Player Matchup

Raijin
Raijin
ForkCylinder
Raijin
Level 28
God Stats
4W - 0L
1,754 SR
Queue Stats
57W - 17L
1,789 Elo+
Solo
Loki
Loki
K1ndaAv3rage
Loki
Level 18
God Stats
30W - 19L
1,791 SR
Queue Stats
135W - 109L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
RenaTole
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 116L
1,555 Elo+
Solo
Chaac
Chaac
ScaryTerryCarry
Chaac
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 41L
1,516 Elo+
Solo
Anhur
Anhur
TheNumberNine
Anhur
Level 15
God Stats
2W - 1L
1,548 SR
Queue Stats
173W - 151L
1,607 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,603 Elo+

VS

Team Averages
Level 38
1,666 SR
1,516 Elo+
Scylla
Scylla
CaironyxHD
Scylla
Level 29
God Stats
8W - 5L
1,667 SR
Queue Stats
159W - 193L
1,516 Elo+
Solo
Neith
Neith
Clervis
Neith
Level 26
God Stats
0W - 1L
1,672 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo
Athena
Athena
CrazyMage98
Athena
Level 27
God Stats
3W - 1L
1,866 SR
Queue Stats
129W - 140L
1,555 Elo+
Solo
Tyr
Tyr
irishclipper
Tyr
Level 100
God Stats
2W - 2L
1,622 SR
Queue Stats
145W - 131L
1,574 Elo+
Party 1
Ra
Ra
pilkenjoyer
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 1 / 3
9,523
680
8,057
5,624
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 7
7,939
567
6,126
10,569
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
RenaTole
Kumbhakarna
11
3 / 2 / 4
7,508
536
3,030
12,046
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 2 / 0
7,792
557
4,589
9,509
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 3 / 2
7,730
552
7,561
7,735
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaironyxHD
Scylla
12
1 / 3 / 1
6,766
483
1,797
8,780
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Clervis
Neith
11
5 / 4 / 1
7,004
500
8,249
9,223
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 4 / 2
6,259
447
3,082
11,178
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 4 / 2
7,034
502
4,589
10,395
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
7,507
536
4,592
8,443
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
11
11
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
CaironyxHD
Scylla
1
3
1
0.5
L
Neith
Clervis
Neith
5
4
1
1.38
L
Athena
1
4
2
0.5
W
Raijin
7
1
3
8.5
W
0
3
7
1.17
W
Kumbhakarna
RenaTole
Kumbhakarna
3
2
4
2.5
W
3
2
0
1.5
W
4
3
2
1.67
L
2
4
2
0.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,363
Damage
22,309
45,483
Taken
48,019
24,175
Mitigated
19,645
12,942
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CaironyxHD
Scylla
1,797
353
0
1,724
8,780
2,614
0
2,728
5,818
36,954
0
L
Neith
Clervis
Neith
8,249
3,261
0
1,200
9,223
2,450
0
2,083
7,104
0
39,255
L
Athena
3,082
1,287
126
3,628
11,178
6,973
68
1,488
9,608
21,985
0
W
Raijin
8,057
812
0
1,948
5,624
1,937
548
1,115
4,509
62,834
0
W
6,126
1,619
0
1,727
10,569
4,166
0
1,617
8,952
0
59,579
W
Kumbhakarna
RenaTole
Kumbhakarna
3,030
368
0
3,003
12,046
7,523
0
1,657
10,389
23,933
0
W
4,589
552
0
3,638
9,509
8,283
0
3,961
5,548
510
41,247
W
7,561
4,387
0
2,626
7,735
2,266
1,750
1,121
6,614
0
48,688
L
4,589
904
0
3,160
10,395
3,342
0
3,296
6,902
0
41,696
L
4,592
1,466
211
3,757
8,443
4,266
0
1,008
6,770
43,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
34,570
413
Minions Killed
371
0
Camps Cleared
0
1,342,701
Distance Traveled
1,283,504
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,766
483
81
6
0
248,246
7
L
Neith
7,004
500
78
6
0
208,806
2
L
Athena
6,259
447
33
2
0
291,338
0
W
Raijin
9,523
680
120
9
0
286,126
4
W
Loki
7,939
567
99
7
0
292,293
4
W
Kumbhakarna
7,508
536
31
2
0
277,418
1
W
Chaac
7,792
557
77
6
0
236,624
1
W
Anhur
7,730
552
86
6
0
250,240
0
L
Tyr
7,034
502
76
5
0
299,200
1
L
Ra
7,507
536
103
7
0
235,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role