Player Matchup

Hun Batz
Hun Batz
Eazily Shook
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,337 Elo+
Solo
Ah Puch
Ah Puch
GrahVhalok
Ah Puch
Level 18
God Stats
7W - 16L
1,492 SR
Queue Stats
23W - 34L
1,323 Elo+
Solo
Ra
Ra
Haku199
Ra
Level 21
God Stats
1W - 3L
1,399 SR
Queue Stats
113W - 87L
1,401 Elo+
Solo
Fenrir
Fenrir
HappyStyk
Fenrir
Level 17
God Stats
3W - 9L
1,314 SR
Queue Stats
64W - 72L
1,313 Elo+
Solo
Mercury
Mercury
MSFRuddiest
Mercury
Level 17
God Stats
34W - 28L
1,503 SR
Queue Stats
154W - 145L
1,386 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,352 Elo+

VS

Team Averages
Level 17
1,497 SR
1,446 Elo+
Danzaburou
Danzaburou
KINGWHY KRAZY
Danzaburou
Level 26
God Stats
85W - 99L
1,469 SR
Queue Stats
165W - 206L
1,412 Elo+
Party 1
Zeus
Zeus
LaughingFURY
Zeus
Level 7
God Stats
16W - 9L
1,500 SR
Queue Stats
24W - 10L
1,500 Elo+
Solo
Artemis
Artemis
LolxNoOb
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,419 Elo+
Solo
Hel
Hel
SuperGirl-FTW
Hel
Level 28
God Stats
21W - 18L
1,503 SR
Queue Stats
68W - 52L
1,449 Elo+
Solo
Neith
Neith
lVlr 2 iLL
Neith
Level 17
God Stats
64W - 61L
1,514 SR
Queue Stats
72W - 68L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eazily Shook
Hun Batz
17
3 / 8 / 3
11,243
865
12,002
23,677
7,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
GrahVhalok
Ah Puch
19
3 / 7 / 6
12,147
934
13,549
19,547
6,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 3
10,222
786
3,540
5,802
1,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
HappyStyk
Fenrir
18
7 / 10 / 6
12,677
975
13,222
27,400
15,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MSFRuddiest
Mercury
18
3 / 11 / 5
12,003
923
13,163
26,173
7,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KINGWHY KRAZY
Danzaburou
19
3 / 3 / 15
12,605
970
9,729
16,624
6,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
24 / 1 / 11
19,090
1,468
50,904
7,891
2,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
LolxNoOb
Artemis
18
0 / 1 / 7
10,376
798
3,926
3,269
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 5 / 23
13,041
1,003
12,058
17,912
11,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
9 / 6 / 20
14,177
1,091
17,711
13,848
5,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
115
16
Kills
39
39
Deaths
16
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Eazily Shook
Hun Batz
3
8
3
0.56
L
Ah Puch
GrahVhalok
Ah Puch
3
7
6
0.86
L
0
3
3
0.5
L
Fenrir
HappyStyk
Fenrir
7
10
6
1
W
Danzaburou
KINGWHY KRAZY
Danzaburou
3
3
15
3.5
W
24
1
11
29.5
W
Artemis
LolxNoOb
Artemis
0
1
7
3.5
L
Mercury
MSFRuddiest
Mercury
3
11
5
0.5
W
3
5
23
2.9
W
Neith
9
6
20
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,476
Damage
94,328
102,599
Taken
59,544
39,515
Mitigated
27,075
5,913
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Eazily Shook
Hun Batz
12,002
1,122
0
0
23,677
7,948
0
12,647
11,030
0
25,671
L
Ah Puch
GrahVhalok
Ah Puch
13,549
999
0
3,383
19,547
6,655
0
12,140
7,407
43,769
0
L
3,540
578
411
760
5,802
1,899
0
2,453
3,349
14,032
0
L
Fenrir
HappyStyk
Fenrir
13,222
1,341
0
367
27,400
15,192
0
17,215
10,185
0
19,604
W
Danzaburou
KINGWHY KRAZY
Danzaburou
9,729
4,095
336
2,712
16,624
6,032
0
5,507
11,117
0
26,794
W
50,904
3,585
0
3,282
7,891
2,876
0
1,936
5,955
110,917
0
W
Artemis
LolxNoOb
Artemis
3,926
1,784
0
258
3,269
1,147
0
1,598
1,671
0
7,603
L
Mercury
MSFRuddiest
Mercury
13,163
8,252
0
992
26,173
7,821
0
18,507
7,666
0
43,949
W
12,058
701
2,089
2,812
17,912
11,718
0
4,046
13,866
19,310
0
W
Neith
17,711
12,117
514
1,346
13,848
5,302
0
4,002
9,846
0
28,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,292
Gold Earned
69,289
187
Minions Killed
263
3
Camps Cleared
7
1,097,321
Distance Traveled
925,296
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,243
865
28
2
0
261,281
0
L
Ah Puch
12,147
934
59
5
0
206,427
0
L
Ra
10,222
786
31
2
0
104,630
0
L
Fenrir
12,677
975
16
1
1
249,595
0
W
Danzaburou
12,605
970
50
4
0
205,611
0
W
Zeus
19,090
1,468
157
12
4
230,797
1
W
Artemis
10,376
798
14
1
0
72,918
0
L
Mercury
12,003
923
53
4
2
275,388
0
W
Hel
13,041
1,003
13
1
2
221,721
0
W
Neith
14,177
1,091
29
2
1
194,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role