Player Matchup

Kukulkan
Kukulkan
DawidV221
Kukulkan
Level 14
God Stats
2W - 2L
1,313 SR
Queue Stats
34W - 38L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Delirium341
Jormungandr
Level 13
God Stats
2W - 2L
1,189 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Merlin
Merlin
GODKILLLEER
Merlin
Level 28
God Stats
2W - 3L
1,257 SR
Queue Stats
3W - 5L
1,190 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WTeHeCd
Ah Muzen Cab
Level 27
God Stats
10W - 15L
1,389 SR
Queue Stats
54W - 76L
1,372 Elo+
Solo
Thanatos
Thanatos
sparksBoss
Thanatos
Level 27
God Stats
23W - 35L
1,324 SR
Queue Stats
39W - 66L
1,255 Elo+
Solo
Team Averages
Level 22
1,295 SR
1,363 Elo+

VS

Team Averages
Level 10
1,387 SR
1,225 Elo+
Hades
Hades
H4LL0W
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Jormungandr
Jormungandr
Leloff
Jormungandr
Level 18
God Stats
2W - 4L
1,497 SR
Queue Stats
9W - 23L
1,118 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LrdSalazaar
Tsukuyomi
Level 17
God Stats
2W - 4L
1,306 SR
Queue Stats
24W - 30L
1,274 Elo+
Solo
Anhur
Anhur
Volodia488477
Anhur
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
pyroman134
Kukulkan
Level 6
God Stats
0W - 3L
1,129 SR
Queue Stats
2W - 3L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DawidV221
Kukulkan
17
9 / 2 / 7
11,579
551
11,509
10,036
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Delirium341
Jormungandr
15
3 / 0 / 12
10,250
488
5,034
10,763
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
3 / 2 / 7
10,618
506
12,169
10,792
4,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WTeHeCd
Ah Muzen Cab
17
6 / 3 / 5
11,145
531
8,243
13,129
4,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
sparksBoss
Thanatos
16
10 / 4 / 4
11,125
530
11,436
14,977
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
H4LL0W
Hades
16
8 / 8 / 0
10,539
502
15,406
21,381
10,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Leloff
Jormungandr
13
2 / 3 / 1
8,533
406
4,786
14,133
10,075
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
LrdSalazaar
Tsukuyomi
14
1 / 9 / 3
8,931
425
10,622
17,785
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 0
5,935
283
97
1,808
379
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
pyroman134
Kukulkan
11
0 / 12 / 1
7,109
339
4,402
10,063
2,501
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
31
Kills
11
11
Deaths
34
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DawidV221
Kukulkan
9
2
7
6.25
W
Jormungandr
Delirium341
Jormungandr
3
0
12
9
W
Merlin
3
2
7
3.25
L
Hades
H4LL0W
Hades
8
8
0
1
L
Jormungandr
Leloff
Jormungandr
2
3
1
0.83
L
Tsukuyomi
LrdSalazaar
Tsukuyomi
1
9
3
0.28
L
0
2
0
0
W
Ah Muzen Cab
WTeHeCd
Ah Muzen Cab
6
3
5
2.83
L
Kukulkan
pyroman134
Kukulkan
0
12
1
0.04
W
Thanatos
sparksBoss
Thanatos
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,391
Damage
35,313
59,697
Taken
65,170
29,900
Mitigated
29,604
20,953
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DawidV221
Kukulkan
11,509
2,193
0
1,166
10,036
3,947
3,348
4,580
5,456
68,911
0
W
Jormungandr
Delirium341
Jormungandr
5,034
1,199
186
1,756
10,763
10,666
1,050
3,331
7,432
31,432
0
W
Merlin
12,169
931
51
1,719
10,792
4,064
629
6,912
3,880
62,844
0
L
Hades
H4LL0W
Hades
15,406
3,471
54
6,282
21,381
10,045
1,154
9,462
11,861
49,054
0
L
Jormungandr
Leloff
Jormungandr
4,786
908
0
2,124
14,133
10,075
110
7,228
6,761
34,131
0
L
Tsukuyomi
LrdSalazaar
Tsukuyomi
10,622
2,522
0
2,908
17,785
6,604
227
6,488
11,049
0
48,264
L
97
97
0
220
1,808
379
0
467
1,341
0
4,863
W
Ah Muzen Cab
WTeHeCd
Ah Muzen Cab
8,243
2,950
0
3,467
13,129
4,053
2,352
6,140
6,989
0
68,846
L
Kukulkan
pyroman134
Kukulkan
4,402
1,349
0
60
10,063
2,501
429
4,591
5,446
22,037
0
W
Thanatos
sparksBoss
Thanatos
11,436
3,036
0
12,608
14,977
7,170
0
3,631
11,346
0
69,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
41,047
489
Minions Killed
265
0
Camps Cleared
0
1,983,172
Distance Traveled
1,442,739
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,579
551
114
5
0
412,710
5
W
Jormungandr
10,250
488
46
2
0
413,270
4
W
Merlin
10,618
506
111
5
0
373,914
1
L
Hades
10,539
502
78
4
0
308,288
2
L
Jormungandr
8,533
406
44
2
0
371,681
0
L
Tsukuyomi
8,931
425
89
4
0
331,509
1
L
Anhur
5,935
283
13
1
0
77,788
0
W
Ah Muzen Cab
11,145
531
119
6
0
335,582
1
L
Kukulkan
7,109
339
41
2
0
353,473
2
W
Thanatos
11,125
530
99
5
0
447,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role