Player Matchup

Eset
Eset
Hermetic_Hermit
Eset
Level 147
God Stats
8W - 12L
1,413 SR
Queue Stats
895W - 1,002L
1,440 Elo+
Party 1
Thor
Thor
ItsTheDirty
Thor
Level 41
God Stats
5W - 2L
1,533 SR
Queue Stats
156W - 164L
1,389 Elo+
Party 1
Pele
Pele
MortalFrenzy
Pele
Level 82
God Stats
5W - 2L
1,708 SR
Queue Stats
149W - 156L
1,427 Elo+
Party 1
Freya
Freya
jbeast3456
Freya
Level 125
God Stats
2W - 0L
1,573 SR
Queue Stats
51W - 56L
1,453 Elo+
Solo
Bastet
Bastet
living dead51
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 238L
1,458 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,433 Elo+

VS

Team Averages
Level 97
1,407 SR
1,352 Elo+
Discordia
Discordia
AcazarA1noob
Discordia
Level 157
God Stats
0W - 1L
1,361 SR
Queue Stats
71W - 52L
1,501 Elo+
Solo
Thoth
Thoth
BMillsofHC
Thoth
Level 122
God Stats
3W - 6L
1,460 SR
Queue Stats
670W - 711L
1,412 Elo+
Solo
Ares
Ares
Figs17
Ares
Level 32
God Stats
0W - 2L
1,212 SR
Queue Stats
28W - 36L
1,466 Elo+
Party 2
Da Ji
Da Ji
KingBuitre
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,134 Elo+
Party 2
Cernunnos
Cernunnos
gisxe
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
12,245
875
14,696
13,773
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 13
9,269
662
5,634
14,920
12,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 5 / 15
12,235
874
18,075
14,438
10,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
19
10 / 4 / 17
11,934
852
17,163
16,649
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 23
10,820
773
18,486
12,205
5,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcazarA1noob
Discordia
16
4 / 10 / 9
9,530
681
12,491
14,051
6,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
17
6 / 7 / 8
10,672
762
16,191
12,291
4,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
Figs17
Ares
17
7 / 5 / 8
10,655
761
11,756
22,476
28,219
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
16
2 / 10 / 11
9,287
663
6,104
17,561
9,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
gisxe
Cernunnos
16
1 / 6 / 10
9,280
663
6,508
14,007
6,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
66
38
Kills
20
20
Deaths
38
85
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
AcazarA1noob
Discordia
4
10
9
0.85
L
Thoth
6
7
8
1.43
L
Ares
Figs17
Ares
7
5
8
2.2
W
7
1
17
15.5
W
2
6
13
1.42
L
Da Ji
2
10
11
0.75
W
14
5
15
4.3
L
Cernunnos
gisxe
Cernunnos
1
6
10
1
W
Freya
10
4
17
4.63
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,054
Damage
53,050
71,985
Taken
80,386
42,185
Mitigated
55,468
29,046
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AcazarA1noob
Discordia
12,491
296
1,014
868
14,051
6,017
0
4,190
9,813
24,004
0
L
Thoth
16,191
616
1,034
674
12,291
4,660
0
3,949
8,214
32,834
0
L
Ares
Figs17
Ares
11,756
567
88
3,739
22,476
28,219
0
10,087
12,065
16,550
0
W
14,696
360
4,889
4,128
13,773
6,324
692
8,818
4,955
34,700
0
W
5,634
1,665
539
865
14,920
12,367
447
6,256
8,664
0
8,602
L
Da Ji
6,104
1,188
535
1,685
17,561
9,988
123
7,163
10,144
0
11,262
W
18,075
3,749
2,003
2,500
14,438
10,141
906
6,373
8,065
0
30,639
L
Cernunnos
gisxe
Cernunnos
6,508
4,100
0
2,208
14,007
6,584
523
3,895
9,960
0
22,441
W
Freya
17,163
6,358
3,919
6,688
16,649
7,961
3,097
10,788
5,861
29,309
2,312
W
18,486
3,232
2,057
1,458
12,205
5,392
1,397
8,203
4,002
0
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,503
Gold Earned
49,424
123
Minions Killed
133
0
Camps Cleared
0
1,333,650
Distance Traveled
1,085,711
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,530
681
25
2
0
222,076
0
L
Thoth
10,672
762
28
2
0
228,793
0
L
Ares
10,655
761
14
1
0
233,978
1
W
Eset
12,245
875
50
4
0
310,279
1
W
Thor
9,269
662
5
0
0
246,481
0
L
Da Ji
9,287
663
17
1
0
195,106
3
W
Pele
12,235
874
21
2
0
251,530
0
L
Cernunnos
9,280
663
49
4
0
205,758
0
W
Freya
11,934
852
28
2
0
260,900
0
W
Bastet
10,820
773
19
1
0
264,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role