Stats
465W - 428L
1,487 Elo+
Party 2
Artio
Artio
AscendingVenus
Artio
Level 124
God Stats
44W - 41L
1,577 SR
Queue Stats
184W - 179L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 105
God Stats
311W - 211L
1,578 SR
Queue Stats
645W - 614L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nandothamc
Ah Muzen Cab
Level 156
God Stats
12W - 12L
1,611 SR
Queue Stats
467W - 460L
1,438 Elo+
Party 1
Fenrir
Fenrir
carlos9120
Fenrir
Level 147
God Stats
39W - 36L
1,669 SR
Queue Stats
546W - 519L
1,596 Elo+
Party 1
Team Averages
Level 127
1,600 SR
1,513 Elo+

VS

Team Averages
Level 106
1,558 SR
1,509 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CaptainChurro
Heimdallr
Level 126
God Stats
6W - 4L
1,688 SR
Queue Stats
230W - 232L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Dischargeking
Ao Kuang
Level 143
God Stats
11W - 7L
1,500 SR
Queue Stats
578W - 585L
1,503 Elo+
Solo
Kukulkan
Kukulkan
SnugglyEgirl89
Kukulkan
Level 130
God Stats
6W - 10L
1,548 SR
Queue Stats
173W - 163L
1,520 Elo+
Solo
Chang'e
Chang'e
xXELGREENXx
Chang'e
Level 65
God Stats
90W - 57L
1,551 SR
Queue Stats
230W - 209L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,595
509
1,904
1,482
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 4 / 5
5,613
510
2,381
11,221
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
DyllPick1e
Gilgamesh
11
1 / 0 / 0
5,958
542
3,203
8,534
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Nandothamc
Ah Muzen Cab
10
5 / 5 / 3
6,588
599
8,133
8,259
2,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
carlos9120
Fenrir
11
3 / 4 / 4
6,489
590
5,447
8,960
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 3 / 7
5,209
474
4,443
6,964
6,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
CaptainChurro
Heimdallr
11
8 / 3 / 3
7,558
687
8,119
7,935
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Dischargeking
Ao Kuang
10
4 / 3 / 4
6,317
574
4,657
8,345
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
12
1 / 2 / 2
7,019
638
1,526
4,380
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
xXELGREENXx
Chang'e
12
0 / 1 / 0
6,733
612
4,928
5,060
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
13
13
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
7
1.17
L
1
0
3
2.5
L
2
4
5
1.13
W
Heimdallr
CaptainChurro
Heimdallr
8
3
3
3.17
W
Ao Kuang
Dischargeking
Ao Kuang
4
3
4
2
L
Gilgamesh
DyllPick1e
Gilgamesh
1
0
0
1
L
Ah Muzen Cab
Nandothamc
Ah Muzen Cab
5
5
3
1.3
W
Kukulkan
1
2
2
1
L
Fenrir
carlos9120
Fenrir
3
4
4
1.25
W
Chang'e
xXELGREENXx
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
23,673
38,456
Taken
32,684
18,473
Mitigated
14,462
13,179
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,443
508
0
1,898
6,964
6,187
0
1,181
5,783
15,635
0
L
1,904
371
0
0
1,482
430
0
367
1,115
24,480
0
L
2,381
332
422
3,558
11,221
6,572
135
4,524
6,681
10,827
0
W
Heimdallr
CaptainChurro
Heimdallr
8,119
4,871
0
1,907
7,935
2,943
0
1,209
6,684
0
36,004
W
Ao Kuang
Dischargeking
Ao Kuang
4,657
1,157
0
3,562
8,345
2,301
0
1,301
6,974
23,902
0
L
Gilgamesh
DyllPick1e
Gilgamesh
3,203
521
0
3,393
8,534
6,184
0
4,424
3,606
0
30,022
L
Ah Muzen Cab
Nandothamc
Ah Muzen Cab
8,133
4,321
0
2,795
8,259
2,336
0
2,036
6,223
0
31,889
W
Kukulkan
1,526
97
0
1,068
4,380
1,403
0
422
3,898
50,396
0
L
Fenrir
carlos9120
Fenrir
5,447
922
0
3,011
8,960
2,951
0
3,699
5,261
0
36,084
W
Chang'e
xXELGREENXx
Chang'e
4,928
98
0
2,805
5,060
1,628
50
0
4,438
44,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
32,836
279
Minions Killed
362
0
Camps Cleared
0
1,020,851
Distance Traveled
1,061,681
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,209
474
31
3
0
189,872
7
L
Hera
5,595
509
72
7
0
145,916
1
L
Artio
5,613
510
14
1
0
237,445
3
W
Heimdallr
7,558
687
77
7
0
210,171
1
W
Ao Kuang
6,317
574
52
5
0
224,741
1
L
Gilgamesh
5,958
542
70
6
0
214,113
1
L
Ah Muzen Cab
6,588
599
53
5
0
193,059
0
W
Kukulkan
7,019
638
102
9
0
202,501
8
L
Fenrir
6,489
590
70
6
0
230,318
2
W
Chang'e
6,733
612
100
9
0
234,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role