Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ChanLeeHB
Athena
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CharlesVanne
Da Ji
Level 129
God Stats
3W - 0L
1,623 SR
Queue Stats
19W - 8L
1,614 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,523 Elo+

VS

Team Averages
Level 124
1,562 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Temperzz97
Sylvanus
Level 87
God Stats
2W - 3L
1,709 SR
Queue Stats
131W - 126L
1,503 Elo+
Solo
Hel
Hel
Trikes
Hel
Level 145
God Stats
64W - 47L
1,528 SR
Queue Stats
457W - 456L
1,489 Elo+
Solo
Nemesis
Nemesis
Wentrix
Nemesis
Level 125
God Stats
1W - 2L
1,370 SR
Queue Stats
126W - 114L
1,484 Elo+
Solo
Vamana
Vamana
XXCrazyf0x
Vamana
Level 122
God Stats
9W - 9L
1,701 SR
Queue Stats
249W - 291L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 0
6,935
694
2,463
3,640
1,090
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
4 / 0 / 0
6,309
631
3,232
3,719
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
 
Hades
10
2 / 2 / 3
5,947
595
6,076
4,586
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
ChanLeeHB
Athena
9
0 / 1 / 4
5,530
553
2,149
8,868
2,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,235
624
5,841
8,958
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
4
0 / 1 / 0
3,919
392
1,187
1,854
343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Temperzz97
Sylvanus
8
0 / 3 / 1
4,920
492
6,086
8,179
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hel
Trikes
Hel
9
1 / 4 / 2
5,559
556
3,676
6,208
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Wentrix
Nemesis
9
3 / 1 / 0
5,522
552
2,124
5,460
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
XXCrazyf0x
Vamana
9
0 / 3 / 0
4,819
482
2,749
7,444
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
W
Hou Yi
 
Hou Yi
4
0
0
4
W
Hades
 
Hades
2
2
3
1.75
L
Anhur
 
Anhur
0
1
0
0
W
Athena
ChanLeeHB
Athena
0
1
4
2
W
3
1
2
4
L
Sylvanus
Temperzz97
Sylvanus
0
3
1
0.17
L
Hel
Trikes
Hel
1
4
2
0.5
L
Nemesis
Wentrix
Nemesis
3
1
0
3
L
Vamana
XXCrazyf0x
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
15,822
29,771
Taken
29,145
10,311
Mitigated
14,355
13,923
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,463
2,020
0
1,004
3,640
1,090
3,715
841
2,721
0
38,960
W
Hou Yi
 
Hou Yi
3,232
1,492
0
2,027
3,719
1,405
909
1,261
2,418
0
31,322
W
Hades
 
Hades
6,076
565
257
1,834
4,586
1,611
468
1,667
2,815
21,868
0
L
Anhur
 
Anhur
1,187
799
0
252
1,854
343
0
301
1,553
0
6,745
W
Athena
ChanLeeHB
Athena
2,149
738
1,017
3,200
8,868
2,869
88
3,427
5,301
12,885
0
W
5,841
1,838
0
4,584
8,958
3,336
0
1,353
7,535
0
35,975
L
Sylvanus
Temperzz97
Sylvanus
6,086
1,926
231
2,014
8,179
5,365
0
2,415
5,736
19,945
5,666
L
Hel
Trikes
Hel
3,676
85
1,239
2,728
6,208
2,959
0
2,779
3,285
24,954
0
L
Nemesis
Wentrix
Nemesis
2,124
878
0
1,302
5,460
1,867
0
1,755
3,589
0
28,963
L
Vamana
XXCrazyf0x
Vamana
2,749
1,668
0
1,996
7,444
3,821
252
623
6,757
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
24,739
316
Minions Killed
219
0
Camps Cleared
0
1,049,622
Distance Traveled
917,564
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,935
694
93
9
0
201,146
3
W
Hou Yi
6,309
631
82
8
0
189,747
4
W
Hades
5,947
595
46
5
0
197,914
3
L
Anhur
3,919
392
11
1
0
149,213
1
W
Athena
5,530
553
24
2
0
230,752
3
W
Da Ji
6,235
624
71
7
0
230,063
4
L
Sylvanus
4,920
492
51
5
0
166,583
1
L
Hel
5,559
556
61
6
0
212,826
1
L
Nemesis
5,522
552
51
5
0
197,133
2
L
Vamana
4,819
482
45
5
0
191,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role